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Unified Diff: third_party/WebKit/Source/core/layout/LayoutView.cpp

Issue 2405633002: Reformat comments in core/layout (Closed)
Patch Set: Created 4 years, 2 months ago
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Index: third_party/WebKit/Source/core/layout/LayoutView.cpp
diff --git a/third_party/WebKit/Source/core/layout/LayoutView.cpp b/third_party/WebKit/Source/core/layout/LayoutView.cpp
index 85cd4f445d7abd9da650f2e4040ee14b8b7f9bd4..f7e4dbfcb46e5e025a097139331250fe6cbfb470 100644
--- a/third_party/WebKit/Source/core/layout/LayoutView.cpp
+++ b/third_party/WebKit/Source/core/layout/LayoutView.cpp
@@ -1,6 +1,7 @@
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
- * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
+ * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc.
+ * All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
@@ -110,12 +111,14 @@ LayoutView::LayoutView(Document* document)
LayoutView::~LayoutView() {}
bool LayoutView::hitTest(HitTestResult& result) {
- // We have to recursively update layout/style here because otherwise, when the hit test recurses
- // into a child document, it could trigger a layout on the parent document, which can destroy PaintLayer
- // that are higher up in the call stack, leading to crashes.
+ // We have to recursively update layout/style here because otherwise, when the
+ // hit test recurses into a child document, it could trigger a layout on the
+ // parent document, which can destroy PaintLayer that are higher up in the
+ // call stack, leading to crashes.
// Note that Document::updateLayout calls its parent's updateLayout.
- // Note that if an iframe has its render pipeline throttled, it will not update layout here,
- // and it will also not propagate the hit test into the iframe's inner document.
+ // Note that if an iframe has its render pipeline throttled, it will not
+ // update layout here, and it will also not propagate the hit test into the
+ // iframe's inner document.
frameView()->updateLifecycleToCompositingCleanPlusScrolling();
HitTestLatencyRecorder hitTestLatencyRecorder(
result.hitTestRequest().allowsChildFrameContent());
@@ -141,9 +144,11 @@ bool LayoutView::hitTestNoLifecycleUpdate(HitTestResult& result) {
} else {
hitLayer = layer()->hitTest(result);
- // FrameView scrollbars are not the same as Layer scrollbars tested by Layer::hitTestOverflowControls,
- // so we need to test FrameView scrollbars separately here. Note that it's important we do this after
- // the hit test above, because that may overwrite the entire HitTestResult when it finds a hit.
+ // FrameView scrollbars are not the same as Layer scrollbars tested by
+ // Layer::hitTestOverflowControls, so we need to test FrameView scrollbars
+ // separately here. Note that it's important we do this after the hit test
+ // above, because that may overwrite the entire HitTestResult when it finds
+ // a hit.
IntPoint framePoint =
frameView()->contentsToFrame(result.hitTestLocation().roundedPoint());
if (Scrollbar* frameScrollbar =
@@ -201,10 +206,11 @@ void LayoutView::checkLayoutState() {
#endif
void LayoutView::setShouldDoFullPaintInvalidationOnResizeIfNeeded() {
- // When background-attachment is 'fixed', we treat the viewport (instead of the 'root'
- // i.e. html or body) as the background positioning area, and we should fully invalidate
- // on viewport resize if the background image is not composited and needs full paint
- // invalidation on background positioning area resize.
+ // When background-attachment is 'fixed', we treat the viewport (instead of
+ // the 'root' i.e. html or body) as the background positioning area, and we
+ // should fully invalidate on viewport resize if the background image is not
+ // composited and needs full paint invalidation on background positioning area
+ // resize.
if (style()->hasFixedBackgroundImage() &&
(!m_compositor ||
!m_compositor->needsFixedRootBackgroundLayer(layer()))) {
@@ -239,7 +245,8 @@ void LayoutView::layout() {
LayoutRect oldLayoutOverflowRect = layoutOverflowRect();
- // Use calcWidth/Height to get the new width/height, since this will take the full page zoom factor into account.
+ // Use calcWidth/Height to get the new width/height, since this will take the
+ // full page zoom factor into account.
bool relayoutChildren =
!shouldUsePrintingLayout() &&
(!m_frameView || logicalWidth() != viewLogicalWidthForBoxSizing() ||
@@ -276,9 +283,10 @@ void LayoutView::layout() {
layoutContent();
if (layoutOverflowRect() != oldLayoutOverflowRect) {
- // The document element paints the viewport background, so we need to invalidate it when
- // layout overflow changes.
- // FIXME: Improve viewport background styling/invalidation/painting. crbug.com/475115
+ // The document element paints the viewport background, so we need to
+ // invalidate it when layout overflow changes.
+ // FIXME: Improve viewport background styling/invalidation/painting.
+ // crbug.com/475115
if (Element* documentElement = document().documentElement()) {
if (LayoutObject* rootObject = documentElement->layoutObject())
rootObject->setShouldDoFullPaintInvalidation();
@@ -308,8 +316,9 @@ LayoutRect LayoutView::visualOverflowRect() const {
}
LayoutRect LayoutView::localOverflowRectForPaintInvalidation() const {
- // TODO(wangxianzhu): This is only required without rootLayerScrolls (though it is also correct
- // but unnecessary with rootLayerScrolls) because of the special LayoutView overflow model.
+ // TODO(wangxianzhu): This is only required without rootLayerScrolls (though
+ // it is also correct but unnecessary with rootLayerScrolls) because of the
+ // special LayoutView overflow model.
return visualOverflowRect();
}
@@ -397,7 +406,8 @@ void LayoutView::mapAncestorToLocal(const LayoutBoxModelObject* ancestor,
if (mode & TraverseDocumentBoundaries) {
if (LayoutPart* parentDocLayoutObject = toLayoutPart(
LayoutAPIShim::layoutObjectFrom(frame()->ownerLayoutItem()))) {
- // A LayoutView is a containing block for fixed-position elements, so don't carry this state across frames.
+ // A LayoutView is a containing block for fixed-position elements, so
+ // don't carry this state across frames.
parentDocLayoutObject->mapAncestorToLocal(ancestor, transformState,
mode & ~IsFixed);
@@ -414,9 +424,10 @@ void LayoutView::mapAncestorToLocal(const LayoutBoxModelObject* ancestor,
void LayoutView::computeSelfHitTestRects(Vector<LayoutRect>& rects,
const LayoutPoint&) const {
- // Record the entire size of the contents of the frame. Note that we don't just
- // use the viewport size (containing block) here because we want to ensure this includes
- // all children (so we can avoid walking them explicitly).
+ // Record the entire size of the contents of the frame. Note that we don't
+ // just use the viewport size (containing block) here because we want to
+ // ensure this includes all children (so we can avoid walking them
+ // explicitly).
rects.append(
LayoutRect(LayoutPoint::zero(), LayoutSize(frameView()->contentsSize())));
}
@@ -447,7 +458,8 @@ void LayoutView::setShouldDoFullPaintInvalidationForViewAndAllDescendants() {
void LayoutView::invalidatePaintForViewAndCompositedLayers() {
setShouldDoFullPaintInvalidationIncludingNonCompositingDescendants();
- // The only way we know how to hit these ASSERTS below this point is via the Chromium OS login screen.
+ // The only way we know how to hit these ASSERTS below this point is via the
+ // Chromium OS login screen.
DisableCompositingQueryAsserts disabler;
if (compositor()->inCompositingMode())
@@ -495,9 +507,10 @@ bool LayoutView::mapToVisualRectInAncestorSpace(
// Adjust for scroll offset of the view.
rect.moveBy(-viewRectangle.location());
}
- // Frames are painted at rounded-int position. Since we cannot efficiently compute the subpixel offset
- // of painting at this point in a a bottom-up walk, round to the enclosing int rect, which will enclose
- // the actual visible rect.
+ // Frames are painted at rounded-int position. Since we cannot efficiently
+ // compute the subpixel offset of painting at this point in a a bottom-up
+ // walk, round to the enclosing int rect, which will enclose the actual
+ // visible rect.
rect = LayoutRect(enclosingIntRect(rect));
// Adjust for frame border.
@@ -516,8 +529,10 @@ void LayoutView::adjustOffsetForFixedPosition(LayoutRect& rect) const {
if (hasOverflowClip())
rect.move(scrolledContentOffset());
- // FIXME: Paint invalidation should happen after scroll updates, so there should be no pending scroll delta.
- // However, we still have paint invalidation during layout, so we can't ASSERT for now. crbug.com/434950.
+ // FIXME: Paint invalidation should happen after scroll updates, so there
+ // should be no pending scroll delta.
+ // However, we still have paint invalidation during layout, so we can't
+ // ASSERT for now. crbug.com/434950.
// ASSERT(m_frameView->pendingScrollDelta().isZero());
// If we have a pending scroll, invalidate the previous scroll position.
if (!m_frameView->pendingScrollDelta().isZero())
@@ -569,7 +584,8 @@ IntRect LayoutView::selectionBounds() {
if ((os->canBeSelectionLeaf() || os == m_selectionStart ||
os == m_selectionEnd) &&
os->getSelectionState() != SelectionNone) {
- // Blocks are responsible for painting line gaps and margin gaps. They must be examined as well.
+ // Blocks are responsible for painting line gaps and margin gaps. They
+ // must be examined as well.
selRect.unite(selectionRectForLayoutObject(os));
const LayoutBlock* cb = os->containingBlock();
while (cb && !cb->isLayoutView()) {
@@ -605,8 +621,9 @@ void LayoutView::invalidatePaintForSelection() {
}
}
-// When exploring the LayoutTree looking for the nodes involved in the Selection, sometimes it's
-// required to change the traversing direction because the "start" position is below the "end" one.
+// When exploring the LayoutTree looking for the nodes involved in the
+// Selection, sometimes it's required to change the traversing direction because
+// the "start" position is below the "end" one.
static inline LayoutObject* getNextOrPrevLayoutObjectBasedOnDirection(
const LayoutObject* o,
const LayoutObject* stop,
@@ -635,13 +652,14 @@ void LayoutView::setSelection(
LayoutObject* end,
int endPos,
SelectionPaintInvalidationMode blockPaintInvalidationMode) {
- // This code makes no assumptions as to if the layout tree is up to date or not
- // and will not try to update it. Currently clearSelection calls this
+ // This code makes no assumptions as to if the layout tree is up to date or
+ // not and will not try to update it. Currently clearSelection calls this
// (intentionally) without updating the layout tree as it doesn't care.
// Other callers may want to force recalc style before calling this.
// Make sure both our start and end objects are defined.
- // Check www.msnbc.com and try clicking around to find the case where this happened.
+ // Check www.msnbc.com and try clicking around to find the case where this
+ // happened.
if ((start && !end) || (end && !start))
return;
@@ -650,25 +668,29 @@ void LayoutView::setSelection(
m_selectionEnd == end && m_selectionEndPos == endPos)
return;
- // Record the old selected objects. These will be used later
- // when we compare against the new selected objects.
+ // Record the old selected objects. These will be used later when we compare
+ // against the new selected objects.
int oldStartPos = m_selectionStartPos;
int oldEndPos = m_selectionEndPos;
// Objects each have a single selection rect to examine.
typedef HashMap<LayoutObject*, SelectionState> SelectedObjectMap;
SelectedObjectMap oldSelectedObjects;
- // FIXME: |newSelectedObjects| doesn't really need to store the SelectionState, it's just more convenient
- // to have it use the same data structure as |oldSelectedObjects|.
+ // FIXME: |newSelectedObjects| doesn't really need to store the
+ // SelectionState, it's just more convenient to have it use the same data
+ // structure as |oldSelectedObjects|.
SelectedObjectMap newSelectedObjects;
- // Blocks contain selected objects and fill gaps between them, either on the left, right, or in between lines and blocks.
- // In order to get the paint invalidation rect right, we have to examine left, middle, and right rects individually, since otherwise
- // the union of those rects might remain the same even when changes have occurred.
+ // Blocks contain selected objects and fill gaps between them, either on the
+ // left, right, or in between lines and blocks.
+ // In order to get the paint invalidation rect right, we have to examine left,
+ // middle, and right rects individually, since otherwise the union of those
+ // rects might remain the same even when changes have occurred.
typedef HashMap<LayoutBlock*, SelectionState> SelectedBlockMap;
SelectedBlockMap oldSelectedBlocks;
- // FIXME: |newSelectedBlocks| doesn't really need to store the SelectionState, it's just more convenient
- // to have it use the same data structure as |oldSelectedBlocks|.
+ // FIXME: |newSelectedBlocks| doesn't really need to store the SelectionState,
+ // it's just more convenient to have it use the same data structure as
+ // |oldSelectedBlocks|.
SelectedBlockMap newSelectedBlocks;
LayoutObject* os = m_selectionStart;
@@ -680,7 +702,8 @@ void LayoutView::setSelection(
if ((os->canBeSelectionLeaf() || os == m_selectionStart ||
os == m_selectionEnd) &&
os->getSelectionState() != SelectionNone) {
- // Blocks are responsible for painting line gaps and margin gaps. They must be examined as well.
+ // Blocks are responsible for painting line gaps and margin gaps. They
+ // must be examined as well.
oldSelectedObjects.set(os, os->getSelectionState());
if (blockPaintInvalidationMode == PaintInvalidationNewXOROld) {
LayoutBlock* cb = os->containingBlock();
@@ -710,7 +733,8 @@ void LayoutView::setSelection(
m_selectionEnd = end;
m_selectionEndPos = endPos;
- // Update the selection status of all objects between m_selectionStart and m_selectionEnd
+ // Update the selection status of all objects between m_selectionStart and
+ // m_selectionEnd
if (start && start == end) {
start->setSelectionStateIfNeeded(SelectionBoth);
} else {
@@ -729,8 +753,8 @@ void LayoutView::setSelection(
o = o->nextInPreOrder();
}
- // Now that the selection state has been updated for the new objects, walk them again and
- // put them in the new objects list.
+ // Now that the selection state has been updated for the new objects, walk
+ // them again and put them in the new objects list.
o = start;
exploringBackwards = false;
continueExploring = o && (o != stop);
@@ -769,7 +793,8 @@ void LayoutView::setSelection(
}
}
- // Any new objects that remain were not found in the old objects dict, and so they need to be updated.
+ // Any new objects that remain were not found in the old objects dict, and so
+ // they need to be updated.
SelectedObjectMap::iterator newObjectsEnd = newSelectedObjects.end();
for (SelectedObjectMap::iterator i = newSelectedObjects.begin();
i != newObjectsEnd; ++i)
@@ -788,7 +813,8 @@ void LayoutView::setSelection(
}
}
- // Any new blocks that remain were not found in the old blocks dict, and so they need to be updated.
+ // Any new blocks that remain were not found in the old blocks dict, and so
+ // they need to be updated.
SelectedBlockMap::iterator newBlocksEnd = newSelectedBlocks.end();
for (SelectedBlockMap::iterator i = newSelectedBlocks.begin();
i != newBlocksEnd; ++i)
@@ -797,7 +823,8 @@ void LayoutView::setSelection(
void LayoutView::clearSelection() {
// For querying Layer::compositingState()
- // This is correct, since destroying layout objects needs to cause eager paint invalidations.
+ // This is correct, since destroying layout objects needs to cause eager paint
+ // invalidations.
DisableCompositingQueryAsserts disabler;
setSelection(0, -1, 0, -1, PaintInvalidationNewMinusOld);
@@ -947,8 +974,9 @@ void LayoutView::setIsInWindow(bool isInWindow) {
if (m_compositor)
m_compositor->setIsInWindow(isInWindow);
#if CHECK_DISPLAY_ITEM_CLIENT_ALIVENESS
- // We don't invalidate layers during Document::detachLayoutTree(), so must clear the should-keep-alive
- // DisplayItemClients which may be deleted before the layers being subsequence owners.
+ // We don't invalidate layers during Document::detachLayoutTree(), so must
+ // clear the should-keep-alive DisplayItemClients which may be deleted before
+ // the layers being subsequence owners.
if (!isInWindow && layer())
layer()->endShouldKeepAliveAllClientsRecursive();
#endif
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