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Side by Side Diff: third_party/WebKit/Source/core/paint/FindPropertiesNeedingUpdate.h

Issue 2404213004: Implement incremental paint property tree rebuilding (Closed)
Patch Set: Rebase, re-implement updateTransform and updateEffect Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef FindPropertiesNeedingUpdate_h
6 #define FindPropertiesNeedingUpdate_h
7
8 #if DCHECK_IS_ON()
9 namespace blink {
10
11 #define DCHECK_PTR_VAL_EQ(ptrA, ptrB) \
12 DCHECK((!!ptrA == !!ptrB) && ((!ptrA && !ptrB) || (*ptrA == *ptrB)));
13
14 // This file contains two scope classes for catching cases where paint
15 // properties need an update but where not marked as such. If paint properties
16 // will change, the object must be marked as needing a paint property update
17 // using {FrameView, LayoutObject}::setNeedsPaintPropertyUpdate().
18 //
19 // Both scope classes work by recording the paint property state of an object
20 // before rebuilding properties, forcing the properties to get updated, then
21 // checking that the updated properties match the original properties.
22
23 class FindFrameViewPropertiesNeedingUpdateScope {
24 public:
25 static std::unique_ptr<FindFrameViewPropertiesNeedingUpdateScope> create(
26 FrameView* view) {
27 if (!view->needsPaintPropertyUpdate())
28 return wrapUnique(new FindFrameViewPropertiesNeedingUpdateScope(view));
29 return nullptr;
30 }
Xianzhu 2016/10/26 19:21:51 Can you just use the constructor at the call sites
pdr. 2016/10/26 23:10:19 Good idea, done.
31
32 FindFrameViewPropertiesNeedingUpdateScope(FrameView* frameView)
33 : m_frameView(frameView) {
34 // Mark the properties as needing an update to ensure they are rebuilt.
35 m_frameView->setNeedsPaintPropertyUpdate();
36 if (auto* preTranslation = m_frameView->preTranslation())
37 m_preTranslation = preTranslation->clone();
38 if (auto* contentClip = m_frameView->contentClip())
39 m_contentClip = contentClip->clone();
40 if (auto* scrollTranslation = m_frameView->scrollTranslation())
41 m_scrollTranslation = scrollTranslation->clone();
42 if (auto* scroll = m_frameView->scroll())
43 m_scroll = scroll->clone();
44 }
45
46 ~FindFrameViewPropertiesNeedingUpdateScope() {
47 // If paint properties are not marked as needing an update but still change,
48 // we are missing a call to FrameView::setNeedsPaintPropertyUpdate().
49 DCHECK_PTR_VAL_EQ(m_preTranslation, m_frameView->preTranslation());
50 DCHECK_PTR_VAL_EQ(m_contentClip, m_frameView->contentClip());
51 DCHECK_PTR_VAL_EQ(m_scrollTranslation, m_frameView->scrollTranslation());
52 DCHECK_PTR_VAL_EQ(m_scroll, m_frameView->scroll());
53 // Restore original clean bit.
54 m_frameView->clearNeedsPaintPropertyUpdate();
55 }
56
57 private:
58 Persistent<FrameView> m_frameView;
59 RefPtr<TransformPaintPropertyNode> m_preTranslation;
60 RefPtr<ClipPaintPropertyNode> m_contentClip;
61 RefPtr<TransformPaintPropertyNode> m_scrollTranslation;
62 RefPtr<ScrollPaintPropertyNode> m_scroll;
63 };
64
65 class FindObjectPropertiesNeedingUpdateScope {
66 public:
67 static std::unique_ptr<FindObjectPropertiesNeedingUpdateScope> create(
68 const LayoutObject& object) {
69 if (!object.needsPaintPropertyUpdate())
70 return wrapUnique(new FindObjectPropertiesNeedingUpdateScope(object));
71 return nullptr;
72 }
73
74 FindObjectPropertiesNeedingUpdateScope(const LayoutObject& object)
75 : m_object(object) {
76 // Mark the properties as needing an update to ensure they are rebuilt.
77 const_cast<LayoutObject&>(m_object).setNeedsPaintPropertyUpdate();
78 if (const auto* properties = m_object.paintProperties())
79 m_properties = properties->clone();
80 }
81
82 ~FindObjectPropertiesNeedingUpdateScope() {
83 // If paint properties are not marked as needing an update but still change,
84 // we are missing a call to LayoutObject::setNeedsPaintPropertyUpdate().
85 const auto* objectProperties = m_object.paintProperties();
86 if (m_properties && objectProperties) {
87 DCHECK_PTR_VAL_EQ(m_properties->paintOffsetTranslation(),
88 objectProperties->paintOffsetTranslation());
89 DCHECK_PTR_VAL_EQ(m_properties->transform(),
90 objectProperties->transform());
91 DCHECK_PTR_VAL_EQ(m_properties->effect(), objectProperties->effect());
92 DCHECK_PTR_VAL_EQ(m_properties->cssClip(), objectProperties->cssClip());
93 DCHECK_PTR_VAL_EQ(m_properties->cssClipFixedPosition(),
94 objectProperties->cssClipFixedPosition());
95 DCHECK_PTR_VAL_EQ(m_properties->innerBorderRadiusClip(),
96 objectProperties->innerBorderRadiusClip());
97 DCHECK_PTR_VAL_EQ(m_properties->overflowClip(),
98 objectProperties->overflowClip());
99 DCHECK_PTR_VAL_EQ(m_properties->perspective(),
100 objectProperties->perspective());
101 DCHECK_PTR_VAL_EQ(m_properties->svgLocalToBorderBoxTransform(),
102 objectProperties->svgLocalToBorderBoxTransform());
103 DCHECK_PTR_VAL_EQ(m_properties->scrollTranslation(),
104 objectProperties->scrollTranslation());
105 DCHECK_PTR_VAL_EQ(m_properties->scrollbarPaintOffset(),
106 objectProperties->scrollbarPaintOffset());
107 const auto* borderBox = m_properties->localBorderBoxProperties();
108 const auto* objectBorderBox =
109 objectProperties->localBorderBoxProperties();
110 if (borderBox && objectBorderBox) {
111 DCHECK(borderBox->paintOffset == objectBorderBox->paintOffset);
112 DCHECK_EQ(borderBox->propertyTreeState.transform(),
113 objectBorderBox->propertyTreeState.transform());
114 DCHECK_EQ(borderBox->propertyTreeState.clip(),
115 objectBorderBox->propertyTreeState.clip());
116 DCHECK_EQ(borderBox->propertyTreeState.effect(),
117 objectBorderBox->propertyTreeState.effect());
118 DCHECK_EQ(borderBox->propertyTreeState.scroll(),
119 objectBorderBox->propertyTreeState.scroll());
120 } else {
121 DCHECK_EQ(!!borderBox, !!objectBorderBox);
122 }
123 } else {
124 DCHECK_EQ(!!m_properties, !!objectProperties);
125 }
126 // Restore original clean bit.
127 const_cast<LayoutObject&>(m_object).clearNeedsPaintPropertyUpdate();
128 }
129
130 private:
131 const LayoutObject& m_object;
132 std::unique_ptr<const ObjectPaintProperties> m_properties;
133 };
134
135 } // namespace blink
136 #endif // DCHECK_IS_ON()
137
138 #endif // FindPropertiesNeedingUpdate_h
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