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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkLumaXfermode.h" | 8 #include "SkLumaXfermode.h" |
9 #include "SkColorPriv.h" | 9 #include "SkColorPriv.h" |
10 #include "SkFlattenableBuffers.h" | 10 #include "SkFlattenableBuffers.h" |
11 #include "SkString.h" | 11 #include "SkString.h" |
12 | 12 |
13 #if SK_SUPPORT_GPU | 13 #if SK_SUPPORT_GPU |
14 #include "gl/GrGLEffect.h" | 14 #include "gl/GrGLEffect.h" |
15 #include "gl/GrGLEffectMatrix.h" | 15 #include "gl/GrGLEffectMatrix.h" |
16 #include "GrContext.h" | 16 #include "GrContext.h" |
17 #include "GrTBackendEffectFactory.h" | 17 #include "GrTBackendEffectFactory.h" |
18 #endif | 18 #endif |
19 | 19 |
20 static inline SkPMColor luma_proc(const SkPMColor a, const SkPMColor b) { | 20 SkPMColor SkLumaMaskXfermode::lumaProc(const SkPMColor a, const SkPMColor b) con
st { |
21 unsigned luma = SkComputeLuminance(SkGetPackedR32(b), | 21 unsigned luma = SkComputeLuminance(SkGetPackedR32(b), |
22 SkGetPackedG32(b), | 22 SkGetPackedG32(b), |
23 SkGetPackedB32(b)); | 23 SkGetPackedB32(b)); |
24 return SkAlphaMulQ(a, SkAlpha255To256(luma)); | 24 return SkAlphaMulQ(a, SkAlpha255To256(luma)); |
25 } | 25 } |
26 | 26 |
27 template <typename T> | 27 template <typename T> |
28 static inline const T* lumaOpA(SkXfermode::Mode mode, | 28 static inline const T* lumaOpA(SkXfermode::Mode mode, |
29 const T* src, const T* dst) { | 29 const T* src, const T* dst) { |
30 return SkXfermode::kSrcIn_Mode == mode ? src : dst; | 30 return SkXfermode::kSrcIn_Mode == mode ? src : dst; |
31 } | 31 } |
32 | 32 |
33 template <typename T> | 33 template <typename T> |
34 static inline const T* lumaOpB(SkXfermode::Mode mode, | 34 static inline const T* lumaOpB(SkXfermode::Mode mode, |
35 const T* src, const T* dst) { | 35 const T* src, const T* dst) { |
36 return SkXfermode::kSrcIn_Mode == mode ? dst : src; | 36 return SkXfermode::kSrcIn_Mode == mode ? dst : src; |
37 } | 37 } |
38 | 38 |
39 SkXfermode* SkLumaMaskXfermode::Create(SkXfermode::Mode mode) { | 39 SkXfermode* SkLumaMaskXfermode::Create(SkXfermode::Mode mode) { |
40 if (kSrcIn_Mode == mode || kDstIn_Mode == mode) { | 40 if (kSrcIn_Mode == mode || kDstIn_Mode == mode) { |
41 return SkNEW_ARGS(SkLumaMaskXfermode, (mode)); | 41 return SkNEW_ARGS(SkLumaMaskXfermode, (mode)); |
42 } | 42 } |
| 43 if (kSrcOver_Mode == mode) { |
| 44 return SkNEW_ARGS(SkLumaMaskXfermodeSrcOver, ()); |
| 45 } |
| 46 |
43 return NULL; | 47 return NULL; |
44 } | 48 } |
45 | 49 |
46 SkLumaMaskXfermode::SkLumaMaskXfermode(SkXfermode::Mode mode) | 50 SkLumaMaskXfermode::SkLumaMaskXfermode(SkXfermode::Mode mode) |
47 : fMode(mode) { | 51 : fMode(mode) { |
48 SkASSERT(kSrcIn_Mode == mode || kDstIn_Mode == mode); | 52 SkASSERT(kSrcIn_Mode == mode || kDstIn_Mode == mode || kSrcOver_Mode == mode
); |
49 } | 53 } |
50 | 54 |
51 SkLumaMaskXfermode::SkLumaMaskXfermode(SkFlattenableReadBuffer& buffer) | 55 SkLumaMaskXfermode::SkLumaMaskXfermode(SkFlattenableReadBuffer& buffer) |
52 : INHERITED(buffer) | 56 : INHERITED(buffer) |
53 , fMode((SkXfermode::Mode)buffer.readUInt()) { | 57 , fMode((SkXfermode::Mode)buffer.readUInt()) { |
54 SkASSERT(kSrcIn_Mode == fMode || kDstIn_Mode == fMode); | 58 SkASSERT(kSrcIn_Mode == fMode || kDstIn_Mode == fMode || kSrcOver_Mode == fM
ode); |
55 } | 59 } |
56 | 60 |
57 void SkLumaMaskXfermode::flatten(SkFlattenableWriteBuffer& buffer) const { | 61 void SkLumaMaskXfermode::flatten(SkFlattenableWriteBuffer& buffer) const { |
58 INHERITED::flatten(buffer); | 62 INHERITED::flatten(buffer); |
59 buffer.writeUInt(fMode); | 63 buffer.writeUInt(fMode); |
60 } | 64 } |
61 | 65 |
62 SkPMColor SkLumaMaskXfermode::xferColor(SkPMColor src, SkPMColor dst) const { | 66 SkPMColor SkLumaMaskXfermode::xferColor(SkPMColor src, SkPMColor dst) const { |
63 const SkPMColor* a = lumaOpA<SkPMColor>(fMode, &src, &dst); | 67 const SkPMColor* a = lumaOpA<SkPMColor>(fMode, &src, &dst); |
64 const SkPMColor* b = lumaOpB<SkPMColor>(fMode, &src, &dst); | 68 const SkPMColor* b = lumaOpB<SkPMColor>(fMode, &src, &dst); |
65 return luma_proc(*a, *b); | 69 return lumaProc(*a, *b); |
66 } | 70 } |
67 | 71 |
68 void SkLumaMaskXfermode::xfer32(SkPMColor dst[], const SkPMColor src[], | 72 void SkLumaMaskXfermode::xfer32(SkPMColor dst[], const SkPMColor src[], |
69 int count, const SkAlpha aa[]) const { | 73 int count, const SkAlpha aa[]) const { |
70 const SkPMColor* a = lumaOpA<SkPMColor>(fMode, src, dst); | 74 const SkPMColor* a = lumaOpA<SkPMColor>(fMode, src, dst); |
71 const SkPMColor* b = lumaOpB<SkPMColor>(fMode, src, dst); | 75 const SkPMColor* b = lumaOpB<SkPMColor>(fMode, src, dst); |
72 | 76 |
73 if (aa) { | 77 if (aa) { |
74 for (int i = 0; i < count; ++i) { | 78 for (int i = 0; i < count; ++i) { |
75 unsigned cov = aa[i]; | 79 unsigned cov = aa[i]; |
76 if (cov) { | 80 if (cov) { |
77 unsigned resC = luma_proc(a[i], b[i]); | 81 unsigned resC = lumaProc(a[i], b[i]); |
78 if (cov < 255) { | 82 if (cov < 255) { |
79 resC = SkFastFourByteInterp256(resC, dst[i], | 83 resC = SkFastFourByteInterp256(resC, dst[i], |
80 SkAlpha255To256(cov)); | 84 SkAlpha255To256(cov)); |
81 } | 85 } |
82 dst[i] = resC; | 86 dst[i] = resC; |
83 } | 87 } |
84 } | 88 } |
85 } else { | 89 } else { |
86 for (int i = 0; i < count; ++i) { | 90 for (int i = 0; i < count; ++i) { |
87 dst[i] = luma_proc(a[i], b[i]); | 91 dst[i] = lumaProc(a[i], b[i]); |
88 } | 92 } |
89 } | 93 } |
90 } | 94 } |
91 | 95 |
92 #ifdef SK_DEVELOPER | 96 #ifdef SK_DEVELOPER |
93 void SkLumaMaskXfermode::toString(SkString* str) const { | 97 void SkLumaMaskXfermode::toString(SkString* str) const { |
94 str->printf("SkLumaMaskXfermode: mode: %s", | 98 str->printf("SkLumaMaskXfermode: mode: %s", |
95 fMode == kSrcIn_Mode ? "SRC_IN" : "DST_IN"); | 99 fMode == kSrcIn_Mode ? "SRC_IN" : "DST_IN"); |
96 } | 100 } |
97 #endif | 101 #endif |
98 | 102 |
| 103 SkLumaMaskXfermodeSrcOver::SkLumaMaskXfermodeSrcOver() : SkLumaMaskXfermode(kSrc
Over_Mode) {} |
| 104 |
| 105 SkPMColor SkLumaMaskXfermodeSrcOver::lumaProc(const SkPMColor a, const SkPMColor
b) const { |
| 106 unsigned luma = SkComputeLuminance(SkGetPackedR32(b), |
| 107 SkGetPackedG32(b), |
| 108 SkGetPackedB32(b)); |
| 109 |
| 110 unsigned oldAlpha = SkGetPackedA32(b); |
| 111 unsigned oldR = 0, oldG = 0, oldB = 0; |
| 112 |
| 113 if (oldAlpha > 0) { |
| 114 oldR = SkGetPackedR32(b) * 255 / oldAlpha; |
| 115 oldG = SkGetPackedG32(b) * 255 / oldAlpha; |
| 116 oldB = SkGetPackedB32(b) * 255 / oldAlpha; |
| 117 } |
| 118 |
| 119 SkPMColor colorB = SkPremultiplyARGBInline(luma, oldR, oldG, oldB); |
| 120 |
| 121 return SkPMSrcOver(colorB, a); |
| 122 } |
| 123 |
99 #if SK_SUPPORT_GPU | 124 #if SK_SUPPORT_GPU |
100 ////////////////////////////////////////////////////////////////////////////// | 125 ////////////////////////////////////////////////////////////////////////////// |
101 | 126 |
102 class GrGLLumaMaskEffect : public GrGLEffect { | 127 class GrGLLumaMaskEffect : public GrGLEffect { |
103 public: | 128 public: |
104 GrGLLumaMaskEffect(const GrBackendEffectFactory&, const GrDrawEffect&); | 129 GrGLLumaMaskEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
105 virtual ~GrGLLumaMaskEffect(); | 130 virtual ~GrGLLumaMaskEffect(); |
106 | 131 |
107 virtual void emitCode(GrGLShaderBuilder*, | 132 virtual void emitCode(GrGLShaderBuilder*, |
108 const GrDrawEffect&, | 133 const GrDrawEffect&, |
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167 } | 192 } |
168 | 193 |
169 const char *opA = lumaOpA<char>(lumaEffect.getMode(), inputColor, dstColor); | 194 const char *opA = lumaOpA<char>(lumaEffect.getMode(), inputColor, dstColor); |
170 const char *opB = lumaOpB<char>(lumaEffect.getMode(), inputColor, dstColor); | 195 const char *opB = lumaOpB<char>(lumaEffect.getMode(), inputColor, dstColor); |
171 | 196 |
172 builder->fsCodeAppendf("\t\tfloat luma = dot(vec3(%f, %f, %f), %s.rgb); \n", | 197 builder->fsCodeAppendf("\t\tfloat luma = dot(vec3(%f, %f, %f), %s.rgb); \n", |
173 SK_ITU_BT709_LUM_COEFF_R, | 198 SK_ITU_BT709_LUM_COEFF_R, |
174 SK_ITU_BT709_LUM_COEFF_G, | 199 SK_ITU_BT709_LUM_COEFF_G, |
175 SK_ITU_BT709_LUM_COEFF_B, | 200 SK_ITU_BT709_LUM_COEFF_B, |
176 opB); | 201 opB); |
177 builder->fsCodeAppendf("\t\t%s = %s * luma;\n", outputColor, opA); | 202 if (SkXfermode::kSrcOver_Mode == lumaEffect.getMode()) { |
| 203 builder->fsCodeAppendf("\t\tvec4 newB = %s;\t\tif (newB.a > 0.0) { newB
*= luma / newB.a; }\n\t\tnewB.a = luma;\n", opB); |
| 204 builder->fsCodeAppendf("\t\t%s = newB + %s * (1.0 - luma); \n", outputCo
lor, opA); |
| 205 } else { |
| 206 builder->fsCodeAppendf("\t\t%s = %s * luma;\n", outputColor, opA); |
| 207 } |
178 } | 208 } |
179 | 209 |
180 GrGLEffect::EffectKey GrGLLumaMaskEffect::GenKey(const GrDrawEffect& drawEffect, | 210 GrGLEffect::EffectKey GrGLLumaMaskEffect::GenKey(const GrDrawEffect& drawEffect, |
181 const GrGLCaps&) { | 211 const GrGLCaps&) { |
182 const GrLumaMaskEffect& effect = drawEffect.castEffect<GrLumaMaskEffect>(); | 212 const GrLumaMaskEffect& effect = drawEffect.castEffect<GrLumaMaskEffect>(); |
183 return (EffectKey)effect.getMode(); | 213 return (EffectKey)effect.getMode(); |
184 } | 214 } |
185 | 215 |
186 ////////////////////////////////////////////////////////////////////////////// | 216 ////////////////////////////////////////////////////////////////////////////// |
187 | 217 |
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213 // No background texture support. | 243 // No background texture support. |
214 if (effect && !background) { | 244 if (effect && !background) { |
215 *effect = GrLumaMaskEffect::Create(fMode); | 245 *effect = GrLumaMaskEffect::Create(fMode); |
216 return true; | 246 return true; |
217 } | 247 } |
218 | 248 |
219 return false; | 249 return false; |
220 } | 250 } |
221 | 251 |
222 #endif // SK_SUPPORT_GPU | 252 #endif // SK_SUPPORT_GPU |
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