| Index: Source/core/rendering/RenderBlock.cpp
|
| diff --git a/Source/core/rendering/RenderBlock.cpp b/Source/core/rendering/RenderBlock.cpp
|
| index a3bffe2dace36061bf39b6c6254bf378e489526e..3f2548d2d89a3e53fc4a1a0e19bf127f2ad48302 100644
|
| --- a/Source/core/rendering/RenderBlock.cpp
|
| +++ b/Source/core/rendering/RenderBlock.cpp
|
| @@ -2766,6 +2766,21 @@ bool RenderBlock::nodeAtPoint(const HitTestRequest& request, HitTestResult& resu
|
| return true;
|
| }
|
|
|
| + if (style()->clipPath()) {
|
| + switch (style()->clipPath()->type()) {
|
| + case ClipPathOperation::SHAPE: {
|
| + ShapeClipPathOperation* clipPath = toShapeClipPathOperation(style()->clipPath());
|
| + // FIXME: handle marginBox etc.
|
| + if (!clipPath->path(borderBoxRect()).contains(locationInContainer.point() - localOffset, clipPath->windRule()))
|
| + return false;
|
| + break;
|
| + }
|
| + case ClipPathOperation::REFERENCE:
|
| + // FIXME: handle REFERENCE
|
| + break;
|
| + }
|
| + }
|
| +
|
| // If we have clipping, then we can't have any spillout.
|
| bool useOverflowClip = hasOverflowClip() && !hasSelfPaintingLayer();
|
| bool useClip = (hasControlClip() || useOverflowClip);
|
|
|