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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/system_modal_container_layout_manager.h" | 5 #include "ash/wm/system_modal_container_layout_manager.h" |
| 6 | 6 |
| 7 #include "ash/root_window_controller.h" | 7 #include "ash/root_window_controller.h" |
| 8 #include "ash/session_state_delegate.h" | 8 #include "ash/session_state_delegate.h" |
| 9 #include "ash/shell.h" | 9 #include "ash/shell.h" |
| 10 #include "ash/shell_window_ids.h" | 10 #include "ash/shell_window_ids.h" |
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| 142 | 142 |
| 143 DISALLOW_COPY_AND_ASSIGN(TransientWindowObserver); | 143 DISALLOW_COPY_AND_ASSIGN(TransientWindowObserver); |
| 144 }; | 144 }; |
| 145 | 145 |
| 146 } // namespace | 146 } // namespace |
| 147 | 147 |
| 148 class SystemModalContainerLayoutManagerTest : public AshTestBase { | 148 class SystemModalContainerLayoutManagerTest : public AshTestBase { |
| 149 public: | 149 public: |
| 150 virtual void SetUp() OVERRIDE { | 150 virtual void SetUp() OVERRIDE { |
| 151 // Allow a virtual keyboard (and initialize it per default). | 151 // Allow a virtual keyboard (and initialize it per default). |
| 152 CommandLine::ForCurrentProcess()->AppendSwitch( | 152 CommandLine::ForCurrentProcess()->AppendSwitch( |
| 153 keyboard::switches::kEnableVirtualKeyboard); | 153 keyboard::switches::kEnableVirtualKeyboard); |
| 154 AshTestBase::SetUp(); | 154 AshTestBase::SetUp(); |
| 155 Shell::GetPrimaryRootWindowController()->ActivateKeyboard( | 155 Shell::GetPrimaryRootWindowController()->ActivateKeyboard( |
| 156 keyboard::KeyboardController::GetInstance()); | 156 keyboard::KeyboardController::GetInstance()); |
| 157 } | 157 } |
| 158 | 158 |
| 159 virtual void TearDown() OVERRIDE { | 159 virtual void TearDown() OVERRIDE { |
| 160 Shell::GetPrimaryRootWindowController()->DeactivateKeyboard( | 160 Shell::GetPrimaryRootWindowController()->DeactivateKeyboard( |
| 161 keyboard::KeyboardController::GetInstance()); | 161 keyboard::KeyboardController::GetInstance()); |
| 162 AshTestBase::TearDown(); | 162 AshTestBase::TearDown(); |
| 163 } | 163 } |
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| 180 void ShowKeyboard(bool show) { | 180 void ShowKeyboard(bool show) { |
| 181 keyboard::KeyboardController* keyboard = | 181 keyboard::KeyboardController* keyboard = |
| 182 keyboard::KeyboardController::GetInstance(); | 182 keyboard::KeyboardController::GetInstance(); |
| 183 ASSERT_TRUE(keyboard); | 183 ASSERT_TRUE(keyboard); |
| 184 if (show == keyboard->keyboard_visible()) | 184 if (show == keyboard->keyboard_visible()) |
| 185 return; | 185 return; |
| 186 | 186 |
| 187 // The animation has to run in order to get the notification. Run the | 187 // The animation has to run in order to get the notification. Run the |
| 188 // animation and wait until its finished. | 188 // animation and wait until its finished. |
| 189 ui::ScopedAnimationDurationScaleMode normal_duration_mode( | 189 ui::ScopedAnimationDurationScaleMode normal_duration_mode( |
| 190 ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION); | 190 ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION); |
|
pkotwicz
2014/04/23 15:18:42
[Optional Nit]: You may be able to remove the need
bshe
2014/04/23 16:07:12
Done.
| |
| 191 if (show) | 191 if (show) { |
| 192 keyboard->ShowAndLockKeyboard(); | 192 keyboard->ShowKeyboard(true); |
| 193 else | 193 if (keyboard->proxy()->GetKeyboardWindow()->bounds().height() == 0) { |
| 194 gfx::Rect window_bounds = keyboard->GetContainerWindow()->bounds(); | |
| 195 keyboard->proxy()->GetKeyboardWindow()->SetBounds(gfx::Rect( | |
| 196 window_bounds.x(), | |
| 197 window_bounds.y() + window_bounds.height() - 100, | |
|
pkotwicz
2014/04/23 15:18:42
Nit: You can use window_bounds.bottom() here
bshe
2014/04/23 16:07:12
Done.
| |
| 198 window_bounds.width(), | |
| 199 100)); | |
| 200 } | |
| 201 } else { | |
| 194 keyboard->HideKeyboard(keyboard::KeyboardController::HIDE_REASON_MANUAL); | 202 keyboard->HideKeyboard(keyboard::KeyboardController::HIDE_REASON_MANUAL); |
| 203 } | |
| 195 | 204 |
| 196 WaitForWindowAnimationToBeFinished(keyboard->GetContainerWindow()); | 205 WaitForWindowAnimationToBeFinished(keyboard->GetContainerWindow()); |
| 197 | 206 |
| 198 DCHECK_EQ(show, keyboard->keyboard_visible()); | 207 DCHECK_EQ(show, keyboard->keyboard_visible()); |
| 199 } | 208 } |
| 200 | 209 |
| 201 void WaitForWindowAnimationToBeFinished(aura::Window* window) { | 210 void WaitForWindowAnimationToBeFinished(aura::Window* window) { |
| 202 DCHECK(window); | 211 DCHECK(window); |
| 203 ui::Layer* layer = window->layer(); | 212 ui::Layer* layer = window->layer(); |
| 204 ui::LayerAnimatorTestController controller(layer->GetAnimator()); | 213 ui::LayerAnimatorTestController controller(layer->GetAnimator()); |
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| 580 | 589 |
| 581 // After the keyboard is gone, the window will remain where it was. | 590 // After the keyboard is gone, the window will remain where it was. |
| 582 ShowKeyboard(false); | 591 ShowKeyboard(false); |
| 583 EXPECT_NE(modal_bounds.ToString(), modal_window->bounds().ToString()); | 592 EXPECT_NE(modal_bounds.ToString(), modal_window->bounds().ToString()); |
| 584 EXPECT_EQ(modal_size.ToString(), modal_window->bounds().size().ToString()); | 593 EXPECT_EQ(modal_size.ToString(), modal_window->bounds().size().ToString()); |
| 585 EXPECT_EQ(modal_origin.x(), modal_window->bounds().x()); | 594 EXPECT_EQ(modal_origin.x(), modal_window->bounds().x()); |
| 586 } | 595 } |
| 587 | 596 |
| 588 } // namespace test | 597 } // namespace test |
| 589 } // namespace ash | 598 } // namespace ash |
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