| Index: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
|
| index a366b15a9e14285279172f72552b64a191083adf..a4c85145b1f29aeb10939916169e41b22a48e1c2 100644
|
| --- a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
|
| @@ -714,7 +714,7 @@ PassRefPtr<Image> WebGLRenderingContextBase::getImage(
|
| if (!drawingBuffer())
|
| return nullptr;
|
|
|
| - drawingBuffer()->commit();
|
| + drawingBuffer()->resolveAndBindForReadAndDraw();
|
| IntSize size = clampedCanvasSize();
|
| OpacityMode opacityMode =
|
| creationAttributes().hasAlpha() ? NonOpaque : Opaque;
|
| @@ -1053,7 +1053,7 @@ PassRefPtr<DrawingBuffer> WebGLRenderingContextBase::createDrawingBuffer(
|
| NOTREACHED();
|
| }
|
| return DrawingBuffer::create(
|
| - std::move(contextProvider), clampedCanvasSize(), premultipliedAlpha,
|
| + std::move(contextProvider), this, clampedCanvasSize(), premultipliedAlpha,
|
| wantAlphaChannel, wantDepthBuffer, wantStencilBuffer, wantAntialiasing,
|
| preserve, webGLVersion, chromiumImageUsage);
|
| }
|
| @@ -1084,12 +1084,10 @@ void WebGLRenderingContextBase::initializeNewContext() {
|
| m_numGLErrorsToConsoleAllowed = maxGLErrorsAllowedToConsole;
|
|
|
| m_clearColor[0] = m_clearColor[1] = m_clearColor[2] = m_clearColor[3] = 0;
|
| - drawingBuffer()->setClearColor(m_clearColor);
|
| m_scissorEnabled = false;
|
| m_clearDepth = 1;
|
| m_clearStencil = 0;
|
| m_colorMask[0] = m_colorMask[1] = m_colorMask[2] = m_colorMask[3] = true;
|
| - drawingBuffer()->setColorMask(m_colorMask);
|
|
|
| GLint numCombinedTextureImageUnits = 0;
|
| contextGL()->GetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,
|
| @@ -1375,9 +1373,6 @@ WebGLRenderingContextBase::clearIfComposited(GLbitfield mask) {
|
| true, true, true,
|
| !drawingBuffer()->defaultBufferRequiresAlphaChannelToBePreserved());
|
| drawingBuffer()->clearFramebuffers(clearMask);
|
| -
|
| - restoreStateAfterClear();
|
| - drawingBuffer()->restoreFramebufferBindings();
|
| drawingBuffer()->setBufferClearNeeded(false);
|
|
|
| return combinedClear ? CombinedClear : JustClear;
|
| @@ -1410,27 +1405,6 @@ void WebGLRenderingContextBase::restoreClearColor() {
|
| m_clearColor[3]);
|
| }
|
|
|
| -void WebGLRenderingContextBase::restoreClearDepthf() {
|
| - if (isContextLost())
|
| - return;
|
| -
|
| - contextGL()->ClearDepthf(m_clearDepth);
|
| -}
|
| -
|
| -void WebGLRenderingContextBase::restoreClearStencil() {
|
| - if (isContextLost())
|
| - return;
|
| -
|
| - contextGL()->ClearStencil(m_clearStencil);
|
| -}
|
| -
|
| -void WebGLRenderingContextBase::restoreStencilMaskSeparate() {
|
| - if (isContextLost())
|
| - return;
|
| -
|
| - contextGL()->StencilMaskSeparate(GL_FRONT, m_stencilMask);
|
| -}
|
| -
|
| void WebGLRenderingContextBase::restoreColorMask() {
|
| if (isContextLost())
|
| return;
|
| @@ -1439,23 +1413,6 @@ void WebGLRenderingContextBase::restoreColorMask() {
|
| m_colorMask[3]);
|
| }
|
|
|
| -void WebGLRenderingContextBase::restoreDepthMask() {
|
| - if (isContextLost())
|
| - return;
|
| -
|
| - contextGL()->DepthMask(m_depthMask);
|
| -}
|
| -
|
| -void WebGLRenderingContextBase::restoreStateAfterClear() {
|
| - // Restore clear-related state items back to what the context had set.
|
| - restoreScissorEnabled();
|
| - restoreClearColor();
|
| - restoreColorMask();
|
| - restoreClearDepthf();
|
| - restoreClearStencil();
|
| - restoreStencilMaskSeparate();
|
| - restoreDepthMask();
|
| -}
|
|
|
| void WebGLRenderingContextBase::markLayerComposited() {
|
| if (!isContextLost())
|
| @@ -1492,7 +1449,7 @@ bool WebGLRenderingContextBase::paintRenderingResultsToCanvas(
|
| ScopedTexture2DRestorer restorer(this);
|
| ScopedFramebufferRestorer fboRestorer(this);
|
|
|
| - drawingBuffer()->commit();
|
| + drawingBuffer()->resolveAndBindForReadAndDraw();
|
| if (!canvas()->buffer()->copyRenderingResultsFromDrawingBuffer(
|
| drawingBuffer(), sourceBuffer)) {
|
| // Currently, copyRenderingResultsFromDrawingBuffer is expected to always
|
| @@ -1514,7 +1471,7 @@ ImageData* WebGLRenderingContextBase::paintRenderingResultsToImageData(
|
| return nullptr;
|
|
|
| clearIfComposited();
|
| - drawingBuffer()->commit();
|
| + drawingBuffer()->resolveAndBindForReadAndDraw();
|
| ScopedFramebufferRestorer restorer(this);
|
| int width, height;
|
| WTF::ArrayBufferContents contents;
|
| @@ -1562,17 +1519,7 @@ void WebGLRenderingContextBase::reshape(int width, int height) {
|
|
|
| // We don't have to mark the canvas as dirty, since the newly created image
|
| // buffer will also start off clear (and this matches what reshape will do).
|
| - drawingBuffer()->reset(IntSize(width, height));
|
| - restoreStateAfterClear();
|
| -
|
| - contextGL()->BindTexture(
|
| - GL_TEXTURE_2D,
|
| - objectOrZero(
|
| - m_textureUnits[m_activeTextureUnit].m_texture2DBinding.get()));
|
| - contextGL()->BindRenderbuffer(GL_RENDERBUFFER,
|
| - objectOrZero(m_renderbufferBinding.get()));
|
| - drawingBuffer()->restoreFramebufferBindings();
|
| - drawingBuffer()->restorePixelUnpackBufferBindings();
|
| + drawingBuffer()->resize(IntSize(width, height));
|
| }
|
|
|
| int WebGLRenderingContextBase::drawingBufferWidth() const {
|
| @@ -1593,8 +1540,6 @@ void WebGLRenderingContextBase::activeTexture(GLenum texture) {
|
| }
|
| m_activeTextureUnit = texture - GL_TEXTURE0;
|
| contextGL()->ActiveTexture(texture);
|
| -
|
| - drawingBuffer()->setActiveTextureUnit(texture);
|
| }
|
|
|
| void WebGLRenderingContextBase::attachShader(WebGLProgram* program,
|
| @@ -1686,10 +1631,6 @@ void WebGLRenderingContextBase::bindBuffer(GLenum target, WebGLBuffer* buffer) {
|
| }
|
| if (!validateAndUpdateBufferBindTarget("bindBuffer", target, buffer))
|
| return;
|
| -
|
| - if (target == GL_PIXEL_UNPACK_BUFFER) {
|
| - drawingBuffer()->setPixelUnpackBufferBinding(objectOrZero(buffer));
|
| - }
|
| contextGL()->BindBuffer(target, objectOrZero(buffer));
|
| }
|
|
|
| @@ -1729,9 +1670,6 @@ void WebGLRenderingContextBase::bindRenderbuffer(
|
| }
|
| m_renderbufferBinding = renderBuffer;
|
| contextGL()->BindRenderbuffer(target, objectOrZero(renderBuffer));
|
| -
|
| - drawingBuffer()->setRenderbufferBinding(objectOrZero(renderBuffer));
|
| -
|
| if (renderBuffer)
|
| renderBuffer->setHasEverBeenBound();
|
| }
|
| @@ -1754,9 +1692,6 @@ void WebGLRenderingContextBase::bindTexture(GLenum target,
|
|
|
| if (target == GL_TEXTURE_2D) {
|
| m_textureUnits[m_activeTextureUnit].m_texture2DBinding = texture;
|
| -
|
| - if (!m_activeTextureUnit)
|
| - drawingBuffer()->setTexture2DBinding(objectOrZero(texture));
|
| } else if (target == GL_TEXTURE_CUBE_MAP) {
|
| m_textureUnits[m_activeTextureUnit].m_textureCubeMapBinding = texture;
|
| } else if (isWebGL2OrHigher() && target == GL_TEXTURE_2D_ARRAY) {
|
| @@ -2018,7 +1953,6 @@ void WebGLRenderingContextBase::clearColor(GLfloat r,
|
| m_clearColor[1] = g;
|
| m_clearColor[2] = b;
|
| m_clearColor[3] = a;
|
| - drawingBuffer()->setClearColor(m_clearColor);
|
| contextGL()->ClearColor(r, g, b, a);
|
| }
|
|
|
| @@ -2046,7 +1980,6 @@ void WebGLRenderingContextBase::colorMask(GLboolean red,
|
| m_colorMask[1] = green;
|
| m_colorMask[2] = blue;
|
| m_colorMask[3] = alpha;
|
| - drawingBuffer()->setColorMask(m_colorMask);
|
| contextGL()->ColorMask(red, green, blue, alpha);
|
| }
|
|
|
| @@ -2257,10 +2190,8 @@ bool WebGLRenderingContextBase::deleteObject(WebGLObject* object) {
|
| }
|
|
|
| void WebGLRenderingContextBase::deleteBuffer(WebGLBuffer* buffer) {
|
| - GLuint bufferName = objectOrZero(buffer);
|
| if (!deleteObject(buffer))
|
| return;
|
| - drawingBuffer()->notifyBufferDeleted(bufferName);
|
| removeBoundBuffer(buffer);
|
| }
|
|
|
| @@ -2270,7 +2201,6 @@ void WebGLRenderingContextBase::deleteFramebuffer(
|
| return;
|
| if (framebuffer == m_framebufferBinding) {
|
| m_framebufferBinding = nullptr;
|
| - drawingBuffer()->setFramebufferBinding(GL_FRAMEBUFFER, 0);
|
| // Have to call drawingBuffer()->bind() here to bind back to internal fbo.
|
| drawingBuffer()->bind(GL_FRAMEBUFFER);
|
| }
|
| @@ -2288,7 +2218,6 @@ void WebGLRenderingContextBase::deleteRenderbuffer(
|
| return;
|
| if (renderbuffer == m_renderbufferBinding) {
|
| m_renderbufferBinding = nullptr;
|
| - drawingBuffer()->setRenderbufferBinding(0);
|
| }
|
| if (m_framebufferBinding)
|
| m_framebufferBinding->removeAttachmentFromBoundFramebuffer(GL_FRAMEBUFFER,
|
| @@ -2312,8 +2241,6 @@ void WebGLRenderingContextBase::deleteTexture(WebGLTexture* texture) {
|
| if (texture == m_textureUnits[i].m_texture2DBinding) {
|
| m_textureUnits[i].m_texture2DBinding = nullptr;
|
| maxBoundTextureIndex = i;
|
| - if (!i)
|
| - drawingBuffer()->setTexture2DBinding(0);
|
| }
|
| if (texture == m_textureUnits[i].m_textureCubeMapBinding) {
|
| m_textureUnits[i].m_textureCubeMapBinding = nullptr;
|
| @@ -2391,10 +2318,8 @@ void WebGLRenderingContextBase::disable(GLenum cap) {
|
| applyStencilTest();
|
| return;
|
| }
|
| - if (cap == GL_SCISSOR_TEST) {
|
| + if (cap == GL_SCISSOR_TEST)
|
| m_scissorEnabled = false;
|
| - drawingBuffer()->setScissorEnabled(m_scissorEnabled);
|
| - }
|
| contextGL()->Disable(cap);
|
| }
|
|
|
| @@ -2530,10 +2455,8 @@ void WebGLRenderingContextBase::enable(GLenum cap) {
|
| applyStencilTest();
|
| return;
|
| }
|
| - if (cap == GL_SCISSOR_TEST) {
|
| + if (cap == GL_SCISSOR_TEST)
|
| m_scissorEnabled = true;
|
| - drawingBuffer()->setScissorEnabled(m_scissorEnabled);
|
| - }
|
| contextGL()->Enable(cap);
|
| }
|
|
|
| @@ -3934,7 +3857,6 @@ void WebGLRenderingContextBase::pixelStorei(GLenum pname, GLint param) {
|
| if (param == 1 || param == 2 || param == 4 || param == 8) {
|
| if (pname == GL_PACK_ALIGNMENT) {
|
| m_packAlignment = param;
|
| - drawingBuffer()->setPackAlignment(param);
|
| } else { // GL_UNPACK_ALIGNMENT:
|
| m_unpackAlignment = param;
|
| }
|
| @@ -5953,12 +5875,6 @@ void WebGLRenderingContextBase::loseContextImpl(
|
| ASSERT(m_contextLostMode != NotLostContext);
|
| m_autoRecoveryMethod = autoRecoveryMethod;
|
|
|
| - // Make absolutely sure we do not refer to an already-deleted texture or
|
| - // framebuffer.
|
| - drawingBuffer()->setTexture2DBinding(0);
|
| - drawingBuffer()->setFramebufferBinding(GL_FRAMEBUFFER, 0);
|
| - drawingBuffer()->setRenderbufferBinding(0);
|
| -
|
| detachAndRemoveAllObjects();
|
|
|
| // Lose all the extensions.
|
| @@ -6115,6 +6031,32 @@ void WebGLRenderingContextBase::stop() {
|
| }
|
| }
|
|
|
| +void WebGLRenderingContextBase::GetDrawingBufferRestoreState(
|
| + DrawingBufferRestoreState* restoreState) {
|
| + restoreState->scissorEnabled = m_scissorEnabled;
|
| +
|
| + memcpy(restoreState->clearColor, m_clearColor, sizeof(m_clearColor));
|
| + restoreState->clearDepth = m_clearDepth;
|
| + restoreState->clearStencil = m_clearStencil;
|
| +
|
| + memcpy(restoreState->colorMask, m_colorMask, sizeof(m_colorMask));
|
| + restoreState->depthMask = m_depthMask;
|
| + restoreState->stencilMask = m_stencilMask;
|
| +
|
| + restoreState->packAlignment = m_packAlignment;
|
| +
|
| + if (m_activeTextureUnit < m_textureUnits.size()) {
|
| + restoreState->activeTexture2DBinding = objectOrZero(
|
| + m_textureUnits[m_activeTextureUnit].m_texture2DBinding.get());
|
| + }
|
| + restoreState->renderbufferBinding = objectOrZero(m_renderbufferBinding.get());
|
| + restoreState->drawFramebufferBinding =
|
| + objectOrZero(m_framebufferBinding.get());
|
| + restoreState->readFramebufferBinding =
|
| + objectOrZero(m_framebufferBinding.get());
|
| + restoreState->pixelUnpackBufferBinding = 0;
|
| +}
|
| +
|
| ScriptValue WebGLRenderingContextBase::getBooleanParameter(
|
| ScriptState* scriptState,
|
| GLenum pname) {
|
| @@ -7408,9 +7350,6 @@ void WebGLRenderingContextBase::setFramebuffer(GLenum target,
|
| m_framebufferBinding = buffer;
|
| applyStencilTest();
|
| }
|
| - drawingBuffer()->setFramebufferBinding(
|
| - target, objectOrZero(getFramebufferBinding(target)));
|
| -
|
| if (!buffer) {
|
| // Instead of binding fb 0, bind the drawing buffer.
|
| drawingBuffer()->bind(target);
|
|
|