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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #include "src/heap/remembered-set.h" | 5 #include "src/heap/remembered-set.h" | 
| 6 #include "src/heap/heap-inl.h" | 6 #include "src/heap/heap-inl.h" | 
| 7 #include "src/heap/heap.h" | 7 #include "src/heap/heap.h" | 
| 8 #include "src/heap/mark-compact.h" | 8 #include "src/heap/mark-compact.h" | 
| 9 #include "src/heap/slot-set.h" | 9 #include "src/heap/slot-set.h" | 
| 10 #include "src/heap/spaces.h" | 10 #include "src/heap/spaces.h" | 
| 11 #include "src/heap/store-buffer.h" | 11 #include "src/heap/store-buffer.h" | 
| 12 #include "src/macro-assembler.h" | 12 #include "src/macro-assembler.h" | 
| 13 | 13 | 
| 14 namespace v8 { | 14 namespace v8 { | 
| 15 namespace internal { | 15 namespace internal { | 
| 16 | 16 | 
| 17 template <PointerDirection direction> | 17 template <PointerDirection direction> | 
| 18 void RememberedSet<direction>::ClearInvalidSlots(Heap* heap) { | 18 void RememberedSet<direction>::ClearInvalidSlots(Heap* heap, | 
| 19 MemoryChunk* chunk) { | |
| 19 STATIC_ASSERT(direction == OLD_TO_NEW); | 20 STATIC_ASSERT(direction == OLD_TO_NEW); | 
| 20 for (MemoryChunk* chunk : *heap->old_space()) { | 21 AllocationSpace identity = chunk->owner()->identity(); | 
| 22 DCHECK(identity == OLD_SPACE || identity == MAP_SPACE); | |
| 23 if (identity == OLD_SPACE) { | |
| 
 
ulan
2016/10/06 12:52:13
Both old and map space should clear untyped slots.
 
Hannes Payer (out of office)
2016/10/06 13:22:40
Done.
 
 | |
| 21 SlotSet* slots = GetSlotSet(chunk); | 24 SlotSet* slots = GetSlotSet(chunk); | 
| 22 if (slots != nullptr) { | 25 if (slots != nullptr) { | 
| 23 slots->Iterate( | 26 slots->Iterate( | 
| 24 [heap, chunk](Address addr) { | 27 [heap, chunk](Address addr) { | 
| 25 Object** slot = reinterpret_cast<Object**>(addr); | 28 Object** slot = reinterpret_cast<Object**>(addr); | 
| 26 return IsValidSlot(heap, chunk, slot) ? KEEP_SLOT : REMOVE_SLOT; | 29 return IsValidSlot(heap, chunk, slot) ? KEEP_SLOT : REMOVE_SLOT; | 
| 27 }, | 30 }, | 
| 28 SlotSet::PREFREE_EMPTY_BUCKETS); | 31 SlotSet::KEEP_EMPTY_BUCKETS); | 
| 29 } | 32 } | 
| 30 } | 33 } else if (identity == MAP_SPACE) { | 
| 
 
ulan
2016/10/06 12:52:13
This branch is not needed.
 
Michael Lippautz
2016/10/06 13:02:19
and the top branch should also apply for map space
 
Hannes Payer (out of office)
2016/10/06 13:22:40
Done.
 
 | |
| 31 for (MemoryChunk* chunk : *heap->code_space()) { | |
| 32 TypedSlotSet* slots = GetTypedSlotSet(chunk); | 34 TypedSlotSet* slots = GetTypedSlotSet(chunk); | 
| 33 if (slots != nullptr) { | 35 if (slots != nullptr) { | 
| 34 slots->Iterate( | 36 slots->Iterate( | 
| 35 [heap, chunk](SlotType type, Address host_addr, Address addr) { | 37 [heap, chunk](SlotType type, Address host_addr, Address addr) { | 
| 36 if (Marking::IsBlack(ObjectMarking::MarkBitFrom(host_addr))) { | 38 if (Marking::IsBlack(ObjectMarking::MarkBitFrom(host_addr))) { | 
| 37 return KEEP_SLOT; | 39 return KEEP_SLOT; | 
| 38 } else { | 40 } else { | 
| 39 return REMOVE_SLOT; | 41 return REMOVE_SLOT; | 
| 40 } | 42 } | 
| 41 }, | 43 }, | 
| 42 TypedSlotSet::PREFREE_EMPTY_CHUNKS); | 44 TypedSlotSet::KEEP_EMPTY_CHUNKS); | 
| 43 } | |
| 44 } | |
| 45 for (MemoryChunk* chunk : *heap->map_space()) { | |
| 46 SlotSet* slots = GetSlotSet(chunk); | |
| 47 if (slots != nullptr) { | |
| 48 slots->Iterate( | |
| 49 [heap, chunk](Address addr) { | |
| 50 Object** slot = reinterpret_cast<Object**>(addr); | |
| 51 // TODO(mlippautz): In map space all allocations would ideally be | |
| 52 // map | |
| 53 // aligned. After establishing this invariant IsValidSlot could just | |
| 54 // refer to the containing object using alignment and check the mark | |
| 55 // bits. | |
| 56 return IsValidSlot(heap, chunk, slot) ? KEEP_SLOT : REMOVE_SLOT; | |
| 57 }, | |
| 58 SlotSet::PREFREE_EMPTY_BUCKETS); | |
| 59 } | 45 } | 
| 60 } | 46 } | 
| 61 } | 47 } | 
| 62 | 48 | 
| 63 template <PointerDirection direction> | 49 template <PointerDirection direction> | 
| 64 void RememberedSet<direction>::VerifyValidSlots(Heap* heap) { | 50 void RememberedSet<direction>::ClearInvalidTypedSlots(Heap* heap, | 
| 65 Iterate(heap, [heap](Address addr) { | 51 MemoryChunk* chunk) { | 
| 66 HeapObject* obj = | 52 STATIC_ASSERT(direction == OLD_TO_NEW); | 
| 67 heap->mark_compact_collector()->FindBlackObjectBySlotSlow(addr); | 53 DCHECK(chunk->owner()->identity() == CODE_SPACE); | 
| 68 if (obj == nullptr) { | 54 TypedSlotSet* slots = GetTypedSlotSet(chunk); | 
| 69 // The slot is in dead object. | 55 if (slots != nullptr) { | 
| 70 MemoryChunk* chunk = MemoryChunk::FromAnyPointerAddress(heap, addr); | 56 slots->Iterate( | 
| 71 AllocationSpace owner = chunk->owner()->identity(); | 57 [heap, chunk](SlotType type, Address host_addr, Address addr) { | 
| 72 // The old to old remembered set should not have dead slots. | 58 if (Marking::IsBlack(ObjectMarking::MarkBitFrom(host_addr))) { | 
| 73 CHECK_NE(direction, OLD_TO_OLD); | 59 return KEEP_SLOT; | 
| 74 // The old to new remembered set is allowed to have slots in dead | 60 } else { | 
| 75 // objects only in map and large object space because these space | 61 return REMOVE_SLOT; | 
| 76 // cannot have raw untagged pointers. | 62 } | 
| 77 CHECK(owner == MAP_SPACE || owner == LO_SPACE); | 63 }, | 
| 78 } else { | 64 TypedSlotSet::KEEP_EMPTY_CHUNKS); | 
| 79 int offset = static_cast<int>(addr - obj->address()); | 65 } | 
| 80 CHECK(obj->IsValidSlot(offset)); | |
| 81 } | |
| 82 return KEEP_SLOT; | |
| 83 }); | |
| 84 } | 66 } | 
| 85 | 67 | 
| 86 template <PointerDirection direction> | 68 template <PointerDirection direction> | 
| 87 bool RememberedSet<direction>::IsValidSlot(Heap* heap, MemoryChunk* chunk, | 69 bool RememberedSet<direction>::IsValidSlot(Heap* heap, MemoryChunk* chunk, | 
| 88 Object** slot) { | 70 Object** slot) { | 
| 89 STATIC_ASSERT(direction == OLD_TO_NEW); | 71 STATIC_ASSERT(direction == OLD_TO_NEW); | 
| 90 Object* object = *slot; | |
| 91 if (!heap->InNewSpace(object)) { | |
| 92 return false; | |
| 93 } | |
| 94 HeapObject* heap_object = HeapObject::cast(object); | |
| 95 // If the target object is not black, the source slot must be part | 72 // If the target object is not black, the source slot must be part | 
| 96 // of a non-black (dead) object. | 73 // of a non-black (dead) object. | 
| 97 return Marking::IsBlack(ObjectMarking::MarkBitFrom(heap_object)) && | 74 return heap->mark_compact_collector()->IsSlotInBlackObject( | 
| 98 heap->mark_compact_collector()->IsSlotInBlackObject( | 75 chunk, reinterpret_cast<Address>(slot)); | 
| 99 chunk, reinterpret_cast<Address>(slot)); | |
| 100 } | 76 } | 
| 101 | 77 | 
| 102 template void RememberedSet<OLD_TO_NEW>::ClearInvalidSlots(Heap* heap); | 78 template void RememberedSet<OLD_TO_NEW>::ClearInvalidSlots(Heap* heap, | 
| 103 template void RememberedSet<OLD_TO_NEW>::VerifyValidSlots(Heap* heap); | 79 MemoryChunk* chunk); | 
| 104 template void RememberedSet<OLD_TO_OLD>::VerifyValidSlots(Heap* heap); | 80 template void RememberedSet<OLD_TO_NEW>::ClearInvalidTypedSlots( | 
| 81 Heap* heap, MemoryChunk* chunk); | |
| 105 | 82 | 
| 106 } // namespace internal | 83 } // namespace internal | 
| 107 } // namespace v8 | 84 } // namespace v8 | 
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