OLD | NEW |
(Empty) | |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_ |
| 6 #define CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_ |
| 7 |
| 8 #include <map> |
| 9 #include <vector> |
| 10 |
| 11 #include "base/memory/ref_counted.h" |
| 12 #include "base/memory/scoped_ptr.h" |
| 13 #include "base/synchronization/lock.h" |
| 14 #include "content/common/content_export.h" |
| 15 |
| 16 namespace IPC { |
| 17 class Message; |
| 18 }; |
| 19 |
| 20 namespace content { |
| 21 |
| 22 // Queue used to keep track of which IPC::Messages should be sent along with a |
| 23 // particular compositor frame swap. |
| 24 class CONTENT_EXPORT FrameSwapMessageQueue : |
| 25 public base::RefCountedThreadSafe<FrameSwapMessageQueue> { |
| 26 public: |
| 27 typedef scoped_ptr<base::AutoLock> SendMessageScope; |
| 28 FrameSwapMessageQueue(); |
| 29 |
| 30 // Queues message to be sent on next drain. |
| 31 // |
| 32 // |msg| - message to queue. The method takes ownership of |msg|. |
| 33 void QueueMessage(IPC::Message* msg); |
| 34 |
| 35 // Queues message to take place on next drain coresponding to the given |
| 36 // source_frame_number. Takes ownership of |msg|. |
| 37 // |
| 38 // |source_frame_number| frame number to queue |msg| for. |
| 39 // |msg| - message to queue. The method takes ownership of |msg|. |
| 40 // Returns false if the given source frame number had already been drained at |
| 41 // least once. |
| 42 bool TryQueueMessage(int source_frame_number, IPC::Message* msg); |
| 43 |
| 44 // SendMessageScope must exist till after the messages are sent. The |
| 45 // SendMessageScope is used to make sure that messages sent directly from the |
| 46 // main thread can't overtake the message containing |messages|. |
| 47 // |
| 48 // |source_frame_number| frame number to get messages for |
| 49 // |messages| vector to store messages. it's not cleared, only appended to. |
| 50 // The method will append messages queued for frame numbers lower |
| 51 // or equal to |source_frame_number| |
| 52 // Returns an object that must be kept in scope till an IPC message containing |
| 53 // |messages| is sent. |
| 54 SendMessageScope DrainMessages(int source_frame_number, |
| 55 std::vector<IPC::Message>* messages); |
| 56 |
| 57 private: |
| 58 friend class base::RefCountedThreadSafe<FrameSwapMessageQueue>; |
| 59 typedef std::map<int, std::vector<IPC::Message*> > FrameQueueMap; |
| 60 |
| 61 static void TransferMessages(std::vector<IPC::Message*>& source, |
| 62 std::vector<IPC::Message>* dest); |
| 63 |
| 64 ~FrameSwapMessageQueue(); |
| 65 |
| 66 base::Lock lock_; |
| 67 int highest_swapped_source_frame_number_; |
| 68 FrameQueueMap queued_messages_; |
| 69 |
| 70 DISALLOW_COPY_AND_ASSIGN(FrameSwapMessageQueue); |
| 71 }; |
| 72 |
| 73 } // namespace content |
| 74 |
| 75 #endif // CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_ |
OLD | NEW |