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Issue 2405293002: [wasm] Add stack checks to loops. (Closed)
Patch Set: Rebase. Created 4 years, 2 months ago
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1 // Copyright 2015 the V8 project authors. All rights reserved. 1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/signature.h" 5 #include "src/signature.h"
6 6
7 #include "src/bit-vector.h" 7 #include "src/bit-vector.h"
8 #include "src/flags.h" 8 #include "src/flags.h"
9 #include "src/handles.h" 9 #include "src/handles.h"
10 #include "src/zone/zone-containers.h" 10 #include "src/zone/zone-containers.h"
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677 ssa_env_->locals[operand.index] = exception_as_i32; 677 ssa_env_->locals[operand.index] = exception_as_i32;
678 } 678 }
679 } 679 }
680 680
681 break; 681 break;
682 } 682 }
683 case kExprLoop: { 683 case kExprLoop: {
684 BlockTypeOperand operand(this, pc_); 684 BlockTypeOperand operand(this, pc_);
685 SsaEnv* finish_try_env = Steal(ssa_env_); 685 SsaEnv* finish_try_env = Steal(ssa_env_);
686 // The continue environment is the inner environment. 686 // The continue environment is the inner environment.
687 PrepareForLoop(pc_, finish_try_env); 687 SetEnv("loop:start", PrepareForLoop(pc_, finish_try_env));
titzer 2016/10/12 19:16:25 Please introduce a local variable here to make it
ahaas 2016/10/13 10:51:55 Done.
688 SetEnv("loop:start", Split(finish_try_env));
689 ssa_env_->SetNotMerged(); 688 ssa_env_->SetNotMerged();
690 PushLoop(finish_try_env); 689 PushLoop(finish_try_env);
691 SetBlockType(&control_.back(), operand); 690 SetBlockType(&control_.back(), operand);
692 len = 1 + operand.length; 691 len = 1 + operand.length;
693 break; 692 break;
694 } 693 }
695 case kExprIf: { 694 case kExprIf: {
696 // Condition on top of stack. Split environments for branches. 695 // Condition on top of stack. Split environments for branches.
697 BlockTypeOperand operand(this, pc_); 696 BlockTypeOperand operand(this, pc_);
698 Value cond = Pop(0, kAstI32); 697 Value cond = Pop(0, kAstI32);
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1604 } else if (tnode != fnode) { 1603 } else if (tnode != fnode) {
1605 uint32_t count = builder_->InputCount(merge); 1604 uint32_t count = builder_->InputCount(merge);
1606 TFNode** vals = builder_->Buffer(count); 1605 TFNode** vals = builder_->Buffer(count);
1607 for (uint32_t j = 0; j < count - 1; j++) vals[j] = tnode; 1606 for (uint32_t j = 0; j < count - 1; j++) vals[j] = tnode;
1608 vals[count - 1] = fnode; 1607 vals[count - 1] = fnode;
1609 return builder_->Phi(type, count, vals, merge); 1608 return builder_->Phi(type, count, vals, merge);
1610 } 1609 }
1611 return tnode; 1610 return tnode;
1612 } 1611 }
1613 1612
1614 void PrepareForLoop(const byte* pc, SsaEnv* env) { 1613 SsaEnv* BuildLoopStackCheck(SsaEnv* env) {
titzer 2016/10/12 19:16:25 You can inline this.
ahaas 2016/10/13 10:51:55 Done.
1615 if (!env->go()) return; 1614 builder_->StackCheck(position(), &(env->effect), &(env->control));
1615 return env;
1616 }
1617
1618 SsaEnv* PrepareForLoop(const byte* pc, SsaEnv* env) {
1619 if (!builder_) return Split(env);
1620 if (!env->go()) return BuildLoopStackCheck(Split(env));
titzer 2016/10/12 19:16:25 You shouldn't build the stack check if the ssa env
ahaas 2016/10/13 10:51:55 Done.
1616 env->state = SsaEnv::kMerged; 1621 env->state = SsaEnv::kMerged;
1617 if (!builder_) return;
1618 1622
1619 env->control = builder_->Loop(env->control); 1623 env->control = builder_->Loop(env->control);
1620 env->effect = builder_->EffectPhi(1, &env->effect, env->control); 1624 env->effect = builder_->EffectPhi(1, &env->effect, env->control);
1621 builder_->Terminate(env->effect, env->control); 1625 builder_->Terminate(env->effect, env->control);
1622 if (FLAG_wasm_loop_assignment_analysis) { 1626 if (FLAG_wasm_loop_assignment_analysis) {
1623 BitVector* assigned = AnalyzeLoopAssignment(pc); 1627 BitVector* assigned = AnalyzeLoopAssignment(pc);
1624 if (assigned != nullptr) { 1628 if (assigned != nullptr) {
1625 // Only introduce phis for variables assigned in this loop. 1629 // Only introduce phis for variables assigned in this loop.
1626 for (int i = EnvironmentCount() - 1; i >= 0; i--) { 1630 for (int i = EnvironmentCount() - 1; i >= 0; i--) {
1627 if (!assigned->Contains(i)) continue; 1631 if (!assigned->Contains(i)) continue;
1628 env->locals[i] = builder_->Phi(local_type_vec_[i], 1, &env->locals[i], 1632 env->locals[i] = builder_->Phi(local_type_vec_[i], 1, &env->locals[i],
1629 env->control); 1633 env->control);
1630 } 1634 }
1631 return; 1635 return BuildLoopStackCheck(Split(env));
1632 } 1636 }
1633 } 1637 }
1634 1638
1635 // Conservatively introduce phis for all local variables. 1639 // Conservatively introduce phis for all local variables.
1636 for (int i = EnvironmentCount() - 1; i >= 0; i--) { 1640 for (int i = EnvironmentCount() - 1; i >= 0; i--) {
1637 env->locals[i] = 1641 env->locals[i] =
1638 builder_->Phi(local_type_vec_[i], 1, &env->locals[i], env->control); 1642 builder_->Phi(local_type_vec_[i], 1, &env->locals[i], env->control);
1639 } 1643 }
1644
1645 return BuildLoopStackCheck(Split(env));
1640 } 1646 }
1641 1647
1642 // Create a complete copy of the {from}. 1648 // Create a complete copy of the {from}.
1643 SsaEnv* Split(SsaEnv* from) { 1649 SsaEnv* Split(SsaEnv* from) {
1644 DCHECK_NOT_NULL(from); 1650 DCHECK_NOT_NULL(from);
1645 SsaEnv* result = reinterpret_cast<SsaEnv*>(zone_->New(sizeof(SsaEnv))); 1651 SsaEnv* result = reinterpret_cast<SsaEnv*>(zone_->New(sizeof(SsaEnv)));
1646 size_t size = sizeof(TFNode*) * EnvironmentCount(); 1652 size_t size = sizeof(TFNode*) * EnvironmentCount();
1647 result->control = from->control; 1653 result->control = from->control;
1648 result->effect = from->effect; 1654 result->effect = from->effect;
1649 1655
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1936 BitVector* AnalyzeLoopAssignmentForTesting(Zone* zone, size_t num_locals, 1942 BitVector* AnalyzeLoopAssignmentForTesting(Zone* zone, size_t num_locals,
1937 const byte* start, const byte* end) { 1943 const byte* start, const byte* end) {
1938 FunctionBody body = {nullptr, nullptr, nullptr, start, end}; 1944 FunctionBody body = {nullptr, nullptr, nullptr, start, end};
1939 WasmFullDecoder decoder(zone, nullptr, body); 1945 WasmFullDecoder decoder(zone, nullptr, body);
1940 return decoder.AnalyzeLoopAssignmentForTesting(start, num_locals); 1946 return decoder.AnalyzeLoopAssignmentForTesting(start, num_locals);
1941 } 1947 }
1942 1948
1943 } // namespace wasm 1949 } // namespace wasm
1944 } // namespace internal 1950 } // namespace internal
1945 } // namespace v8 1951 } // namespace v8
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