OLD | NEW |
---|---|
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/window/custom_frame_view.h" | 5 #include "ui/views/window/custom_frame_view.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <vector> | |
8 | 9 |
9 #include "base/strings/utf_string_conversions.h" | 10 #include "base/strings/utf_string_conversions.h" |
10 #include "grit/ui_resources.h" | 11 #include "grit/ui_resources.h" |
11 #include "grit/ui_strings.h" | 12 #include "grit/ui_strings.h" |
12 #include "ui/base/hit_test.h" | 13 #include "ui/base/hit_test.h" |
13 #include "ui/base/l10n/l10n_util.h" | 14 #include "ui/base/l10n/l10n_util.h" |
14 #include "ui/base/resource/resource_bundle.h" | 15 #include "ui/base/resource/resource_bundle.h" |
15 #include "ui/gfx/canvas.h" | 16 #include "ui/gfx/canvas.h" |
16 #include "ui/gfx/font.h" | 17 #include "ui/gfx/font.h" |
17 #include "ui/gfx/image/image.h" | 18 #include "ui/gfx/image/image.h" |
18 #include "ui/gfx/path.h" | 19 #include "ui/gfx/path.h" |
20 #include "ui/gfx/rect.h" | |
19 #include "ui/views/color_constants.h" | 21 #include "ui/views/color_constants.h" |
20 #include "ui/views/controls/button/image_button.h" | 22 #include "ui/views/controls/button/image_button.h" |
21 #include "ui/views/views_delegate.h" | 23 #include "ui/views/views_delegate.h" |
22 #include "ui/views/widget/native_widget_aura.h" | 24 #include "ui/views/widget/native_widget_aura.h" |
23 #include "ui/views/widget/widget.h" | 25 #include "ui/views/widget/widget.h" |
24 #include "ui/views/widget/widget_delegate.h" | 26 #include "ui/views/widget/widget_delegate.h" |
25 #include "ui/views/window/client_view.h" | 27 #include "ui/views/window/client_view.h" |
26 #include "ui/views/window/frame_background.h" | 28 #include "ui/views/window/frame_background.h" |
29 #include "ui/views/window/window_button_order_provider.h" | |
27 #include "ui/views/window/window_resources.h" | 30 #include "ui/views/window/window_resources.h" |
28 #include "ui/views/window/window_shape.h" | 31 #include "ui/views/window/window_shape.h" |
29 | 32 |
30 namespace views { | 33 namespace views { |
31 | 34 |
32 namespace { | 35 namespace { |
33 | 36 |
34 // The frame border is only visible in restored mode and is hardcoded to 4 px on | 37 // The frame border is only visible in restored mode and is hardcoded to 4 px on |
35 // each side regardless of the system window border size. | 38 // each side regardless of the system window border size. |
36 const int kFrameBorderThickness = 4; | 39 const int kFrameBorderThickness = 4; |
(...skipping 23 matching lines...) Expand all Loading... | |
60 const SkColor kDefaultColorFrame = SkColorSetRGB(66, 116, 201); | 63 const SkColor kDefaultColorFrame = SkColorSetRGB(66, 116, 201); |
61 const SkColor kDefaultColorFrameInactive = SkColorSetRGB(161, 182, 228); | 64 const SkColor kDefaultColorFrameInactive = SkColorSetRGB(161, 182, 228); |
62 #endif | 65 #endif |
63 | 66 |
64 const gfx::FontList& GetTitleFontList() { | 67 const gfx::FontList& GetTitleFontList() { |
65 static const gfx::FontList title_font_list = | 68 static const gfx::FontList title_font_list = |
66 NativeWidgetAura::GetWindowTitleFontList(); | 69 NativeWidgetAura::GetWindowTitleFontList(); |
67 return title_font_list; | 70 return title_font_list; |
68 } | 71 } |
69 | 72 |
73 void LayoutButton(ImageButton* button, const gfx::Rect& bounds) { | |
74 button->SetVisible(true); | |
75 button->SetImageAlignment(ImageButton::ALIGN_LEFT, | |
76 ImageButton::ALIGN_BOTTOM); | |
77 button->SetBoundsRect(bounds); | |
78 } | |
79 | |
70 } // namespace | 80 } // namespace |
71 | 81 |
72 /////////////////////////////////////////////////////////////////////////////// | 82 /////////////////////////////////////////////////////////////////////////////// |
73 // CustomFrameView, public: | 83 // CustomFrameView, public: |
74 | 84 |
75 CustomFrameView::CustomFrameView() | 85 CustomFrameView::CustomFrameView() |
76 : frame_(NULL), | 86 : frame_(NULL), |
77 window_icon_(NULL), | 87 window_icon_(NULL), |
78 minimize_button_(NULL), | 88 minimize_button_(NULL), |
79 maximize_button_(NULL), | 89 maximize_button_(NULL), |
80 restore_button_(NULL), | 90 restore_button_(NULL), |
81 close_button_(NULL), | 91 close_button_(NULL), |
82 should_show_maximize_button_(false), | 92 should_show_maximize_button_(false), |
83 frame_background_(new FrameBackground()) { | 93 frame_background_(new FrameBackground()), |
94 minimum_title_bar_x_(0), | |
95 maximum_title_bar_x_(-1) { | |
84 } | 96 } |
85 | 97 |
86 CustomFrameView::~CustomFrameView() { | 98 CustomFrameView::~CustomFrameView() { |
87 } | 99 } |
88 | 100 |
89 void CustomFrameView::Init(Widget* frame) { | 101 void CustomFrameView::Init(Widget* frame) { |
90 frame_ = frame; | 102 frame_ = frame; |
91 | 103 |
92 close_button_ = new ImageButton(this); | 104 close_button_ = InitWindowCaptionButton(IDS_APP_ACCNAME_CLOSE, |
93 close_button_->SetAccessibleName( | 105 IDR_CLOSE, IDR_CLOSE_H, IDR_CLOSE_P); |
94 l10n_util::GetStringUTF16(IDS_APP_ACCNAME_CLOSE)); | |
95 | |
96 // Close button images will be set in LayoutWindowControls(). | |
97 AddChildView(close_button_); | |
98 | |
99 minimize_button_ = InitWindowCaptionButton(IDS_APP_ACCNAME_MINIMIZE, | 106 minimize_button_ = InitWindowCaptionButton(IDS_APP_ACCNAME_MINIMIZE, |
100 IDR_MINIMIZE, IDR_MINIMIZE_H, IDR_MINIMIZE_P); | 107 IDR_MINIMIZE, IDR_MINIMIZE_H, IDR_MINIMIZE_P); |
101 | |
102 maximize_button_ = InitWindowCaptionButton(IDS_APP_ACCNAME_MAXIMIZE, | 108 maximize_button_ = InitWindowCaptionButton(IDS_APP_ACCNAME_MAXIMIZE, |
103 IDR_MAXIMIZE, IDR_MAXIMIZE_H, IDR_MAXIMIZE_P); | 109 IDR_MAXIMIZE, IDR_MAXIMIZE_H, IDR_MAXIMIZE_P); |
104 | |
105 restore_button_ = InitWindowCaptionButton(IDS_APP_ACCNAME_RESTORE, | 110 restore_button_ = InitWindowCaptionButton(IDS_APP_ACCNAME_RESTORE, |
106 IDR_RESTORE, IDR_RESTORE_H, IDR_RESTORE_P); | 111 IDR_RESTORE, IDR_RESTORE_H, IDR_RESTORE_P); |
107 | 112 |
108 should_show_maximize_button_ = frame_->widget_delegate()->CanMaximize(); | 113 should_show_maximize_button_ = frame_->widget_delegate()->CanMaximize(); |
109 | 114 |
110 if (frame_->widget_delegate()->ShouldShowWindowIcon()) { | 115 if (frame_->widget_delegate()->ShouldShowWindowIcon()) { |
111 window_icon_ = new ImageButton(this); | 116 window_icon_ = new ImageButton(this); |
112 AddChildView(window_icon_); | 117 AddChildView(window_icon_); |
113 } | 118 } |
114 } | 119 } |
(...skipping 153 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
268 | 273 |
269 int CustomFrameView::NonClientTopBorderHeight() const { | 274 int CustomFrameView::NonClientTopBorderHeight() const { |
270 return std::max(FrameBorderThickness() + IconSize(), | 275 return std::max(FrameBorderThickness() + IconSize(), |
271 CaptionButtonY() + kCaptionButtonHeightWithPadding) + | 276 CaptionButtonY() + kCaptionButtonHeightWithPadding) + |
272 TitlebarBottomThickness(); | 277 TitlebarBottomThickness(); |
273 } | 278 } |
274 | 279 |
275 int CustomFrameView::CaptionButtonY() const { | 280 int CustomFrameView::CaptionButtonY() const { |
276 // Maximized buttons start at window top so that even if their images aren't | 281 // Maximized buttons start at window top so that even if their images aren't |
277 // drawn flush with the screen edge, they still obey Fitts' Law. | 282 // drawn flush with the screen edge, they still obey Fitts' Law. |
278 return frame_->IsMaximized() ? FrameBorderThickness() : kFrameShadowThickness; | 283 return frame_->IsMaximized() ? FrameBorderThickness() : kFrameBorderThickness; |
279 } | 284 } |
280 | 285 |
281 int CustomFrameView::TitlebarBottomThickness() const { | 286 int CustomFrameView::TitlebarBottomThickness() const { |
282 return kTitlebarTopAndBottomEdgeThickness + | 287 return kTitlebarTopAndBottomEdgeThickness + |
283 (ShouldShowClientEdge() ? kClientEdgeThickness : 0); | 288 (ShouldShowClientEdge() ? kClientEdgeThickness : 0); |
284 } | 289 } |
285 | 290 |
286 int CustomFrameView::IconSize() const { | 291 int CustomFrameView::IconSize() const { |
287 #if defined(OS_WIN) | 292 #if defined(OS_WIN) |
288 // This metric scales up if either the titlebar height or the titlebar font | 293 // This metric scales up if either the titlebar height or the titlebar font |
(...skipping 17 matching lines...) Expand all Loading... | |
306 // from below the 3D edge. | 311 // from below the 3D edge. |
307 int unavailable_px_at_top = frame_->IsMaximized() ? | 312 int unavailable_px_at_top = frame_->IsMaximized() ? |
308 frame_thickness : kTitlebarTopAndBottomEdgeThickness; | 313 frame_thickness : kTitlebarTopAndBottomEdgeThickness; |
309 // When the icon is shorter than the minimum space we reserve for the caption | 314 // When the icon is shorter than the minimum space we reserve for the caption |
310 // button, we vertically center it. We want to bias rounding to put extra | 315 // button, we vertically center it. We want to bias rounding to put extra |
311 // space above the icon, since the 3D edge (+ client edge, for restored | 316 // space above the icon, since the 3D edge (+ client edge, for restored |
312 // windows) below looks (to the eye) more like additional space than does the | 317 // windows) below looks (to the eye) more like additional space than does the |
313 // 3D edge (or nothing at all, for maximized windows) above; hence the +1. | 318 // 3D edge (or nothing at all, for maximized windows) above; hence the +1. |
314 int y = unavailable_px_at_top + (NonClientTopBorderHeight() - | 319 int y = unavailable_px_at_top + (NonClientTopBorderHeight() - |
315 unavailable_px_at_top - size - TitlebarBottomThickness() + 1) / 2; | 320 unavailable_px_at_top - size - TitlebarBottomThickness() + 1) / 2; |
316 return gfx::Rect(frame_thickness + kIconLeftSpacing, y, size, size); | 321 return gfx::Rect(frame_thickness + kIconLeftSpacing + minimum_title_bar_x_, |
322 y, size, size); | |
317 } | 323 } |
318 | 324 |
319 bool CustomFrameView::ShouldShowTitleBarAndBorder() const { | 325 bool CustomFrameView::ShouldShowTitleBarAndBorder() const { |
320 if (frame_->IsFullscreen()) | 326 if (frame_->IsFullscreen()) |
321 return false; | 327 return false; |
322 | 328 |
323 if (ViewsDelegate::views_delegate) { | 329 if (ViewsDelegate::views_delegate) { |
324 return !ViewsDelegate::views_delegate->WindowManagerProvidesTitleBar( | 330 return !ViewsDelegate::views_delegate->WindowManagerProvidesTitleBar( |
325 frame_->IsMaximized()); | 331 frame_->IsMaximized()); |
326 } | 332 } |
(...skipping 133 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
460 SkColor CustomFrameView::GetFrameColor() const { | 466 SkColor CustomFrameView::GetFrameColor() const { |
461 return frame_->IsActive() ? kDefaultColorFrame : kDefaultColorFrameInactive; | 467 return frame_->IsActive() ? kDefaultColorFrame : kDefaultColorFrameInactive; |
462 } | 468 } |
463 | 469 |
464 const gfx::ImageSkia* CustomFrameView::GetFrameImage() const { | 470 const gfx::ImageSkia* CustomFrameView::GetFrameImage() const { |
465 return ui::ResourceBundle::GetSharedInstance().GetImageNamed( | 471 return ui::ResourceBundle::GetSharedInstance().GetImageNamed( |
466 frame_->IsActive() ? IDR_FRAME : IDR_FRAME_INACTIVE).ToImageSkia(); | 472 frame_->IsActive() ? IDR_FRAME : IDR_FRAME_INACTIVE).ToImageSkia(); |
467 } | 473 } |
468 | 474 |
469 void CustomFrameView::LayoutWindowControls() { | 475 void CustomFrameView::LayoutWindowControls() { |
470 close_button_->SetImageAlignment(ImageButton::ALIGN_LEFT, | 476 minimum_title_bar_x_ = 0; |
471 ImageButton::ALIGN_BOTTOM); | 477 maximum_title_bar_x_ = width(); |
478 | |
479 if (bounds().IsEmpty()) | |
480 return; | |
481 | |
472 int caption_y = CaptionButtonY(); | 482 int caption_y = CaptionButtonY(); |
473 bool is_maximized = frame_->IsMaximized(); | 483 bool is_maximized = frame_->IsMaximized(); |
474 // There should always be the same number of non-shadow pixels visible to the | 484 // There should always be the same number of non-shadow pixels visible to the |
475 // side of the caption buttons. In maximized mode we extend the rightmost | 485 // side of the caption buttons. In maximized mode we extend the edge button |
476 // button to the screen corner to obey Fitts' Law. | 486 // to the screen corner to obey Fitts' Law. |
477 int right_extra_width = is_maximized ? | 487 int extra_width = is_maximized ? |
478 (kFrameBorderThickness - kFrameShadowThickness) : 0; | 488 (kFrameBorderThickness - kFrameShadowThickness) : 0; |
479 gfx::Size close_button_size = close_button_->GetPreferredSize(); | 489 int next_button_x = FrameBorderThickness(); |
480 close_button_->SetBounds(width() - FrameBorderThickness() - | |
481 right_extra_width - close_button_size.width(), caption_y, | |
482 close_button_size.width() + right_extra_width, | |
483 close_button_size.height()); | |
484 | 490 |
485 // When the window is restored, we show a maximized button; otherwise, we show | |
486 // a restore button. | |
487 bool is_restored = !is_maximized && !frame_->IsMinimized(); | 491 bool is_restored = !is_maximized && !frame_->IsMinimized(); |
488 ImageButton* invisible_button = is_restored ? restore_button_ | 492 ImageButton* invisible_button = is_restored ? restore_button_ |
489 : maximize_button_; | 493 : maximize_button_; |
490 invisible_button->SetVisible(false); | 494 invisible_button->SetVisible(false); |
491 | 495 |
492 ImageButton* visible_button = is_restored ? maximize_button_ | 496 WindowButtonOrderProvider* button_order = |
493 : restore_button_; | 497 WindowButtonOrderProvider::GetInstance(); |
494 FramePartImage normal_part, hot_part, pushed_part; | 498 std::vector<views::FrameButton> leading_buttons = |
495 int next_button_x; | 499 button_order->GetLeadingButtons(); |
496 if (should_show_maximize_button_) { | 500 std::vector<views::FrameButton> trailing_buttons = |
497 visible_button->SetVisible(true); | 501 button_order->GetTrailingButtons(); |
498 visible_button->SetImageAlignment(ImageButton::ALIGN_LEFT, | 502 |
499 ImageButton::ALIGN_BOTTOM); | 503 ImageButton* button = NULL; |
500 gfx::Size visible_button_size = visible_button->GetPreferredSize(); | 504 for (std::vector<views::FrameButton>::const_iterator it = |
501 visible_button->SetBounds(close_button_->x() - visible_button_size.width(), | 505 leading_buttons.begin(); it != leading_buttons.end(); ++it) { |
502 caption_y, visible_button_size.width(), | 506 button = GetImageButton(*it); |
503 visible_button_size.height()); | 507 if (!button) |
504 next_button_x = visible_button->x(); | 508 continue; |
505 } else { | 509 gfx::Rect target_bounds(gfx::Point(next_button_x, caption_y), |
506 visible_button->SetVisible(false); | 510 button->GetPreferredSize()); |
507 next_button_x = close_button_->x(); | 511 if (it == leading_buttons.begin()) |
512 target_bounds.set_width(target_bounds.width() + extra_width); | |
513 LayoutButton(button, target_bounds); | |
514 next_button_x += button->width(); | |
515 minimum_title_bar_x_ = std::min(width(), next_button_x); | |
508 } | 516 } |
509 | 517 |
510 minimize_button_->SetVisible(true); | 518 // Trailing buttions are laid out in a RTL fashion |
sadrul
2014/05/09 13:53:09
buttons
Do you need to change the layout for RTL
jonross
2014/05/09 15:57:48
One of the outer containers already reverses the e
| |
511 minimize_button_->SetImageAlignment(ImageButton::ALIGN_LEFT, | 519 next_button_x = width() - FrameBorderThickness() - extra_width; |
flackr
2014/05/08 19:04:54
This shouldn't be removing extra width since it's
jonross
2014/05/09 15:57:48
Done.
| |
512 ImageButton::ALIGN_BOTTOM); | 520 for (std::vector<views::FrameButton>::const_reverse_iterator it = |
513 gfx::Size minimize_button_size = minimize_button_->GetPreferredSize(); | 521 trailing_buttons.rbegin(); it != trailing_buttons.rend(); ++it) { |
514 minimize_button_->SetBounds( | 522 button = GetImageButton(*it); |
515 next_button_x - minimize_button_size.width(), caption_y, | 523 if (!button) |
516 minimize_button_size.width(), | 524 continue; |
517 minimize_button_size.height()); | 525 gfx::Rect target_bounds(gfx::Point(next_button_x, caption_y), |
518 | 526 button->GetPreferredSize()); |
519 normal_part = IDR_CLOSE; | 527 if (it == trailing_buttons.rbegin()) |
520 hot_part = IDR_CLOSE_H; | 528 target_bounds.set_width(target_bounds.width() + extra_width); |
521 pushed_part = IDR_CLOSE_P; | 529 target_bounds.Offset(-target_bounds.width(), 0); |
522 | 530 LayoutButton(button, target_bounds); |
523 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); | 531 next_button_x = button->x(); |
524 | 532 maximum_title_bar_x_ = std::max(minimum_title_bar_x_, next_button_x); |
525 close_button_->SetImage(CustomButton::STATE_NORMAL, | 533 } |
526 rb.GetImageNamed(normal_part).ToImageSkia()); | |
527 close_button_->SetImage(CustomButton::STATE_HOVERED, | |
528 rb.GetImageNamed(hot_part).ToImageSkia()); | |
529 close_button_->SetImage(CustomButton::STATE_PRESSED, | |
530 rb.GetImageNamed(pushed_part).ToImageSkia()); | |
531 } | 534 } |
532 | 535 |
533 void CustomFrameView::LayoutTitleBar() { | 536 void CustomFrameView::LayoutTitleBar() { |
537 DCHECK_GE(maximum_title_bar_x_, 0); | |
534 // The window title position is calculated based on the icon position, even | 538 // The window title position is calculated based on the icon position, even |
535 // when there is no icon. | 539 // when there is no icon. |
536 gfx::Rect icon_bounds(IconBounds()); | 540 gfx::Rect icon_bounds(IconBounds()); |
537 bool show_window_icon = window_icon_ != NULL; | 541 bool show_window_icon = window_icon_ != NULL; |
538 if (show_window_icon) | 542 if (show_window_icon) |
539 window_icon_->SetBoundsRect(icon_bounds); | 543 window_icon_->SetBoundsRect(icon_bounds); |
540 | 544 |
541 // The offset between the window left edge and the title text. | 545 // The offset between the window left edge and the title text. |
542 int title_x = show_window_icon ? icon_bounds.right() + kTitleIconOffsetX | 546 int title_x = show_window_icon ? icon_bounds.right() + kTitleIconOffsetX |
543 : icon_bounds.x(); | 547 : icon_bounds.x(); |
544 int title_height = GetTitleFontList().GetHeight(); | 548 int title_height = GetTitleFontList().GetHeight(); |
545 // We bias the title position so that when the difference between the icon and | 549 // We bias the title position so that when the difference between the icon and |
546 // title heights is odd, the extra pixel of the title is above the vertical | 550 // title heights is odd, the extra pixel of the title is above the vertical |
547 // midline rather than below. This compensates for how the icon is already | 551 // midline rather than below. This compensates for how the icon is already |
548 // biased downwards (see IconBounds()) and helps prevent descenders on the | 552 // biased downwards (see IconBounds()) and helps prevent descenders on the |
549 // title from overlapping the 3D edge at the bottom of the titlebar. | 553 // title from overlapping the 3D edge at the bottom of the titlebar. |
550 title_bounds_.SetRect(title_x, | 554 title_bounds_.SetRect(title_x, |
551 icon_bounds.y() + ((icon_bounds.height() - title_height - 1) / 2), | 555 icon_bounds.y() + ((icon_bounds.height() - title_height - 1) / 2), |
552 std::max(0, minimize_button_->x() - kTitleCaptionSpacing - | 556 std::max(0, maximum_title_bar_x_ - kTitleCaptionSpacing - |
553 title_x), title_height); | 557 title_x), title_height); |
554 } | 558 } |
555 | 559 |
556 void CustomFrameView::LayoutClientView() { | 560 void CustomFrameView::LayoutClientView() { |
557 if (!ShouldShowTitleBarAndBorder()) { | 561 if (!ShouldShowTitleBarAndBorder()) { |
558 client_view_bounds_ = bounds(); | 562 client_view_bounds_ = bounds(); |
559 return; | 563 return; |
560 } | 564 } |
561 | 565 |
562 int top_height = NonClientTopBorderHeight(); | 566 int top_height = NonClientTopBorderHeight(); |
(...skipping 14 matching lines...) Expand all Loading... | |
577 button->SetImage(CustomButton::STATE_NORMAL, | 581 button->SetImage(CustomButton::STATE_NORMAL, |
578 rb.GetImageNamed(normal_image_id).ToImageSkia()); | 582 rb.GetImageNamed(normal_image_id).ToImageSkia()); |
579 button->SetImage(CustomButton::STATE_HOVERED, | 583 button->SetImage(CustomButton::STATE_HOVERED, |
580 rb.GetImageNamed(hot_image_id).ToImageSkia()); | 584 rb.GetImageNamed(hot_image_id).ToImageSkia()); |
581 button->SetImage(CustomButton::STATE_PRESSED, | 585 button->SetImage(CustomButton::STATE_PRESSED, |
582 rb.GetImageNamed(pushed_image_id).ToImageSkia()); | 586 rb.GetImageNamed(pushed_image_id).ToImageSkia()); |
583 AddChildView(button); | 587 AddChildView(button); |
584 return button; | 588 return button; |
585 } | 589 } |
586 | 590 |
591 ImageButton* CustomFrameView::GetImageButton(views::FrameButton frame_button) { | |
592 ImageButton* button = NULL; | |
593 switch (frame_button) { | |
594 case views::FRAME_BUTTON_MINIMIZE: { | |
595 button = minimize_button_; | |
596 break; | |
597 } | |
598 case views::FRAME_BUTTON_MAXIMIZE: { | |
599 bool is_restored = !frame_->IsMaximized() && !frame_->IsMinimized(); | |
600 button = is_restored ? maximize_button_ : restore_button_; | |
601 if (!should_show_maximize_button_) { | |
602 // If we should not show the maximize/restore button, then we return | |
603 // NULL as we don't want this button to become visible and to be laid | |
604 // out. | |
605 button->SetVisible(false); | |
606 return NULL; | |
607 } | |
608 break; | |
609 } | |
610 case views::FRAME_BUTTON_CLOSE: { | |
611 button = close_button_; | |
612 break; | |
613 } | |
614 } | |
615 return button; | |
616 } | |
617 | |
587 } // namespace views | 618 } // namespace views |
OLD | NEW |