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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrSimpleTextureEffect.h" | 8 #include "GrSimpleTextureEffect.h" |
| 9 #include "gl/GrGLEffect.h" | 9 #include "gl/GrGLEffect.h" |
| 10 #include "gl/GrGLEffectMatrix.h" | 10 #include "gl/GrGLEffectMatrix.h" |
| 11 #include "gl/GrGLSL.h" | 11 #include "gl/GrGLSL.h" |
| 12 #include "gl/GrGLTexture.h" | 12 #include "gl/GrGLTexture.h" |
| 13 #include "GrTBackendEffectFactory.h" | 13 #include "GrTBackendEffectFactory.h" |
| 14 #include "GrTexture.h" | 14 #include "GrTexture.h" |
| 15 | 15 |
| 16 class GrGLSimpleTextureEffect : public GrGLEffect { | 16 class GrGLSimpleTextureEffect : public GrGLEffect { |
| 17 public: | 17 public: |
| 18 GrGLSimpleTextureEffect(const GrBackendEffectFactory& factory, const GrDrawE
ffect& drawEffect) | 18 GrGLSimpleTextureEffect(const GrBackendEffectFactory& factory, const GrDrawE
ffect& drawEffect) |
| 19 : INHERITED (factory) { | 19 : INHERITED (factory) |
| 20 GrEffect::CoordsType coordsType = | 20 , fEffectMatrix(drawEffect.castEffect<GrSimpleTextureEffect>().coordsTyp
e()) { |
| 21 drawEffect.castEffect<GrSimpleTextureEffect>().coordsType(); | |
| 22 if (GrEffect::kCustom_CoordsType != coordsType) { | |
| 23 SkNEW_IN_TLAZY(&fEffectMatrix, GrGLEffectMatrix, (coordsType)); | |
| 24 } | |
| 25 } | 21 } |
| 26 | 22 |
| 27 virtual void emitCode(GrGLShaderBuilder* builder, | 23 virtual void emitCode(GrGLShaderBuilder* builder, |
| 28 const GrDrawEffect& drawEffect, | 24 const GrDrawEffect& drawEffect, |
| 29 EffectKey key, | 25 EffectKey key, |
| 30 const char* outputColor, | 26 const char* outputColor, |
| 31 const char* inputColor, | 27 const char* inputColor, |
| 32 const TextureSamplerArray& samplers) SK_OVERRIDE { | 28 const TextureSamplerArray& samplers) SK_OVERRIDE { |
| 33 const GrSimpleTextureEffect& ste = drawEffect.castEffect<GrSimpleTexture
Effect>(); | |
| 34 SkString fsCoordName; | 29 SkString fsCoordName; |
| 35 GrSLType fsCoordSLType; | 30 GrSLType fsCoordSLType; |
| 36 if (GrEffect::kCustom_CoordsType == ste.coordsType()) { | 31 fsCoordSLType = fEffectMatrix.emitCode(builder, key, &fsCoordName); |
| 37 SkASSERT(ste.getMatrix().isIdentity()); | 32 |
| 38 SkASSERT(1 == ste.numVertexAttribs()); | |
| 39 fsCoordSLType = kVec2f_GrSLType; | |
| 40 const char* vsVaryingName; | |
| 41 const char* fsVaryingNamePtr; | |
| 42 GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder->getVertex
Builder(); | |
| 43 SkASSERT(NULL != vertexBuilder); | |
| 44 vertexBuilder->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryi
ngName, &fsVaryingNamePtr); | |
| 45 fsCoordName = fsVaryingNamePtr; | |
| 46 const char* attrName = | |
| 47 vertexBuilder->getEffectAttributeName(drawEffect.getVertexAttrib
Indices()[0])->c_str(); | |
| 48 vertexBuilder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, attrName
); | |
| 49 } else { | |
| 50 fsCoordSLType = fEffectMatrix.get()->emitCode(builder, key, &fsCoord
Name); | |
| 51 } | |
| 52 builder->fsCodeAppendf("\t%s = ", outputColor); | 33 builder->fsCodeAppendf("\t%s = ", outputColor); |
| 53 builder->fsAppendTextureLookupAndModulate(inputColor, | 34 builder->fsAppendTextureLookupAndModulate(inputColor, |
| 54 samplers[0], | 35 samplers[0], |
| 55 fsCoordName.c_str(), | 36 fsCoordName.c_str(), |
| 56 fsCoordSLType); | 37 fsCoordSLType); |
| 57 builder->fsCodeAppend(";\n"); | 38 builder->fsCodeAppend(";\n"); |
| 58 } | 39 } |
| 59 | 40 |
| 60 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCap
s&) { | 41 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCap
s&) { |
| 61 const GrSimpleTextureEffect& ste = drawEffect.castEffect<GrSimpleTexture
Effect>(); | 42 const GrSimpleTextureEffect& ste = drawEffect.castEffect<GrSimpleTexture
Effect>(); |
| 62 if (GrEffect::kCustom_CoordsType == ste.coordsType()) { | 43 return GrGLEffectMatrix::GenKey(ste.getMatrix(), |
| 63 return 1 << GrGLEffectMatrix::kKeyBits; | 44 drawEffect, |
| 64 } else { | 45 ste.coordsType(), |
| 65 return GrGLEffectMatrix::GenKey(ste.getMatrix(), | 46 ste.texture(0)); |
| 66 drawEffect, | |
| 67 ste.coordsType(), | |
| 68 ste.texture(0)); | |
| 69 } | |
| 70 } | 47 } |
| 71 | 48 |
| 72 virtual void setData(const GrGLUniformManager& uman, | 49 virtual void setData(const GrGLUniformManager& uman, |
| 73 const GrDrawEffect& drawEffect) SK_OVERRIDE { | 50 const GrDrawEffect& drawEffect) SK_OVERRIDE { |
| 74 const GrSimpleTextureEffect& ste = drawEffect.castEffect<GrSimpleTexture
Effect>(); | 51 const GrSimpleTextureEffect& ste = drawEffect.castEffect<GrSimpleTexture
Effect>(); |
| 75 if (GrEffect::kCustom_CoordsType == ste.coordsType()) { | 52 fEffectMatrix.setData(uman, ste.getMatrix(), drawEffect, ste.texture(0))
; |
| 76 SkASSERT(ste.getMatrix().isIdentity()); | |
| 77 } else { | |
| 78 fEffectMatrix.get()->setData(uman, ste.getMatrix(), drawEffect, ste.
texture(0)); | |
| 79 } | |
| 80 } | 53 } |
| 81 | 54 |
| 82 private: | 55 private: |
| 83 SkTLazy<GrGLEffectMatrix> fEffectMatrix; | 56 GrGLEffectMatrix fEffectMatrix; |
| 84 typedef GrGLEffect INHERITED; | 57 typedef GrGLEffect INHERITED; |
| 85 }; | 58 }; |
| 86 | 59 |
| 87 /////////////////////////////////////////////////////////////////////////////// | 60 /////////////////////////////////////////////////////////////////////////////// |
| 88 | 61 |
| 89 void GrSimpleTextureEffect::getConstantColorComponents(GrColor* color, uint32_t*
validFlags) const { | 62 void GrSimpleTextureEffect::getConstantColorComponents(GrColor* color, uint32_t*
validFlags) const { |
| 90 this->updateConstantColorComponentsForModulation(color, validFlags); | 63 this->updateConstantColorComponentsForModulation(color, validFlags); |
| 91 } | 64 } |
| 92 | 65 |
| 93 const GrBackendEffectFactory& GrSimpleTextureEffect::getFactory() const { | 66 const GrBackendEffectFactory& GrSimpleTextureEffect::getFactory() const { |
| (...skipping 17 matching lines...) Expand all Loading... |
| 111 }; | 84 }; |
| 112 SkShader::TileMode tileModes[] = { | 85 SkShader::TileMode tileModes[] = { |
| 113 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 86 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 114 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 87 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 115 }; | 88 }; |
| 116 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil
erp_FilterMode : | 89 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil
erp_FilterMode : |
| 117 GrTextureParams::kNon
e_FilterMode); | 90 GrTextureParams::kNon
e_FilterMode); |
| 118 | 91 |
| 119 static const CoordsType kCoordsTypes[] = { | 92 static const CoordsType kCoordsTypes[] = { |
| 120 kLocal_CoordsType, | 93 kLocal_CoordsType, |
| 121 kPosition_CoordsType, | 94 kPosition_CoordsType |
| 122 kCustom_CoordsType | |
| 123 }; | 95 }; |
| 124 CoordsType coordsType = kCoordsTypes[random->nextULessThan(GR_ARRAY_COUNT(kC
oordsTypes))]; | 96 CoordsType coordsType = kCoordsTypes[random->nextULessThan(GR_ARRAY_COUNT(kC
oordsTypes))]; |
| 125 | 97 |
| 126 if (kCustom_CoordsType == coordsType) { | 98 const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); |
| 127 return GrSimpleTextureEffect::CreateWithCustomCoords(textures[texIdx], p
arams); | 99 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordsType); |
| 128 } else { | |
| 129 const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); | |
| 130 return GrSimpleTextureEffect::Create(textures[texIdx], matrix); | |
| 131 } | |
| 132 } | 100 } |
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