| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 47 #include "wtf/build_config.h" | 47 #include "wtf/build_config.h" |
| 48 | 48 |
| 49 namespace blink { | 49 namespace blink { |
| 50 | 50 |
| 51 class AnalyserNode; | 51 class AnalyserNode; |
| 52 class AudioBuffer; | 52 class AudioBuffer; |
| 53 class AudioBufferCallback; | 53 class AudioBufferCallback; |
| 54 class AudioBufferSourceNode; | 54 class AudioBufferSourceNode; |
| 55 class AudioListener; | 55 class AudioListener; |
| 56 class AudioSummingJunction; | 56 class AudioSummingJunction; |
| 57 class BaseAudioContextTest; |
| 57 class BiquadFilterNode; | 58 class BiquadFilterNode; |
| 58 class ChannelMergerNode; | 59 class ChannelMergerNode; |
| 59 class ChannelSplitterNode; | 60 class ChannelSplitterNode; |
| 60 class ConstantSourceNode; | 61 class ConstantSourceNode; |
| 61 class ConvolverNode; | 62 class ConvolverNode; |
| 62 class DelayNode; | 63 class DelayNode; |
| 63 class Dictionary; | 64 class Dictionary; |
| 64 class Document; | 65 class Document; |
| 65 class DynamicsCompressorNode; | 66 class DynamicsCompressorNode; |
| 66 class ExceptionState; | 67 class ExceptionState; |
| (...skipping 225 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 292 // - it has been stopped by its execution context. | 293 // - it has been stopped by its execution context. |
| 293 virtual bool isContextClosed() const { return m_isCleared; } | 294 virtual bool isContextClosed() const { return m_isCleared; } |
| 294 | 295 |
| 295 // Get the security origin for this audio context. | 296 // Get the security origin for this audio context. |
| 296 SecurityOrigin* getSecurityOrigin() const; | 297 SecurityOrigin* getSecurityOrigin() const; |
| 297 | 298 |
| 298 // Get the PeriodicWave for the specified oscillator type. The table is | 299 // Get the PeriodicWave for the specified oscillator type. The table is |
| 299 // initialized internally if necessary. | 300 // initialized internally if necessary. |
| 300 PeriodicWave* periodicWave(int type); | 301 PeriodicWave* periodicWave(int type); |
| 301 | 302 |
| 303 // For metrics purpose, records when start() is called on a |
| 304 // AudioScheduledSourceHandler or a AudioBufferSourceHandler without a user |
| 305 // gesture while the AudioContext requires a user gesture. |
| 306 void maybeRecordStartAttempt(); |
| 307 |
| 302 protected: | 308 protected: |
| 303 explicit BaseAudioContext(Document*); | 309 explicit BaseAudioContext(Document*); |
| 304 BaseAudioContext(Document*, | 310 BaseAudioContext(Document*, |
| 305 unsigned numberOfChannels, | 311 unsigned numberOfChannels, |
| 306 size_t numberOfFrames, | 312 size_t numberOfFrames, |
| 307 float sampleRate); | 313 float sampleRate); |
| 308 | 314 |
| 309 void initialize(); | 315 void initialize(); |
| 310 void uninitialize(); | 316 void uninitialize(); |
| 311 | 317 |
| (...skipping 23 matching lines...) Expand all Loading... |
| 335 void rejectPendingDecodeAudioDataResolvers(); | 341 void rejectPendingDecodeAudioDataResolvers(); |
| 336 | 342 |
| 337 // If any, unlock user gesture requirements if a user gesture is being | 343 // If any, unlock user gesture requirements if a user gesture is being |
| 338 // processed. | 344 // processed. |
| 339 void maybeUnlockUserGesture(); | 345 void maybeUnlockUserGesture(); |
| 340 | 346 |
| 341 // Returns whether the AudioContext is allowed to start rendering. | 347 // Returns whether the AudioContext is allowed to start rendering. |
| 342 bool isAllowedToStart() const; | 348 bool isAllowedToStart() const; |
| 343 | 349 |
| 344 private: | 350 private: |
| 351 friend class BaseAudioContextTest; |
| 352 |
| 353 // Do not change the order of this enum, it is used for metrics. |
| 354 enum AutoplayStatus { |
| 355 // The AudioContext failed to activate because of user gesture requirements. |
| 356 AutoplayStatusFailed = 0, |
| 357 // Same as AutoplayStatusFailed but start() on a node was called with a user |
| 358 // gesture. |
| 359 AutoplayStatusFailedWithStart = 1, |
| 360 // The AudioContext had user gesture requirements and was able to activate |
| 361 // with a user gesture. |
| 362 AutoplayStatusSucceeded = 2, |
| 363 |
| 364 // Keep at the end. |
| 365 AutoplayStatusCount |
| 366 }; |
| 367 |
| 345 bool m_isCleared; | 368 bool m_isCleared; |
| 346 void clear(); | 369 void clear(); |
| 347 | 370 |
| 348 // When the context goes away, there might still be some sources which | 371 // When the context goes away, there might still be some sources which |
| 349 // haven't finished playing. Make sure to release them here. | 372 // haven't finished playing. Make sure to release them here. |
| 350 void releaseActiveSourceNodes(); | 373 void releaseActiveSourceNodes(); |
| 351 | 374 |
| 352 void removeFinishedSourceNodes(); | 375 void removeFinishedSourceNodes(); |
| 353 | 376 |
| 354 // Listener for the PannerNodes | 377 // Listener for the PannerNodes |
| (...skipping 21 matching lines...) Expand all Loading... |
| 376 // FIXME(dominicc): Move these to AudioContext because only | 399 // FIXME(dominicc): Move these to AudioContext because only |
| 377 // it creates these Promises. | 400 // it creates these Promises. |
| 378 // Handle Promises for resume() and suspend() | 401 // Handle Promises for resume() and suspend() |
| 379 void resolvePromisesForResume(); | 402 void resolvePromisesForResume(); |
| 380 void resolvePromisesForResumeOnMainThread(); | 403 void resolvePromisesForResumeOnMainThread(); |
| 381 | 404 |
| 382 // When the context is going away, reject any pending script promise | 405 // When the context is going away, reject any pending script promise |
| 383 // resolvers. | 406 // resolvers. |
| 384 virtual void rejectPendingResolvers(); | 407 virtual void rejectPendingResolvers(); |
| 385 | 408 |
| 409 // Record the current autoplay status and clear it. |
| 410 void recordAutoplayStatus(); |
| 411 |
| 386 // True if we're in the process of resolving promises for resume(). Resolving | 412 // True if we're in the process of resolving promises for resume(). Resolving |
| 387 // can take some time and the audio context process loop is very fast, so we | 413 // can take some time and the audio context process loop is very fast, so we |
| 388 // don't want to call resolve an excessive number of times. | 414 // don't want to call resolve an excessive number of times. |
| 389 bool m_isResolvingResumePromises; | 415 bool m_isResolvingResumePromises; |
| 390 | 416 |
| 391 // Whether a user gesture is required to start this AudioContext. | 417 // Whether a user gesture is required to start this AudioContext. |
| 392 bool m_userGestureRequired; | 418 bool m_userGestureRequired; |
| 393 | 419 |
| 394 unsigned m_connectionCount; | 420 unsigned m_connectionCount; |
| 395 | 421 |
| (...skipping 19 matching lines...) Expand all Loading... |
| 415 // sample rate. so they can be shared with all OscillatorNodes in the context. | 441 // sample rate. so they can be shared with all OscillatorNodes in the context. |
| 416 // To conserve memory, these are lazily initialized on first use. | 442 // To conserve memory, these are lazily initialized on first use. |
| 417 Member<PeriodicWave> m_periodicWaveSine; | 443 Member<PeriodicWave> m_periodicWaveSine; |
| 418 Member<PeriodicWave> m_periodicWaveSquare; | 444 Member<PeriodicWave> m_periodicWaveSquare; |
| 419 Member<PeriodicWave> m_periodicWaveSawtooth; | 445 Member<PeriodicWave> m_periodicWaveSawtooth; |
| 420 Member<PeriodicWave> m_periodicWaveTriangle; | 446 Member<PeriodicWave> m_periodicWaveTriangle; |
| 421 | 447 |
| 422 // This is considering 32 is large enough for multiple channels audio. | 448 // This is considering 32 is large enough for multiple channels audio. |
| 423 // It is somewhat arbitrary and could be increased if necessary. | 449 // It is somewhat arbitrary and could be increased if necessary. |
| 424 enum { MaxNumberOfChannels = 32 }; | 450 enum { MaxNumberOfChannels = 32 }; |
| 451 |
| 452 Optional<AutoplayStatus> m_autoplayStatus; |
| 425 }; | 453 }; |
| 426 | 454 |
| 427 } // namespace blink | 455 } // namespace blink |
| 428 | 456 |
| 429 #endif // BaseAudioContext_h | 457 #endif // BaseAudioContext_h |
| OLD | NEW |