| Index: content/test/data/media/peerconnection-call.html
|
| diff --git a/content/test/data/media/peerconnection-call.html b/content/test/data/media/peerconnection-call.html
|
| index 017d974e2ec6cc27b351afc5dd9e5b154553a024..1c7b5bf8ac61afa04d08635d3ce92469553af6b2 100644
|
| --- a/content/test/data/media/peerconnection-call.html
|
| +++ b/content/test/data/media/peerconnection-call.html
|
| @@ -300,7 +300,7 @@
|
| remoteAudioTrack.enabled = enabled;
|
| }
|
|
|
| - function callAndEnsureAudioIsPlaying() {
|
| + function callAndEnsureAudioIsPlaying(beLenient) {
|
| createConnections(null);
|
| navigator.webkitGetUserMedia({audio: true, video: true},
|
| addStreamToBothConnectionsAndNegotiate, printGetUserMediaError);
|
| @@ -310,7 +310,7 @@
|
| var onCallEstablished = function() {
|
| // Gather 50 samples per second for 2 seconds.
|
| gatherAudioLevelSamples(gSecondConnection, 100, 50, function(samples) {
|
| - verifyAudioIsPlaying(samples);
|
| + verifyAudioIsPlaying(samples, beLenient);
|
| eventOccured();
|
| });
|
|
|
| @@ -321,8 +321,8 @@
|
| detectVideoPlaying('remote-view-2', onCallEstablished);
|
| }
|
|
|
| - function callAndEnsureAudioTrackMutingWorks() {
|
| - callAndEnsureAudioIsPlaying();
|
| + function callAndEnsureAudioTrackMutingWorks(beLenient) {
|
| + callAndEnsureAudioIsPlaying(beLenient);
|
| setAllEventsOccuredHandler(function() {
|
| // Call is up, now mute the track and check everything goes silent (give
|
| // it a small delay though, we don't expect it to happen instantly).
|
| @@ -337,8 +337,8 @@
|
| });
|
| }
|
|
|
| - function callAndEnsureAudioTrackUnmutingWorks() {
|
| - callAndEnsureAudioIsPlaying();
|
| + function callAndEnsureAudioTrackUnmutingWorks(beLenient) {
|
| + callAndEnsureAudioIsPlaying(beLenient);
|
| setAllEventsOccuredHandler(function() {
|
| // Mute, wait a while, unmute, verify audio gets back up.
|
| enableRemoteAudio(gSecondConnection, false);
|
| @@ -351,7 +351,7 @@
|
| // Sample for four seconds here; it can take a bit of time for audio to
|
| // get back up after the unmute.
|
| gatherAudioLevelSamples(gSecondConnection, 200, 50, function(samples) {
|
| - verifyAudioIsPlaying(samples);
|
| + verifyAudioIsPlaying(samples, beLenient);
|
| reportTestSuccess();
|
| });
|
| }, 1500);
|
|
|