| Index: third_party/WebKit/Source/core/layout/LayoutTreeAsText.h
|
| diff --git a/third_party/WebKit/Source/core/layout/LayoutTreeAsText.h b/third_party/WebKit/Source/core/layout/LayoutTreeAsText.h
|
| index 01b956b5ce9ed15ce6c476adc7eb9cb300595088..828a5babfbeddf59ba1af8523f02daaeced940c9 100644
|
| --- a/third_party/WebKit/Source/core/layout/LayoutTreeAsText.h
|
| +++ b/third_party/WebKit/Source/core/layout/LayoutTreeAsText.h
|
| @@ -54,8 +54,8 @@ enum LayoutAsTextBehaviorFlags {
|
| LayoutAsTextShowIDAndClass = 1 << 4, // Show id and class attributes
|
| LayoutAsTextPrintingMode = 1 << 5, // Dump the tree in printing mode.
|
| LayoutAsTextDontUpdateLayout =
|
| - 1
|
| - << 6, // Don't update layout, to make it safe to call showLayerTree() from the debugger inside layout or painting code.
|
| + 1 << 6, // Don't update layout, to make it safe to call showLayerTree()
|
| + // from the debugger inside layout or painting code.
|
| LayoutAsTextShowLayoutState =
|
| 1 << 7, // Print the various 'needs layout' bits on layoutObjects.
|
| LayoutAsTextShowLineTrees =
|
| @@ -63,7 +63,8 @@ enum LayoutAsTextBehaviorFlags {
|
| };
|
| typedef unsigned LayoutAsTextBehavior;
|
|
|
| -// You don't need pageWidthInPixels if you don't specify LayoutAsTextInPrintingMode.
|
| +// You don't need pageWidthInPixels if you don't specify
|
| +// LayoutAsTextInPrintingMode.
|
| CORE_EXPORT String
|
| externalRepresentation(LocalFrame*,
|
| LayoutAsTextBehavior = LayoutAsTextBehaviorNormal,
|
| @@ -78,8 +79,9 @@ void write(TextStream&,
|
|
|
| class LayoutTreeAsText {
|
| STATIC_ONLY(LayoutTreeAsText);
|
| - // FIXME: This is a cheesy hack to allow easy access to ComputedStyle colors. It won't be needed if we convert
|
| - // it to use visitedDependentColor instead. (This just involves rebaselining many results though, so for now it's
|
| + // FIXME: This is a cheesy hack to allow easy access to ComputedStyle colors.
|
| + // It won't be needed if we convert it to use visitedDependentColor instead.
|
| + // (This just involves rebaselining many results though, so for now it's
|
| // not being done).
|
| public:
|
| static void writeLayoutObject(TextStream&,
|
|
|