Index: content/renderer/gpu/frame_swap_message_queue.h |
diff --git a/content/renderer/gpu/frame_swap_message_queue.h b/content/renderer/gpu/frame_swap_message_queue.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..f1e8f4c233cce0cfa73b8238cf9e3c81e8981c15 |
--- /dev/null |
+++ b/content/renderer/gpu/frame_swap_message_queue.h |
@@ -0,0 +1,68 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_ |
+#define CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_ |
+ |
+#include <map> |
+#include <vector> |
+ |
+#include "base/auto_reset.h" |
+#include "base/memory/ref_counted.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/memory/scoped_vector.h" |
+#include "base/synchronization/lock.h" |
+#include "content/common/content_export.h" |
+ |
+namespace IPC { |
+class Message; |
+}; |
+ |
+namespace content { |
+ |
+// Queue used to keep track of which IPC::Messages should be sent along with a |
+// particular compositor frame swap. |
+class CONTENT_EXPORT FrameSwapMessageQueue |
+ : public base::RefCountedThreadSafe<FrameSwapMessageQueue> { |
+ public: |
+ class CONTENT_EXPORT SendMessageScope { |
+ public: |
+ virtual ~SendMessageScope() {} |
+ }; |
+ |
+ FrameSwapMessageQueue(); |
+ |
+ // Queues message to be sent on next drain. |
+ // |
+ // |msg| - message to queue. The method takes ownership of |msg|. |
+ void QueueMessage(IPC::Message* msg); |
+ |
+ // A SendMessageScope object must be held by the caller when this method is |
+ // called. |
+ // |
+ // |messages| vector to store messages. it's not cleared, only appended to. |
+ void DrainMessages(std::vector<IPC::Message>* messages); |
+ |
+ // SendMessageScope is used to make sure that messages sent from different |
+ // threads (impl/main) are scheduled in the right order on the IO threads. |
+ // |
+ // Returns an object that must be kept in scope till an IPC message containing |
+ // |messages| is sent. |
+ scoped_ptr<SendMessageScope> AcquireSendMessageScope(); |
+ |
+ private: |
+ friend class base::RefCountedThreadSafe<FrameSwapMessageQueue>; |
+ |
+ ~FrameSwapMessageQueue(); |
+ |
+ base::Lock lock_; |
+ ScopedVector<IPC::Message> queued_messages_; |
+ bool send_message_scope_aquired_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(FrameSwapMessageQueue); |
+}; |
+ |
+} // namespace content |
+ |
+#endif // CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_ |