Index: Source/core/rendering/RenderBlock.cpp |
diff --git a/Source/core/rendering/RenderBlock.cpp b/Source/core/rendering/RenderBlock.cpp |
index a3bffe2dace36061bf39b6c6254bf378e489526e..3f2548d2d89a3e53fc4a1a0e19bf127f2ad48302 100644 |
--- a/Source/core/rendering/RenderBlock.cpp |
+++ b/Source/core/rendering/RenderBlock.cpp |
@@ -2766,6 +2766,21 @@ bool RenderBlock::nodeAtPoint(const HitTestRequest& request, HitTestResult& resu |
return true; |
} |
+ if (style()->clipPath()) { |
+ switch (style()->clipPath()->type()) { |
+ case ClipPathOperation::SHAPE: { |
+ ShapeClipPathOperation* clipPath = toShapeClipPathOperation(style()->clipPath()); |
+ // FIXME: handle marginBox etc. |
+ if (!clipPath->path(borderBoxRect()).contains(locationInContainer.point() - localOffset, clipPath->windRule())) |
+ return false; |
+ break; |
+ } |
+ case ClipPathOperation::REFERENCE: |
+ // FIXME: handle REFERENCE |
+ break; |
+ } |
+ } |
+ |
// If we have clipping, then we can't have any spillout. |
bool useOverflowClip = hasOverflowClip() && !hasSelfPaintingLayer(); |
bool useClip = (hasControlClip() || useOverflowClip); |