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Side by Side Diff: src/effects/SkLumaXfermode.cpp

Issue 24078006: In order to use CSS luminance masking, we need to be able to create an instance of SkLumaXfermode w… (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkLumaXfermode.h" 8 #include "SkLumaXfermode.h"
9 #include "SkColorPriv.h" 9 #include "SkColorPriv.h"
10 #include "SkFlattenableBuffers.h" 10 #include "SkFlattenableBuffers.h"
11 #include "SkString.h" 11 #include "SkString.h"
12 12
13 #if SK_SUPPORT_GPU 13 #if SK_SUPPORT_GPU
14 #include "gl/GrGLEffect.h" 14 #include "gl/GrGLEffect.h"
15 #include "gl/GrGLEffectMatrix.h" 15 #include "gl/GrGLEffectMatrix.h"
16 #include "GrContext.h" 16 #include "GrContext.h"
17 #include "GrTBackendEffectFactory.h" 17 #include "GrTBackendEffectFactory.h"
18 #endif 18 #endif
19 19
20 static inline SkPMColor luma_proc(const SkPMColor a, const SkPMColor b) { 20 class SkLumaMaskXfermodeSrcOver : public SkLumaMaskXfermode {
21 public:
22 SkLumaMaskXfermodeSrcOver();
23
24 private:
25 virtual SkPMColor lumaProc(const SkPMColor a, const SkPMColor b) const;
26 };
27
28 SkPMColor SkLumaMaskXfermode::lumaProc(const SkPMColor a, const SkPMColor b) con st {
21 unsigned luma = SkComputeLuminance(SkGetPackedR32(b), 29 unsigned luma = SkComputeLuminance(SkGetPackedR32(b),
22 SkGetPackedG32(b), 30 SkGetPackedG32(b),
23 SkGetPackedB32(b)); 31 SkGetPackedB32(b));
24 return SkAlphaMulQ(a, SkAlpha255To256(luma)); 32 return SkAlphaMulQ(a, SkAlpha255To256(luma));
25 } 33 }
26 34
27 template <typename T> 35 template <typename T>
28 static inline const T* lumaOpA(SkXfermode::Mode mode, 36 static inline const T* lumaOpA(SkXfermode::Mode mode,
29 const T* src, const T* dst) { 37 const T* src, const T* dst) {
30 return SkXfermode::kSrcIn_Mode == mode ? src : dst; 38 return SkXfermode::kSrcIn_Mode == mode ? src : dst;
31 } 39 }
32 40
33 template <typename T> 41 template <typename T>
34 static inline const T* lumaOpB(SkXfermode::Mode mode, 42 static inline const T* lumaOpB(SkXfermode::Mode mode,
35 const T* src, const T* dst) { 43 const T* src, const T* dst) {
36 return SkXfermode::kSrcIn_Mode == mode ? dst : src; 44 return SkXfermode::kSrcIn_Mode == mode ? dst : src;
37 } 45 }
38 46
39 SkXfermode* SkLumaMaskXfermode::Create(SkXfermode::Mode mode) { 47 SkXfermode* SkLumaMaskXfermode::Create(SkXfermode::Mode mode) {
40 if (kSrcIn_Mode == mode || kDstIn_Mode == mode) { 48 if (kSrcIn_Mode == mode || kDstIn_Mode == mode) {
41 return SkNEW_ARGS(SkLumaMaskXfermode, (mode)); 49 return SkNEW_ARGS(SkLumaMaskXfermode, (mode));
42 } 50 }
51 if (kSrcOver_Mode == mode) {
52 return SkNEW_ARGS(SkLumaMaskXfermodeSrcOver, ());
53 }
54
43 return NULL; 55 return NULL;
44 } 56 }
45 57
46 SkLumaMaskXfermode::SkLumaMaskXfermode(SkXfermode::Mode mode) 58 SkLumaMaskXfermode::SkLumaMaskXfermode(SkXfermode::Mode mode)
47 : fMode(mode) { 59 : fMode(mode) {
48 SkASSERT(kSrcIn_Mode == mode || kDstIn_Mode == mode); 60 SkASSERT(kSrcIn_Mode == mode || kDstIn_Mode == mode || kSrcOver_Mode == mode );
49 } 61 }
50 62
51 SkLumaMaskXfermode::SkLumaMaskXfermode(SkFlattenableReadBuffer& buffer) 63 SkLumaMaskXfermode::SkLumaMaskXfermode(SkFlattenableReadBuffer& buffer)
52 : INHERITED(buffer) 64 : INHERITED(buffer)
53 , fMode((SkXfermode::Mode)buffer.readUInt()) { 65 , fMode((SkXfermode::Mode)buffer.readUInt()) {
54 SkASSERT(kSrcIn_Mode == fMode || kDstIn_Mode == fMode); 66 SkASSERT(kSrcIn_Mode == fMode || kDstIn_Mode == fMode || kSrcOver_Mode == fM ode);
55 } 67 }
56 68
57 void SkLumaMaskXfermode::flatten(SkFlattenableWriteBuffer& buffer) const { 69 void SkLumaMaskXfermode::flatten(SkFlattenableWriteBuffer& buffer) const {
58 INHERITED::flatten(buffer); 70 INHERITED::flatten(buffer);
59 buffer.writeUInt(fMode); 71 buffer.writeUInt(fMode);
60 } 72 }
61 73
62 SkPMColor SkLumaMaskXfermode::xferColor(SkPMColor src, SkPMColor dst) const { 74 SkPMColor SkLumaMaskXfermode::xferColor(SkPMColor src, SkPMColor dst) const {
63 const SkPMColor* a = lumaOpA<SkPMColor>(fMode, &src, &dst); 75 const SkPMColor* a = lumaOpA<SkPMColor>(fMode, &src, &dst);
64 const SkPMColor* b = lumaOpB<SkPMColor>(fMode, &src, &dst); 76 const SkPMColor* b = lumaOpB<SkPMColor>(fMode, &src, &dst);
65 return luma_proc(*a, *b); 77 return this->lumaProc(*a, *b);
66 } 78 }
67 79
68 void SkLumaMaskXfermode::xfer32(SkPMColor dst[], const SkPMColor src[], 80 void SkLumaMaskXfermode::xfer32(SkPMColor dst[], const SkPMColor src[],
69 int count, const SkAlpha aa[]) const { 81 int count, const SkAlpha aa[]) const {
70 const SkPMColor* a = lumaOpA<SkPMColor>(fMode, src, dst); 82 const SkPMColor* a = lumaOpA<SkPMColor>(fMode, src, dst);
71 const SkPMColor* b = lumaOpB<SkPMColor>(fMode, src, dst); 83 const SkPMColor* b = lumaOpB<SkPMColor>(fMode, src, dst);
72 84
73 if (aa) { 85 if (aa) {
74 for (int i = 0; i < count; ++i) { 86 for (int i = 0; i < count; ++i) {
75 unsigned cov = aa[i]; 87 unsigned cov = aa[i];
76 if (cov) { 88 if (cov) {
77 unsigned resC = luma_proc(a[i], b[i]); 89 unsigned resC = this->lumaProc(a[i], b[i]);
78 if (cov < 255) { 90 if (cov < 255) {
79 resC = SkFastFourByteInterp256(resC, dst[i], 91 resC = SkFastFourByteInterp256(resC, dst[i],
80 SkAlpha255To256(cov)); 92 SkAlpha255To256(cov));
81 } 93 }
82 dst[i] = resC; 94 dst[i] = resC;
83 } 95 }
84 } 96 }
85 } else { 97 } else {
86 for (int i = 0; i < count; ++i) { 98 for (int i = 0; i < count; ++i) {
87 dst[i] = luma_proc(a[i], b[i]); 99 dst[i] = this->lumaProc(a[i], b[i]);
88 } 100 }
89 } 101 }
90 } 102 }
91 103
92 #ifdef SK_DEVELOPER 104 #ifdef SK_DEVELOPER
93 void SkLumaMaskXfermode::toString(SkString* str) const { 105 void SkLumaMaskXfermode::toString(SkString* str) const {
94 str->printf("SkLumaMaskXfermode: mode: %s", 106 str->printf("SkLumaMaskXfermode: mode: %s",
95 fMode == kSrcIn_Mode ? "SRC_IN" : "DST_IN"); 107 fMode == kSrcIn_Mode ? "SRC_IN" : "DST_IN");
96 } 108 }
97 #endif 109 #endif
98 110
111 SkLumaMaskXfermodeSrcOver::SkLumaMaskXfermodeSrcOver() : SkLumaMaskXfermode(kSrc Over_Mode) {}
112
113 SkPMColor SkLumaMaskXfermodeSrcOver::lumaProc(const SkPMColor a, const SkPMColor b) const {
114 unsigned luma = SkComputeLuminance(SkGetPackedR32(b),
115 SkGetPackedG32(b),
116 SkGetPackedB32(b));
117
118 unsigned oldAlpha = SkGetPackedA32(b);
119 unsigned newR = 0, newG = 0, newB = 0;
120
121 if (oldAlpha > 0) {
122 newR = SkGetPackedR32(b) * 255 / oldAlpha;
123 newG = SkGetPackedG32(b) * 255 / oldAlpha;
124 newB = SkGetPackedB32(b) * 255 / oldAlpha;
125 }
126
127 SkPMColor colorB = SkPremultiplyARGBInline(luma, newR, newG, newB);
128
129 return SkPMSrcOver(colorB, a);
130 }
131
99 #if SK_SUPPORT_GPU 132 #if SK_SUPPORT_GPU
100 ////////////////////////////////////////////////////////////////////////////// 133 //////////////////////////////////////////////////////////////////////////////
101 134
102 class GrGLLumaMaskEffect : public GrGLEffect { 135 class GrGLLumaMaskEffect : public GrGLEffect {
103 public: 136 public:
104 GrGLLumaMaskEffect(const GrBackendEffectFactory&, const GrDrawEffect&); 137 GrGLLumaMaskEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
105 virtual ~GrGLLumaMaskEffect(); 138 virtual ~GrGLLumaMaskEffect();
106 139
107 virtual void emitCode(GrGLShaderBuilder*, 140 virtual void emitCode(GrGLShaderBuilder*,
108 const GrDrawEffect&, 141 const GrDrawEffect&,
(...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after
167 } 200 }
168 201
169 const char *opA = lumaOpA<char>(lumaEffect.getMode(), inputColor, dstColor); 202 const char *opA = lumaOpA<char>(lumaEffect.getMode(), inputColor, dstColor);
170 const char *opB = lumaOpB<char>(lumaEffect.getMode(), inputColor, dstColor); 203 const char *opB = lumaOpB<char>(lumaEffect.getMode(), inputColor, dstColor);
171 204
172 builder->fsCodeAppendf("\t\tfloat luma = dot(vec3(%f, %f, %f), %s.rgb); \n", 205 builder->fsCodeAppendf("\t\tfloat luma = dot(vec3(%f, %f, %f), %s.rgb); \n",
173 SK_ITU_BT709_LUM_COEFF_R, 206 SK_ITU_BT709_LUM_COEFF_R,
174 SK_ITU_BT709_LUM_COEFF_G, 207 SK_ITU_BT709_LUM_COEFF_G,
175 SK_ITU_BT709_LUM_COEFF_B, 208 SK_ITU_BT709_LUM_COEFF_B,
176 opB); 209 opB);
177 builder->fsCodeAppendf("\t\t%s = %s * luma;\n", outputColor, opA); 210 if (SkXfermode::kSrcOver_Mode == lumaEffect.getMode()) {
211 builder->fsCodeAppendf("\t\tvec4 newB = %s;\n\t\tif (newB.a > 0.0) { new B *= luma / newB.a; }\n\t\tnewB.a = luma;\n", opB);
212 builder->fsCodeAppendf("\t\t%s = newB + %s * (1.0 - luma); \n", outputCo lor, opA);
213 } else {
214 builder->fsCodeAppendf("\t\t%s = %s * luma;\n", outputColor, opA);
215 }
178 } 216 }
179 217
180 GrGLEffect::EffectKey GrGLLumaMaskEffect::GenKey(const GrDrawEffect& drawEffect, 218 GrGLEffect::EffectKey GrGLLumaMaskEffect::GenKey(const GrDrawEffect& drawEffect,
181 const GrGLCaps&) { 219 const GrGLCaps&) {
182 const GrLumaMaskEffect& effect = drawEffect.castEffect<GrLumaMaskEffect>(); 220 const GrLumaMaskEffect& effect = drawEffect.castEffect<GrLumaMaskEffect>();
183 return (EffectKey)effect.getMode(); 221 return (EffectKey)effect.getMode();
184 } 222 }
185 223
186 ////////////////////////////////////////////////////////////////////////////// 224 //////////////////////////////////////////////////////////////////////////////
187 225
(...skipping 25 matching lines...) Expand all
213 // No background texture support. 251 // No background texture support.
214 if (effect && !background) { 252 if (effect && !background) {
215 *effect = GrLumaMaskEffect::Create(fMode); 253 *effect = GrLumaMaskEffect::Create(fMode);
216 return true; 254 return true;
217 } 255 }
218 256
219 return false; 257 return false;
220 } 258 }
221 259
222 #endif // SK_SUPPORT_GPU 260 #endif // SK_SUPPORT_GPU
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