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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/gestures/long_press_affordance_handler.h" | 5 #include "ash/wm/gestures/long_press_affordance_handler.h" |
6 | 6 |
7 #include "ash/display/display_controller.h" | 7 #include "ash/display/display_controller.h" |
8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
9 #include "ash/root_window_controller.h" | 9 #include "ash/root_window_controller.h" |
10 #include "ash/shell_window_ids.h" | 10 #include "ash/shell_window_ids.h" |
11 #include "ash/wm/property_util.h" | |
12 #include "third_party/skia/include/core/SkColor.h" | 11 #include "third_party/skia/include/core/SkColor.h" |
13 #include "third_party/skia/include/core/SkPaint.h" | 12 #include "third_party/skia/include/core/SkPaint.h" |
14 #include "third_party/skia/include/core/SkPath.h" | 13 #include "third_party/skia/include/core/SkPath.h" |
15 #include "third_party/skia/include/core/SkRect.h" | 14 #include "third_party/skia/include/core/SkRect.h" |
16 #include "third_party/skia/include/effects/SkGradientShader.h" | 15 #include "third_party/skia/include/effects/SkGradientShader.h" |
17 #include "ui/aura/client/screen_position_client.h" | 16 #include "ui/aura/client/screen_position_client.h" |
18 #include "ui/aura/root_window.h" | 17 #include "ui/aura/root_window.h" |
19 #include "ui/aura/window.h" | 18 #include "ui/aura/window.h" |
20 #include "ui/base/gestures/gesture_configuration.h" | 19 #include "ui/base/gestures/gesture_configuration.h" |
21 #include "ui/base/gestures/gesture_util.h" | 20 #include "ui/base/gestures/gesture_util.h" |
22 #include "ui/compositor/layer.h" | 21 #include "ui/compositor/layer.h" |
23 #include "ui/gfx/canvas.h" | 22 #include "ui/gfx/canvas.h" |
24 #include "ui/gfx/screen.h" | 23 #include "ui/gfx/screen.h" |
25 #include "ui/gfx/transform.h" | 24 #include "ui/gfx/transform.h" |
26 #include "ui/views/view.h" | 25 #include "ui/views/view.h" |
27 #include "ui/views/widget/widget.h" | 26 #include "ui/views/widget/widget.h" |
28 | 27 |
| 28 namespace ash { |
| 29 namespace internal { |
29 namespace { | 30 namespace { |
30 | 31 |
31 const int kAffordanceOuterRadius = 60; | 32 const int kAffordanceOuterRadius = 60; |
32 const int kAffordanceInnerRadius = 50; | 33 const int kAffordanceInnerRadius = 50; |
33 | 34 |
34 // Angles from x-axis at which the outer and inner circles start. | 35 // Angles from x-axis at which the outer and inner circles start. |
35 const int kAffordanceOuterStartAngle = -109; | 36 const int kAffordanceOuterStartAngle = -109; |
36 const int kAffordanceInnerStartAngle = -65; | 37 const int kAffordanceInnerStartAngle = -65; |
37 | 38 |
38 const int kAffordanceGlowWidth = 20; | 39 const int kAffordanceGlowWidth = 20; |
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62 views::Widget* widget = new views::Widget; | 63 views::Widget* widget = new views::Widget; |
63 views::Widget::InitParams params; | 64 views::Widget::InitParams params; |
64 params.type = views::Widget::InitParams::TYPE_WINDOW_FRAMELESS; | 65 params.type = views::Widget::InitParams::TYPE_WINDOW_FRAMELESS; |
65 params.keep_on_top = true; | 66 params.keep_on_top = true; |
66 params.accept_events = false; | 67 params.accept_events = false; |
67 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | 68 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; |
68 params.context = root_window; | 69 params.context = root_window; |
69 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; | 70 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; |
70 widget->Init(params); | 71 widget->Init(params); |
71 widget->SetOpacity(0xFF); | 72 widget->SetOpacity(0xFF); |
72 ash::GetRootWindowController(root_window)->GetContainer( | 73 GetRootWindowController(root_window)->GetContainer( |
73 ash::internal::kShellWindowId_OverlayContainer)->AddChild( | 74 kShellWindowId_OverlayContainer)->AddChild(widget->GetNativeWindow()); |
74 widget->GetNativeWindow()); | |
75 return widget; | 75 return widget; |
76 } | 76 } |
77 | 77 |
78 void PaintAffordanceArc(gfx::Canvas* canvas, | 78 void PaintAffordanceArc(gfx::Canvas* canvas, |
79 gfx::Point& center, | 79 gfx::Point& center, |
80 int radius, | 80 int radius, |
81 int start_angle, | 81 int start_angle, |
82 int end_angle) { | 82 int end_angle) { |
83 SkPaint paint; | 83 SkPaint paint; |
84 paint.setStyle(SkPaint::kStroke_Style); | 84 paint.setStyle(SkPaint::kStroke_Style); |
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126 arc_path.addArc(SkRect::MakeXYWH(center.x() - radius, | 126 arc_path.addArc(SkRect::MakeXYWH(center.x() - radius, |
127 center.y() - radius, | 127 center.y() - radius, |
128 2 * radius, | 128 2 * radius, |
129 2 * radius), | 129 2 * radius), |
130 0, 360); | 130 0, 360); |
131 canvas->DrawPath(arc_path, paint); | 131 canvas->DrawPath(arc_path, paint); |
132 } | 132 } |
133 | 133 |
134 } // namespace | 134 } // namespace |
135 | 135 |
136 namespace ash { | |
137 namespace internal { | |
138 | |
139 // View of the LongPressAffordanceHandler. Draws the actual contents and | 136 // View of the LongPressAffordanceHandler. Draws the actual contents and |
140 // updates as the animation proceeds. It also maintains the views::Widget that | 137 // updates as the animation proceeds. It also maintains the views::Widget that |
141 // the animation is shown in. | 138 // the animation is shown in. |
142 class LongPressAffordanceHandler::LongPressAffordanceView | 139 class LongPressAffordanceHandler::LongPressAffordanceView |
143 : public views::View { | 140 : public views::View { |
144 public: | 141 public: |
145 LongPressAffordanceView(const gfx::Point& event_location, | 142 LongPressAffordanceView(const gfx::Point& event_location, |
146 aura::RootWindow* root_window) | 143 aura::RootWindow* root_window) |
147 : views::View(), | 144 : views::View(), |
148 widget_(CreateAffordanceWidget(root_window)), | 145 widget_(CreateAffordanceWidget(root_window)), |
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290 } | 287 } |
291 } | 288 } |
292 | 289 |
293 //////////////////////////////////////////////////////////////////////////////// | 290 //////////////////////////////////////////////////////////////////////////////// |
294 // LongPressAffordanceHandler, private | 291 // LongPressAffordanceHandler, private |
295 | 292 |
296 void LongPressAffordanceHandler::StartAnimation() { | 293 void LongPressAffordanceHandler::StartAnimation() { |
297 aura::RootWindow* root_window = NULL; | 294 aura::RootWindow* root_window = NULL; |
298 switch (current_animation_type_) { | 295 switch (current_animation_type_) { |
299 case GROW_ANIMATION: | 296 case GROW_ANIMATION: |
300 root_window = ash::Shell::GetInstance()->display_controller()-> | 297 root_window = Shell::GetInstance()->display_controller()-> |
301 GetRootWindowForDisplayId(tap_down_display_id_); | 298 GetRootWindowForDisplayId(tap_down_display_id_); |
302 if (!root_window) { | 299 if (!root_window) { |
303 StopAnimation(); | 300 StopAnimation(); |
304 return; | 301 return; |
305 } | 302 } |
306 view_.reset(new LongPressAffordanceView(tap_down_location_, root_window)); | 303 view_.reset(new LongPressAffordanceView(tap_down_location_, root_window)); |
307 SetDuration( | 304 SetDuration( |
308 ui::GestureConfiguration::long_press_time_in_seconds() * 1000 - | 305 ui::GestureConfiguration::long_press_time_in_seconds() * 1000 - |
309 ui::GestureConfiguration::semi_long_press_time_in_seconds() * 1000 - | 306 ui::GestureConfiguration::semi_long_press_time_in_seconds() * 1000 - |
310 kAffordanceDelayBeforeShrinkMs); | 307 kAffordanceDelayBeforeShrinkMs); |
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368 default: | 365 default: |
369 view_.reset(); | 366 view_.reset(); |
370 tap_down_touch_id_ = -1; | 367 tap_down_touch_id_ = -1; |
371 tap_down_display_id_ = 0; | 368 tap_down_display_id_ = 0; |
372 break; | 369 break; |
373 } | 370 } |
374 } | 371 } |
375 | 372 |
376 } // namespace internal | 373 } // namespace internal |
377 } // namespace ash | 374 } // namespace ash |
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