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1 // Copyright 2016 the V8 project authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef V8_WASM_SIGNATURE_MAP_H_ | |
6 #define V8_WASM_SIGNATURE_MAP_H_ | |
7 | |
8 #include <map> | |
9 | |
10 #include "src/signature.h" | |
11 #include "src/wasm/wasm-opcodes.h" | |
12 | |
13 namespace v8 { | |
14 namespace internal { | |
15 namespace wasm { | |
16 | |
17 // A signature map canonicalizes signatures into a range of indices so that | |
18 // two different {FunctionSig} instances with the same contents map to the | |
19 // same index. | |
20 class SignatureMap { | |
21 public: | |
22 // Gets the index for a signature, assigning a new index if necessary. | |
23 uint32_t Get(FunctionSig* sig); | |
24 | |
25 // Gets the index for a signature, returning {-1} if not found. | |
26 int32_t Find(FunctionSig* sig) const; | |
27 | |
28 private: | |
29 struct CompareFunctionSigs { | |
30 bool operator()(FunctionSig* a, FunctionSig* b) const; | |
31 }; | |
32 uint32_t next_; | |
33 std::map<FunctionSig*, uint32_t, CompareFunctionSigs> map_; | |
Clemens Hammacher
2016/10/10 17:35:02
Depending on the size of the map, an std::unordere
titzer
2016/10/10 17:45:21
I've added a TODO here (since it was much easier t
| |
34 }; | |
35 | |
36 } // namespace wasm | |
37 } // namespace internal | |
38 } // namespace v8 | |
39 | |
40 #endif // V8_WASM_SIGNATURE_MAP_H_ | |
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