Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(150)

Side by Side Diff: src/gpu/effects/GrCustomCoordsTextureEffect.cpp

Issue 24018007: Add a GrCustomCoordsTextureEffect class (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « src/gpu/effects/GrCustomCoordsTextureEffect.h ('k') | src/gpu/effects/GrSimpleTextureEffect.h » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
(Empty)
1 /*
2 * Copyright 2012 Google Inc.
bsalomon 2013/09/23 14:13:48 2013
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "GrCustomCoordsTextureEffect.h"
9 #include "gl/GrGLEffect.h"
10 #include "gl/GrGLEffectMatrix.h"
11 #include "gl/GrGLSL.h"
12 #include "gl/GrGLTexture.h"
13 #include "GrTBackendEffectFactory.h"
14 #include "GrTexture.h"
15
16 class GrGLCustomCoordsTextureEffect : public GrGLEffect {
17 public:
18 GrGLCustomCoordsTextureEffect(const GrBackendEffectFactory& factory, const G rDrawEffect& drawEffect)
19 : INHERITED (factory) {}
20
21 virtual void emitCode(GrGLShaderBuilder* builder,
22 const GrDrawEffect& drawEffect,
23 EffectKey key,
24 const char* outputColor,
25 const char* inputColor,
26 const TextureSamplerArray& samplers) SK_OVERRIDE {
27 const GrCustomCoordsTextureEffect& cte = drawEffect.castEffect<GrCustomC oordsTextureEffect>();
28 GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder->getVertexBuil der();
29 SkASSERT(NULL != vertexBuilder);
30 SkASSERT(1 == cte.numVertexAttribs());
31
32 SkString fsCoordName;
33 const char* vsVaryingName;
34 const char* fsVaryingNamePtr;
35 vertexBuilder->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingNa me, &fsVaryingNamePtr);
36 fsCoordName = fsVaryingNamePtr;
37
38 const char* attrName =
39 vertexBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndi ces()[0])->c_str();
40 vertexBuilder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, attrName);
41
42 builder->fsCodeAppendf("\t%s = ", outputColor);
43 builder->fsAppendTextureLookupAndModulate(inputColor,
44 samplers[0],
45 fsCoordName.c_str(),
46 kVec2f_GrSLType);
47 builder->fsCodeAppend(";\n");
48 }
49
50 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCap s&) {
51 return 1 << GrGLEffectMatrix::kKeyBits;
52 }
53
54 virtual void setData(const GrGLUniformManager& uman,
55 const GrDrawEffect& drawEffect) SK_OVERRIDE {}
56
57 private:
58 typedef GrGLEffect INHERITED;
59 };
60
61 ///////////////////////////////////////////////////////////////////////////////
62
63 GrCustomCoordsTextureEffect::GrCustomCoordsTextureEffect(GrTexture* texture,
64 const GrTextureParams& params)
65 : fTextureAccess(texture, params) {
66 this->addTextureAccess(&fTextureAccess);
67 this->addVertexAttrib(kVec2f_GrSLType);
68 }
69
70 bool GrCustomCoordsTextureEffect::onIsEqual(const GrEffect& other) const {
71 const GrCustomCoordsTextureEffect& cte = CastEffect<GrCustomCoordsTextureEff ect>(other);
72 return fTextureAccess == cte.fTextureAccess;
73 }
74
75 void GrCustomCoordsTextureEffect::getConstantColorComponents(GrColor* color,
76 uint32_t* validFlag s) const {
77 if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color ) &&
78 GrPixelConfigIsOpaque(this->texture(0)->config())) {
79 *validFlags = kA_GrColorComponentFlag;
80 } else {
81 *validFlags = 0;
82 }
83 }
84
85 const GrBackendEffectFactory& GrCustomCoordsTextureEffect::getFactory() const {
86 return GrTBackendEffectFactory<GrCustomCoordsTextureEffect>::getInstance();
87 }
88
89 ///////////////////////////////////////////////////////////////////////////////
90
91 GR_DEFINE_EFFECT_TEST(GrCustomCoordsTextureEffect);
92
93 GrEffectRef* GrCustomCoordsTextureEffect::TestCreate(SkRandom* random,
94 GrContext*,
bsalomon 2013/09/23 14:13:48 can you align the wrapped params with "SkRandom ra
95 const GrDrawTargetCaps&,
96 GrTexture* textures[]) {
97 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
98 GrEffectUnitTest::kAlphaTextureIdx;
99 static const SkShader::TileMode kTileModes[] = {
100 SkShader::kClamp_TileMode,
101 SkShader::kRepeat_TileMode,
102 SkShader::kMirror_TileMode,
103 };
104 SkShader::TileMode tileModes[] = {
105 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
106 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
107 };
108 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil erp_FilterMode :
109 GrTextureParams::kNon e_FilterMode);
110
111 return GrCustomCoordsTextureEffect::Create(textures[texIdx], params);
112 }
OLDNEW
« no previous file with comments | « src/gpu/effects/GrCustomCoordsTextureEffect.h ('k') | src/gpu/effects/GrSimpleTextureEffect.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698