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Unified Diff: media/remoting/remoting_renderer_controller.h

Issue 2406483002: WIP - Add EME (Closed)
Patch Set: Rebase. Split RemotingSourceImpl. Addressed comments. Created 4 years, 2 months ago
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Index: media/remoting/remoting_renderer_controller.h
diff --git a/media/remoting/remoting_renderer_controller.h b/media/remoting/remoting_renderer_controller.h
new file mode 100644
index 0000000000000000000000000000000000000000..47faea3e3c0f03864601c4931e2d7d0db81108bb
--- /dev/null
+++ b/media/remoting/remoting_renderer_controller.h
@@ -0,0 +1,101 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
miu 2016/10/25 04:21:26 Since remoting_renderer_controller.h/.cc are modif
xjz 2016/10/26 22:00:26 Done.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef MEDIA_REMOTING_REMOTING_RENDERER_CONTROLLER_H_
+#define MEDIA_REMOTING_REMOTING_RENDERER_CONTROLLER_H_
+
+#include "base/callback.h"
+#include "base/memory/weak_ptr.h"
+#include "media/base/media_observer.h"
+#include "media/remoting/remoting_source_impl.h"
+
+namespace media {
+struct PipelineMetadata;
+}
+
+namespace media {
+
+// This class:
+// 1) Implements the RemotingSourceImpl::Client;
+// 2) Monitors player events as a MediaObserver;
+// 3) May trigger the switch of the media renderer between local playback
+// and remoting.
+class RemotingRendererController final : public RemotingSourceImpl::Client,
+ public MediaObserver {
+ public:
+ explicit RemotingRendererController(
+ scoped_refptr<RemotingSourceImpl> remoting_source);
+ ~RemotingRendererController() override;
+
+ // RemotingSourceImpl::Client implemenations.
+ void OnStarted(bool success) override;
+ void OnSessionStateChanged() override;
+
+ // MediaObserver implementations.
+ void OnEnteredFullscreen() override;
+ void OnExitedFullscreen() override;
+ void OnSetCdm(CdmContext* cdm_context) override;
+ void OnMetadataChanged(const PipelineMetadata& metadata) override;
+
+ using SwitchRendererCallback = base::Callback<void()>;
miu 2016/10/25 04:21:26 This is the same as base::Closure, so consider rem
xjz 2016/10/26 22:00:26 Done.
+ void SetSwitchRendererCallback(const SwitchRendererCallback& cb);
+
+ base::WeakPtr<RemotingRendererController> GetWeakPtr() {
+ return weak_factory_.GetWeakPtr();
+ }
+
+ // Used to query whether to create Media Remoting Renderer.
miu 2016/10/25 04:21:26 To help those unfamiliar with this code: s/Used to
xjz 2016/10/26 22:00:26 Done.
+ bool IsRemoting() const;
+
+ // Used to query whether the remoting session is permanently terminated.
miu 2016/10/25 04:21:26 ditto: (Used by RemotingRendererFactory)
xjz 2016/10/26 22:00:26 Done.
+ bool IsTerminated() const;
+
+ private:
+ bool IsVideoCodecSupported();
+ bool IsAudioCodecSupported();
+
+ // Helper to decide whether to enter or leave Remoting mode.
+ bool ShouldBeRemoting();
+
+ // Determines whether to enter or leave Remoting mode and switches if
+ // necessary.
+ void UpdateAndMaybeSwitch();
+
+ // Indicates if this media element or its ancestor enters full screen.
miu 2016/10/25 04:21:26 s/if/whether/ and s/enters/is in/
xjz 2016/10/26 22:00:26 Done.
+ bool is_fullscreen_ = false;
+
+ // Indicates whether to switch to remoting.
+ bool should_be_remoting_ = false;
miu 2016/10/25 04:21:26 naming: Based on the way this variable is used, it
xjz 2016/10/26 22:00:26 Done.
+
+ // Indicates whether remoting session can be started.
+ bool can_start_remoting_ = false;
+
+ // Indicates whether audio or video is encrypted.
+ bool is_encrypted_ = false;
+
+ // Current audio/video config.
+ VideoDecoderConfig video_decoder_config_;
+ AudioDecoderConfig audio_decoder_config_;
+ bool has_audio_ = false;
+ bool has_video_ = false;
+
+ // The callback to switch the media renderer.
+ SwitchRendererCallback switch_renderer_cb_;
+
+ // This will be replaced by the remoting source in RemotingCdmController
miu 2016/10/25 04:21:26 For clarification: "This is initially the Remoting
xjz 2016/10/26 22:00:26 Done.
+ // when OnSetCdm() is called.
+ scoped_refptr<RemotingSourceImpl> remoting_source_;
+
+ // This is used to check all the methods are called on the current thread in
+ // debug builds.
+ base::ThreadChecker thread_checker_;
+
+ base::WeakPtrFactory<RemotingRendererController> weak_factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(RemotingRendererController);
+};
+
+} // namespace media
+
+#endif // MEDIA_REMOTING_REMOTING_RENDERER_CONTROLLER_H_

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