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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/root_window_controller.h" | 5 #include "ash/root_window_controller.h" |
6 | 6 |
7 #include <queue> | 7 #include <queue> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "ash/ash_constants.h" | 10 #include "ash/ash_constants.h" |
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25 #include "ash/system/status_area_widget.h" | 25 #include "ash/system/status_area_widget.h" |
26 #include "ash/system/tray/system_tray_delegate.h" | 26 #include "ash/system/tray/system_tray_delegate.h" |
27 #include "ash/touch/touch_hud_debug.h" | 27 #include "ash/touch/touch_hud_debug.h" |
28 #include "ash/touch/touch_hud_projection.h" | 28 #include "ash/touch/touch_hud_projection.h" |
29 #include "ash/touch/touch_observer_hud.h" | 29 #include "ash/touch/touch_observer_hud.h" |
30 #include "ash/wm/always_on_top_controller.h" | 30 #include "ash/wm/always_on_top_controller.h" |
31 #include "ash/wm/base_layout_manager.h" | 31 #include "ash/wm/base_layout_manager.h" |
32 #include "ash/wm/dock/docked_window_layout_manager.h" | 32 #include "ash/wm/dock/docked_window_layout_manager.h" |
33 #include "ash/wm/panels/panel_layout_manager.h" | 33 #include "ash/wm/panels/panel_layout_manager.h" |
34 #include "ash/wm/panels/panel_window_event_handler.h" | 34 #include "ash/wm/panels/panel_window_event_handler.h" |
35 #include "ash/wm/property_util.h" | |
36 #include "ash/wm/root_window_layout_manager.h" | 35 #include "ash/wm/root_window_layout_manager.h" |
37 #include "ash/wm/screen_dimmer.h" | 36 #include "ash/wm/screen_dimmer.h" |
38 #include "ash/wm/stacking_controller.h" | 37 #include "ash/wm/stacking_controller.h" |
39 #include "ash/wm/status_area_layout_manager.h" | 38 #include "ash/wm/status_area_layout_manager.h" |
40 #include "ash/wm/system_background_controller.h" | 39 #include "ash/wm/system_background_controller.h" |
41 #include "ash/wm/system_modal_container_layout_manager.h" | 40 #include "ash/wm/system_modal_container_layout_manager.h" |
42 #include "ash/wm/toplevel_window_event_handler.h" | 41 #include "ash/wm/toplevel_window_event_handler.h" |
43 #include "ash/wm/window_properties.h" | 42 #include "ash/wm/window_properties.h" |
44 #include "ash/wm/window_util.h" | 43 #include "ash/wm/window_util.h" |
45 #include "ash/wm/workspace_controller.h" | 44 #include "ash/wm/workspace_controller.h" |
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212 | 211 |
213 namespace internal { | 212 namespace internal { |
214 | 213 |
215 RootWindowController::RootWindowController(aura::RootWindow* root_window) | 214 RootWindowController::RootWindowController(aura::RootWindow* root_window) |
216 : root_window_(root_window), | 215 : root_window_(root_window), |
217 root_window_layout_(NULL), | 216 root_window_layout_(NULL), |
218 docked_layout_manager_(NULL), | 217 docked_layout_manager_(NULL), |
219 panel_layout_manager_(NULL), | 218 panel_layout_manager_(NULL), |
220 touch_hud_debug_(NULL), | 219 touch_hud_debug_(NULL), |
221 touch_hud_projection_(NULL) { | 220 touch_hud_projection_(NULL) { |
222 SetRootWindowController(root_window, this); | 221 GetRootWindowSettings(root_window)->controller = this; |
223 screen_dimmer_.reset(new ScreenDimmer(root_window)); | 222 screen_dimmer_.reset(new ScreenDimmer(root_window)); |
224 | 223 |
225 stacking_controller_.reset(new StackingController); | 224 stacking_controller_.reset(new StackingController); |
226 aura::client::SetStackingClient(root_window, stacking_controller_.get()); | 225 aura::client::SetStackingClient(root_window, stacking_controller_.get()); |
227 capture_client_.reset(new views::corewm::ScopedCaptureClient(root_window)); | 226 capture_client_.reset(new views::corewm::ScopedCaptureClient(root_window)); |
228 } | 227 } |
229 | 228 |
230 RootWindowController::~RootWindowController() { | 229 RootWindowController::~RootWindowController() { |
231 Shutdown(); | 230 Shutdown(); |
232 root_window_.reset(); | 231 root_window_.reset(); |
233 // The CaptureClient needs to be around for as long as the RootWindow is | 232 // The CaptureClient needs to be around for as long as the RootWindow is |
234 // valid. | 233 // valid. |
235 capture_client_.reset(); | 234 capture_client_.reset(); |
236 } | 235 } |
237 | 236 |
238 // static | 237 // static |
239 RootWindowController* RootWindowController::ForLauncher(aura::Window* window) { | 238 RootWindowController* RootWindowController::ForLauncher(aura::Window* window) { |
240 return GetRootWindowController(window->GetRootWindow()); | 239 return GetRootWindowController(window->GetRootWindow()); |
241 } | 240 } |
242 | 241 |
243 // static | 242 // static |
244 RootWindowController* RootWindowController::ForWindow( | 243 RootWindowController* RootWindowController::ForWindow( |
245 const aura::Window* window) { | 244 const aura::Window* window) { |
246 return GetRootWindowController(window->GetRootWindow()); | 245 return GetRootWindowController(window->GetRootWindow()); |
247 } | 246 } |
248 | 247 |
249 // static | 248 // static |
250 RootWindowController* RootWindowController::ForActiveRootWindow() { | 249 RootWindowController* RootWindowController::ForActiveRootWindow() { |
251 return GetRootWindowController(Shell::GetActiveRootWindow()); | 250 return internal::GetRootWindowController(Shell::GetActiveRootWindow()); |
252 } | 251 } |
253 | 252 |
254 void RootWindowController::SetWallpaperController( | 253 void RootWindowController::SetWallpaperController( |
255 DesktopBackgroundWidgetController* controller) { | 254 DesktopBackgroundWidgetController* controller) { |
256 wallpaper_controller_.reset(controller); | 255 wallpaper_controller_.reset(controller); |
257 } | 256 } |
258 | 257 |
259 void RootWindowController::SetAnimatingWallpaperController( | 258 void RootWindowController::SetAnimatingWallpaperController( |
260 AnimatingDesktopController* controller) { | 259 AnimatingDesktopController* controller) { |
261 if (animating_wallpaper_controller_.get()) | 260 if (animating_wallpaper_controller_.get()) |
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275 // being removed triggers a relayout of the shelf it will try to build a | 274 // being removed triggers a relayout of the shelf it will try to build a |
276 // window list adding windows from the active root window's containers which | 275 // window list adding windows from the active root window's containers which |
277 // may have already gone away. | 276 // may have already gone away. |
278 if (Shell::GetActiveRootWindow() == root_window_) { | 277 if (Shell::GetActiveRootWindow() == root_window_) { |
279 Shell::GetInstance()->set_active_root_window( | 278 Shell::GetInstance()->set_active_root_window( |
280 Shell::GetPrimaryRootWindow() == root_window_.get() ? | 279 Shell::GetPrimaryRootWindow() == root_window_.get() ? |
281 NULL : Shell::GetPrimaryRootWindow()); | 280 NULL : Shell::GetPrimaryRootWindow()); |
282 } | 281 } |
283 | 282 |
284 CloseChildWindows(); | 283 CloseChildWindows(); |
285 SetRootWindowController(root_window_.get(), NULL); | 284 GetRootWindowSettings(root_window_.get())->controller = NULL; |
286 screen_dimmer_.reset(); | 285 screen_dimmer_.reset(); |
287 workspace_controller_.reset(); | 286 workspace_controller_.reset(); |
288 // Forget with the display ID so that display lookup | 287 // Forget with the display ID so that display lookup |
289 // ends up with invalid display. | 288 // ends up with invalid display. |
290 internal::GetRootWindowSettings(root_window_.get())->display_id = | 289 internal::GetRootWindowSettings(root_window_.get())->display_id = |
291 gfx::Display::kInvalidDisplayID; | 290 gfx::Display::kInvalidDisplayID; |
292 // And this root window should no longer process events. | 291 // And this root window should no longer process events. |
293 root_window_->PrepareForShutdown(); | 292 root_window_->PrepareForShutdown(); |
294 | 293 |
295 system_background_.reset(); | 294 system_background_.reset(); |
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811 shelf_->shelf_layout_manager()->UpdateVisibilityState(); | 810 shelf_->shelf_layout_manager()->UpdateVisibilityState(); |
812 } | 811 } |
813 | 812 |
814 void RootWindowController::OnTouchHudProjectionToggled(bool enabled) { | 813 void RootWindowController::OnTouchHudProjectionToggled(bool enabled) { |
815 if (enabled) | 814 if (enabled) |
816 EnableTouchHudProjection(); | 815 EnableTouchHudProjection(); |
817 else | 816 else |
818 DisableTouchHudProjection(); | 817 DisableTouchHudProjection(); |
819 } | 818 } |
820 | 819 |
820 RootWindowController* GetRootWindowController( | |
821 const aura::RootWindow* root_window) { | |
822 return root_window ? GetRootWindowSettings(root_window)->controller : NULL; | |
Daniel Erat
2013/09/06 01:00:35
is it valid to pass a NULL root window, or would i
oshima
2013/09/06 01:11:06
It is valid. This is to avoid boiler plate code li
| |
823 } | |
824 | |
821 } // namespace internal | 825 } // namespace internal |
822 } // namespace ash | 826 } // namespace ash |
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