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Side by Side Diff: ui/views/window/custom_frame_view.h

Issue 240163006: Linux Aura Task Manager Frame Buttons Misaligned (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_WINDOW_CUSTOM_FRAME_VIEW_H_ 5 #ifndef UI_VIEWS_WINDOW_CUSTOM_FRAME_VIEW_H_
6 #define UI_VIEWS_WINDOW_CUSTOM_FRAME_VIEW_H_ 6 #define UI_VIEWS_WINDOW_CUSTOM_FRAME_VIEW_H_
7 7
flackr 2014/04/22 18:36:45 #include <vector>
jonross 2014/04/23 18:53:53 Done.
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
11 #include "ui/views/controls/button/button.h" 11 #include "ui/views/controls/button/button.h"
12 #include "ui/views/linux_ui/window_button_order_observer.h"
flackr 2014/04/22 18:36:45 Including ui/views/linux_ui/ from all views platfo
jonross 2014/04/23 18:53:53 Done.
13 #include "ui/views/window/frame_buttons.h"
12 #include "ui/views/window/non_client_view.h" 14 #include "ui/views/window/non_client_view.h"
13 15
14 namespace gfx { 16 namespace gfx {
15 class ImageSkia; 17 class ImageSkia;
16 } 18 }
17 19
18 namespace views { 20 namespace views {
19 21
20 class FrameBackground; 22 class FrameBackground;
21 class ImageButton; 23 class ImageButton;
22 class Widget; 24 class Widget;
23 25
24 /////////////////////////////////////////////////////////////////////////////// 26 ///////////////////////////////////////////////////////////////////////////////
25 // 27 //
26 // CustomFrameView 28 // CustomFrameView
27 // 29 //
28 // A view that provides the non client frame for Windows. This means 30 // A view that provides the non client frame for Windows. This means
29 // rendering the non-standard window caption, border, and controls. 31 // rendering the non-standard window caption, border, and controls.
30 // 32 //
31 //////////////////////////////////////////////////////////////////////////////// 33 ////////////////////////////////////////////////////////////////////////////////
32 class CustomFrameView : public NonClientFrameView, 34 class VIEWS_EXPORT CustomFrameView : public NonClientFrameView,
33 public ButtonListener { 35 public ButtonListener,
36 public WindowButtonOrderObserver {
flackr 2014/04/22 18:36:45 nit: align public, which probably means wrapping t
jonross 2014/04/23 18:53:53 Done.
34 public: 37 public:
35 CustomFrameView(); 38 CustomFrameView();
36 virtual ~CustomFrameView(); 39 virtual ~CustomFrameView();
37 40
38 void Init(Widget* frame); 41 void Init(Widget* frame);
39 42
40 // Overridden from NonClientFrameView: 43 // NonClientFrameView:
41 virtual gfx::Rect GetBoundsForClientView() const OVERRIDE; 44 virtual gfx::Rect GetBoundsForClientView() const OVERRIDE;
42 virtual gfx::Rect GetWindowBoundsForClientBounds( 45 virtual gfx::Rect GetWindowBoundsForClientBounds(
43 const gfx::Rect& client_bounds) const OVERRIDE; 46 const gfx::Rect& client_bounds) const OVERRIDE;
44 virtual int NonClientHitTest(const gfx::Point& point) OVERRIDE; 47 virtual int NonClientHitTest(const gfx::Point& point) OVERRIDE;
45 virtual void GetWindowMask(const gfx::Size& size, 48 virtual void GetWindowMask(const gfx::Size& size,
46 gfx::Path* window_mask) OVERRIDE; 49 gfx::Path* window_mask) OVERRIDE;
47 virtual void ResetWindowControls() OVERRIDE; 50 virtual void ResetWindowControls() OVERRIDE;
48 virtual void UpdateWindowIcon() OVERRIDE; 51 virtual void UpdateWindowIcon() OVERRIDE;
49 virtual void UpdateWindowTitle() OVERRIDE; 52 virtual void UpdateWindowTitle() OVERRIDE;
50 53
51 // Overridden from View: 54 // View:
52 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; 55 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
53 virtual void Layout() OVERRIDE; 56 virtual void Layout() OVERRIDE;
54 virtual gfx::Size GetPreferredSize() OVERRIDE; 57 virtual gfx::Size GetPreferredSize() OVERRIDE;
55 virtual gfx::Size GetMinimumSize() OVERRIDE; 58 virtual gfx::Size GetMinimumSize() OVERRIDE;
56 virtual gfx::Size GetMaximumSize() OVERRIDE; 59 virtual gfx::Size GetMaximumSize() OVERRIDE;
57 60
58 // Overridden from ButtonListener: 61 // ButtonListener:
59 virtual void ButtonPressed(Button* sender, const ui::Event& event) OVERRIDE; 62 virtual void ButtonPressed(Button* sender, const ui::Event& event) OVERRIDE;
60 63
64 // WindowButtonOrderObserver:
65 virtual void OnWindowButtonOrderingChange(
66 const std::vector<views::FrameButton>& leading_buttons,
67 const std::vector<views::FrameButton>& trailing_buttons) OVERRIDE;
68
61 private: 69 private:
70 friend class CustomFrameViewTest;
71
62 // Returns the thickness of the border that makes up the window frame edges. 72 // Returns the thickness of the border that makes up the window frame edges.
63 // This does not include any client edge. 73 // This does not include any client edge.
64 int FrameBorderThickness() const; 74 int FrameBorderThickness() const;
65 75
66 // Returns the thickness of the entire nonclient left, right, and bottom 76 // Returns the thickness of the entire nonclient left, right, and bottom
67 // borders, including both the window frame and any client edge. 77 // borders, including both the window frame and any client edge.
68 int NonClientBorderThickness() const; 78 int NonClientBorderThickness() const;
69 79
70 // Returns the height of the entire nonclient top border, including the window 80 // Returns the height of the entire nonclient top border, including the window
71 // frame, any title area, and any connected client edge. 81 // frame, any title area, and any connected client edge.
(...skipping 26 matching lines...) Expand all
98 void PaintRestoredFrameBorder(gfx::Canvas* canvas); 108 void PaintRestoredFrameBorder(gfx::Canvas* canvas);
99 void PaintMaximizedFrameBorder(gfx::Canvas* canvas); 109 void PaintMaximizedFrameBorder(gfx::Canvas* canvas);
100 void PaintTitleBar(gfx::Canvas* canvas); 110 void PaintTitleBar(gfx::Canvas* canvas);
101 void PaintRestoredClientEdge(gfx::Canvas* canvas); 111 void PaintRestoredClientEdge(gfx::Canvas* canvas);
102 112
103 // Compute aspects of the frame needed to paint the frame background. 113 // Compute aspects of the frame needed to paint the frame background.
104 SkColor GetFrameColor() const; 114 SkColor GetFrameColor() const;
105 const gfx::ImageSkia* GetFrameImage() const; 115 const gfx::ImageSkia* GetFrameImage() const;
106 116
107 // Layout various sub-components of this view. 117 // Layout various sub-components of this view.
118 void LayoutButton(ImageButton* button, int x, int y, bool leading);
flackr 2014/04/22 18:36:45 I think it would be worth documenting this functio
jonross 2014/04/23 18:53:53 Removed the need for leading. Added comments.
108 void LayoutWindowControls(); 119 void LayoutWindowControls();
109 void LayoutTitleBar(); 120 void LayoutTitleBar();
110 void LayoutClientView(); 121 void LayoutClientView();
111 122
112 // Creates, adds and returns a new window caption button (e.g, minimize, 123 // Creates, adds and returns a new window caption button (e.g, minimize,
113 // maximize, restore). 124 // maximize, restore).
114 ImageButton* InitWindowCaptionButton(int accessibility_string_id, 125 ImageButton* InitWindowCaptionButton(int accessibility_string_id,
115 int normal_image_id, 126 int normal_image_id,
116 int hot_image_id, 127 int hot_image_id,
117 int pushed_image_id); 128 int pushed_image_id);
(...skipping 15 matching lines...) Expand all
133 ImageButton* maximize_button_; 144 ImageButton* maximize_button_;
134 ImageButton* restore_button_; 145 ImageButton* restore_button_;
135 ImageButton* close_button_; 146 ImageButton* close_button_;
136 147
137 // Should maximize button be shown? 148 // Should maximize button be shown?
138 bool should_show_maximize_button_; 149 bool should_show_maximize_button_;
139 150
140 // Background painter for the window frame. 151 // Background painter for the window frame.
141 scoped_ptr<FrameBackground> frame_background_; 152 scoped_ptr<FrameBackground> frame_background_;
142 153
154 // Layout arrangement of the window caption buttons. On linux these will be
155 // set via OnWindowButtonOrderingChange. On other platforms a default
156 // arrangement of a trailing minimize, maximize, close, will be set.
157 std::vector<views::FrameButton> leading_buttons_;
158 std::vector<views::FrameButton> trailing_buttons_;
159
160 // The horizontal boundaries for the title bar to layout within. Restricted
161 // by the space used by the leading and trailing buttons.
162 int minimum_title_bar_x_;
163 int maximum_title_bar_x_;
164
143 DISALLOW_COPY_AND_ASSIGN(CustomFrameView); 165 DISALLOW_COPY_AND_ASSIGN(CustomFrameView);
144 }; 166 };
145 167
146 } // namespace views 168 } // namespace views
147 169
148 #endif // UI_VIEWS_WINDOW_CUSTOM_FRAME_VIEW_H_ 170 #endif // UI_VIEWS_WINDOW_CUSTOM_FRAME_VIEW_H_
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