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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_ | 5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_ |
6 #define CC_OUTPUT_OUTPUT_SURFACE_H_ | 6 #define CC_OUTPUT_OUTPUT_SURFACE_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <memory> | 9 #include <memory> |
10 | 10 |
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61 explicit OutputSurface(scoped_refptr<ContextProvider> context_provider); | 61 explicit OutputSurface(scoped_refptr<ContextProvider> context_provider); |
62 // Constructor for software compositing. | 62 // Constructor for software compositing. |
63 explicit OutputSurface(std::unique_ptr<SoftwareOutputDevice> software_device); | 63 explicit OutputSurface(std::unique_ptr<SoftwareOutputDevice> software_device); |
64 // Constructor for Vulkan-based compositing. | 64 // Constructor for Vulkan-based compositing. |
65 explicit OutputSurface( | 65 explicit OutputSurface( |
66 scoped_refptr<VulkanContextProvider> vulkan_context_provider); | 66 scoped_refptr<VulkanContextProvider> vulkan_context_provider); |
67 | 67 |
68 virtual ~OutputSurface(); | 68 virtual ~OutputSurface(); |
69 | 69 |
70 // Called by the compositor on the compositor thread. This is a place where | 70 // Called by the compositor on the compositor thread. This is a place where |
71 // thread-specific data for the output surface can be initialized, since from | 71 // thread-specific data for the output surface can be initialized. The |
72 // this point to when DetachFromClient() is called the output surface will | 72 // OutputSurface will be destroyed on the same thread that BoundToClient is |
73 // only be used on the compositor thread. | 73 // called on. |
74 // The caller should call DetachFromClient() on the same thread before | |
75 // destroying the OutputSurface, even if this fails. And BindToClient should | |
76 // not be called twice for a given OutputSurface. | |
77 virtual bool BindToClient(OutputSurfaceClient* client); | 74 virtual bool BindToClient(OutputSurfaceClient* client); |
78 | 75 |
79 const Capabilities& capabilities() const { return capabilities_; } | 76 const Capabilities& capabilities() const { return capabilities_; } |
80 | 77 |
81 // Obtain the 3d context or the software device associated with this output | 78 // Obtain the 3d context or the software device associated with this output |
82 // surface. Either of these may return a null pointer, but not both. | 79 // surface. Either of these may return a null pointer, but not both. |
83 // In the event of a lost context, the entire output surface should be | 80 // In the event of a lost context, the entire output surface should be |
84 // recreated. | 81 // recreated. |
85 ContextProvider* context_provider() const { return context_provider_.get(); } | 82 ContextProvider* context_provider() const { return context_provider_.get(); } |
86 VulkanContextProvider* vulkan_context_provider() const { | 83 VulkanContextProvider* vulkan_context_provider() const { |
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140 std::unique_ptr<SoftwareOutputDevice> software_device_; | 137 std::unique_ptr<SoftwareOutputDevice> software_device_; |
141 base::ThreadChecker thread_checker_; | 138 base::ThreadChecker thread_checker_; |
142 | 139 |
143 private: | 140 private: |
144 DISALLOW_COPY_AND_ASSIGN(OutputSurface); | 141 DISALLOW_COPY_AND_ASSIGN(OutputSurface); |
145 }; | 142 }; |
146 | 143 |
147 } // namespace cc | 144 } // namespace cc |
148 | 145 |
149 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_ | 146 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_ |
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