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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/paint/PrePaintTreeWalk.h" | 5 #include "core/paint/PrePaintTreeWalk.h" |
| 6 | 6 |
| 7 #include "core/dom/DocumentLifecycle.h" | 7 #include "core/dom/DocumentLifecycle.h" |
| 8 #include "core/frame/FrameView.h" | 8 #include "core/frame/FrameView.h" |
| 9 #include "core/frame/LocalFrame.h" | 9 #include "core/frame/LocalFrame.h" |
| 10 #include "core/layout/LayoutMultiColumnSpannerPlaceholder.h" | 10 #include "core/layout/LayoutMultiColumnSpannerPlaceholder.h" |
| 11 #include "core/layout/LayoutPart.h" | 11 #include "core/layout/LayoutPart.h" |
| 12 #include "core/layout/LayoutView.h" | 12 #include "core/layout/LayoutView.h" |
| 13 | 13 |
| 14 namespace blink { | 14 namespace blink { |
| 15 | 15 |
| 16 struct PrePaintTreeWalkContext { | 16 struct PrePaintTreeWalkContext { |
| 17 PrePaintTreeWalkContext() : paintInvalidatorContext(treeBuilderContext) {} | 17 PrePaintTreeWalkContext() : paintInvalidatorContext(treeBuilderContext) {} |
| 18 PrePaintTreeWalkContext(const PrePaintTreeWalkContext& parentContext) | 18 PrePaintTreeWalkContext(const PrePaintTreeWalkContext& parentContext) |
| 19 : treeBuilderContext(parentContext.treeBuilderContext), | 19 : treeBuilderContext(parentContext.treeBuilderContext), |
| 20 paintInvalidatorContext(treeBuilderContext, | 20 paintInvalidatorContext(treeBuilderContext, |
| 21 parentContext.paintInvalidatorContext) {} | 21 parentContext.paintInvalidatorContext) {} |
| 22 | 22 |
| 23 bool needToUpdatePaintPropertySubtree = false; | |
| 23 PaintPropertyTreeBuilderContext treeBuilderContext; | 24 PaintPropertyTreeBuilderContext treeBuilderContext; |
| 24 PaintInvalidatorContext paintInvalidatorContext; | 25 PaintInvalidatorContext paintInvalidatorContext; |
| 25 }; | 26 }; |
| 26 | 27 |
| 27 void PrePaintTreeWalk::walk(FrameView& rootFrame) { | 28 void PrePaintTreeWalk::walk(FrameView& rootFrame) { |
| 28 DCHECK(rootFrame.frame().document()->lifecycle().state() == | 29 DCHECK(rootFrame.frame().document()->lifecycle().state() == |
| 29 DocumentLifecycle::InPrePaint); | 30 DocumentLifecycle::InPrePaint); |
| 30 | 31 |
| 31 PrePaintTreeWalkContext initialContext; | 32 PrePaintTreeWalkContext initialContext; |
| 32 initialContext.treeBuilderContext = | 33 initialContext.treeBuilderContext = |
| 33 m_propertyTreeBuilder.setupInitialContext(); | 34 m_propertyTreeBuilder.setupInitialContext(); |
| 34 walk(rootFrame, initialContext); | 35 walk(rootFrame, initialContext); |
| 35 m_paintInvalidator.processPendingDelayedPaintInvalidations(); | 36 m_paintInvalidator.processPendingDelayedPaintInvalidations(); |
| 36 } | 37 } |
| 37 | 38 |
| 38 void PrePaintTreeWalk::walk(FrameView& frameView, | 39 void PrePaintTreeWalk::walk(FrameView& frameView, |
| 39 const PrePaintTreeWalkContext& context) { | 40 const PrePaintTreeWalkContext& context) { |
| 40 if (frameView.shouldThrottleRendering()) | 41 if (frameView.shouldThrottleRendering()) |
| 41 return; | 42 return; |
| 42 | 43 |
| 43 PrePaintTreeWalkContext localContext(context); | 44 PrePaintTreeWalkContext localContext(context); |
| 44 m_propertyTreeBuilder.buildTreeNodes(frameView, | 45 |
| 45 localContext.treeBuilderContext); | 46 // Check whether we need to update the paint property trees. |
| 47 if (!localContext.needToUpdatePaintPropertySubtree) { | |
| 48 if (context.paintInvalidatorContext.forcedSubtreeInvalidationFlags) { | |
| 49 // forcedSubtreeInvalidationFlags will be true if locations have changed | |
| 50 // which will affect paint properties (e.g., PaintOffset). | |
| 51 localContext.needToUpdatePaintPropertySubtree = true; | |
| 52 } else if (frameView.needsPaintPropertyUpdate()) { | |
| 53 // Paint properties can depend on their ancestor properties so ensure | |
| 54 // the entire subtree is rebuilt on any changes. | |
| 55 // TODO(pdr): Add additional granularity to the needs update approach | |
| 56 // such as the ability to do local updates that don't change the subtree. | |
| 57 localContext.needToUpdatePaintPropertySubtree = true; | |
| 58 } | |
| 59 } | |
| 60 if (localContext.needToUpdatePaintPropertySubtree) | |
| 61 frameView.setNeedsPaintPropertyUpdate(); | |
| 62 | |
| 63 m_propertyTreeBuilder.updateProperties(frameView, | |
| 64 localContext.treeBuilderContext); | |
| 46 | 65 |
| 47 if (RuntimeEnabledFeatures::slimmingPaintInvalidationEnabled()) { | 66 if (RuntimeEnabledFeatures::slimmingPaintInvalidationEnabled()) { |
| 48 m_paintInvalidator.invalidatePaintIfNeeded( | 67 m_paintInvalidator.invalidatePaintIfNeeded( |
| 49 frameView, localContext.paintInvalidatorContext); | 68 frameView, localContext.paintInvalidatorContext); |
| 50 } | 69 } |
| 51 | 70 |
| 52 if (LayoutView* layoutView = frameView.layoutView()) | 71 if (LayoutView* layoutView = frameView.layoutView()) |
| 53 walk(*layoutView, localContext); | 72 walk(*layoutView, localContext); |
| 54 | 73 |
| 55 #if DCHECK_IS_ON() | 74 #if DCHECK_IS_ON() |
| 56 if (RuntimeEnabledFeatures::slimmingPaintInvalidationEnabled()) | 75 if (RuntimeEnabledFeatures::slimmingPaintInvalidationEnabled()) |
| 57 frameView.layoutView()->assertSubtreeClearedPaintInvalidationFlags(); | 76 frameView.layoutView()->assertSubtreeClearedPaintInvalidationFlags(); |
| 58 #endif | 77 #endif |
| 78 | |
| 79 frameView.clearNeedsPaintPropertyUpdate(); | |
| 59 } | 80 } |
| 60 | 81 |
| 61 void PrePaintTreeWalk::walk(const LayoutObject& object, | 82 void PrePaintTreeWalk::walk(const LayoutObject& object, |
| 62 const PrePaintTreeWalkContext& context) { | 83 const PrePaintTreeWalkContext& context) { |
| 63 PrePaintTreeWalkContext localContext(context); | 84 PrePaintTreeWalkContext localContext(context); |
| 64 | 85 |
| 86 // Check whether we need to update the paint property trees. | |
| 87 if (!localContext.needToUpdatePaintPropertySubtree) { | |
| 88 if (context.paintInvalidatorContext.forcedSubtreeInvalidationFlags) { | |
| 89 // forcedSubtreeInvalidationFlags will be true if locations have changed | |
| 90 // which will affect paint properties (e.g., PaintOffset). | |
| 91 localContext.needToUpdatePaintPropertySubtree = true; | |
| 92 } else if (object.needsPaintPropertyUpdate()) { | |
| 93 // Paint properties can depend on their ancestor properties so ensure | |
| 94 // the entire subtree is rebuilt on any changes. | |
| 95 // TODO(pdr): Add additional granularity to the needs update approach | |
| 96 // such as the ability to do local updates that don't change the subtree. | |
| 97 localContext.needToUpdatePaintPropertySubtree = true; | |
| 98 } else if ( | |
| 99 object | |
| 100 .shouldCheckForPaintInvalidationRegardlessOfPaintInvalidationState() ) { | |
| 101 // TODO(pdr): Better document the exact reason we need to check this | |
| 102 // paint invalidation state. | |
| 103 localContext.needToUpdatePaintPropertySubtree = true; | |
|
Xianzhu
2016/10/26 19:21:51
I think we don't need to set needToUpdatePaintProp
pdr.
2016/10/26 23:10:19
Initially I'd like to rebuild entire subtrees anyt
Xianzhu
2016/10/26 23:19:40
SGTM.
(I overlooked the previous needToUpdatePain
| |
| 104 } | |
| 105 } | |
| 106 if (localContext.needToUpdatePaintPropertySubtree) | |
| 107 object.getMutableForPainting().setNeedsPaintPropertyUpdate(); | |
| 108 | |
| 109 // TODO(pdr): Ensure multi column works with incremental property tree | |
| 110 // construction. | |
| 65 if (object.isLayoutMultiColumnSpannerPlaceholder()) { | 111 if (object.isLayoutMultiColumnSpannerPlaceholder()) { |
| 66 // Walk multi-column spanner as if it replaces the placeholder. | 112 // Walk multi-column spanner as if it replaces the placeholder. |
| 67 // Set the flag so that the tree builder can specially handle out-of-flow | 113 // Set the flag so that the tree builder can specially handle out-of-flow |
| 68 // positioned descendants if their containers are between the multi-column | 114 // positioned descendants if their containers are between the multi-column |
| 69 // container and the spanner. See PaintPropertyTreeBuilder for details. | 115 // container and the spanner. See PaintPropertyTreeBuilder for details. |
| 70 localContext.treeBuilderContext.isUnderMultiColumnSpanner = true; | 116 localContext.treeBuilderContext.isUnderMultiColumnSpanner = true; |
| 71 object.getMutableForPainting().clearPaintInvalidationFlags(); | 117 object.getMutableForPainting().clearPaintInvalidationFlags(); |
| 72 walk(*toLayoutMultiColumnSpannerPlaceholder(object) | 118 walk(*toLayoutMultiColumnSpannerPlaceholder(object) |
| 73 .layoutObjectInFlowThread(), | 119 .layoutObjectInFlowThread(), |
| 74 localContext); | 120 localContext); |
| 75 return; | 121 return; |
| 76 } | 122 } |
| 77 | 123 |
| 78 m_propertyTreeBuilder.buildTreeNodesForSelf(object, | 124 m_propertyTreeBuilder.updatePropertiesForSelf( |
| 79 localContext.treeBuilderContext); | 125 object, localContext.treeBuilderContext); |
| 126 | |
| 80 if (RuntimeEnabledFeatures::slimmingPaintInvalidationEnabled()) | 127 if (RuntimeEnabledFeatures::slimmingPaintInvalidationEnabled()) |
| 81 m_paintInvalidator.invalidatePaintIfNeeded( | 128 m_paintInvalidator.invalidatePaintIfNeeded( |
| 82 object, localContext.paintInvalidatorContext); | 129 object, localContext.paintInvalidatorContext); |
| 83 m_propertyTreeBuilder.buildTreeNodesForChildren( | 130 |
| 131 m_propertyTreeBuilder.updatePropertiesForChildren( | |
| 84 object, localContext.treeBuilderContext); | 132 object, localContext.treeBuilderContext); |
| 85 | 133 |
| 86 for (const LayoutObject* child = object.slowFirstChild(); child; | 134 for (const LayoutObject* child = object.slowFirstChild(); child; |
| 87 child = child->nextSibling()) { | 135 child = child->nextSibling()) { |
| 88 // Column spanners are walked through their placeholders. See above. | 136 // Column spanners are walked through their placeholders. See above. |
| 89 if (child->isColumnSpanAll()) | 137 if (child->isColumnSpanAll()) |
| 90 continue; | 138 continue; |
| 91 walk(*child, localContext); | 139 walk(*child, localContext); |
| 92 } | 140 } |
| 93 | 141 |
| 94 if (object.isLayoutPart()) { | 142 if (object.isLayoutPart()) { |
| 95 const LayoutPart& layoutPart = toLayoutPart(object); | 143 const LayoutPart& layoutPart = toLayoutPart(object); |
| 96 Widget* widget = layoutPart.widget(); | 144 Widget* widget = layoutPart.widget(); |
| 97 if (widget && widget->isFrameView()) { | 145 if (widget && widget->isFrameView()) { |
| 98 localContext.treeBuilderContext.current.paintOffset += | 146 localContext.treeBuilderContext.current.paintOffset += |
| 99 layoutPart.replacedContentRect().location() - | 147 layoutPart.replacedContentRect().location() - |
| 100 widget->frameRect().location(); | 148 widget->frameRect().location(); |
| 101 localContext.treeBuilderContext.current.paintOffset = | 149 localContext.treeBuilderContext.current.paintOffset = |
| 102 roundedIntPoint(localContext.treeBuilderContext.current.paintOffset); | 150 roundedIntPoint(localContext.treeBuilderContext.current.paintOffset); |
| 103 walk(*toFrameView(widget), localContext); | 151 walk(*toFrameView(widget), localContext); |
| 104 } | 152 } |
| 105 // TODO(pdr): Investigate RemoteFrameView (crbug.com/579281). | 153 // TODO(pdr): Investigate RemoteFrameView (crbug.com/579281). |
| 106 } | 154 } |
| 155 | |
| 156 object.getMutableForPainting().clearNeedsPaintPropertyUpdate(); | |
| 107 } | 157 } |
| 108 | 158 |
| 109 } // namespace blink | 159 } // namespace blink |
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