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Unified Diff: test/cctest/test-types.cc

Issue 240143003: Revert "Implement structural function and array types" (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 8 months ago
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Index: test/cctest/test-types.cc
diff --git a/test/cctest/test-types.cc b/test/cctest/test-types.cc
index 59a8f0851a47e44e0539513d7e87da433ec84af2..62ec698ec32bfe610690dcb1c4bdef1bcc02f1ef 100644
--- a/test/cctest/test-types.cc
+++ b/test/cctest/test-types.cc
@@ -43,9 +43,7 @@ struct ZoneRep {
static bool IsBitset(Type* t) { return reinterpret_cast<intptr_t>(t) & 1; }
static bool IsClass(Type* t) { return IsStruct(t, 0); }
static bool IsConstant(Type* t) { return IsStruct(t, 1); }
- static bool IsArray(Type* t) { return IsStruct(t, 2); }
- static bool IsFunction(Type* t) { return IsStruct(t, 3); }
- static bool IsUnion(Type* t) { return IsStruct(t, 4); }
+ static bool IsUnion(Type* t) { return IsStruct(t, 2); }
static Struct* AsStruct(Type* t) {
return reinterpret_cast<Struct*>(t);
@@ -79,9 +77,7 @@ struct HeapRep {
static bool IsBitset(Handle<HeapType> t) { return t->IsSmi(); }
static bool IsClass(Handle<HeapType> t) { return t->IsMap(); }
static bool IsConstant(Handle<HeapType> t) { return t->IsBox(); }
- static bool IsArray(Handle<HeapType> t) { return IsStruct(t, 2); }
- static bool IsFunction(Handle<HeapType> t) { return IsStruct(t, 3); }
- static bool IsUnion(Handle<HeapType> t) { return IsStruct(t, 4); }
+ static bool IsUnion(Handle<HeapType> t) { return IsStruct(t, 2); }
static Struct* AsStruct(Handle<HeapType> t) { return FixedArray::cast(*t); }
static int AsBitset(Handle<HeapType> t) { return Smi::cast(*t)->value(); }
@@ -143,31 +139,11 @@ class Types {
types.push_back(Type::Constant(*it, region));
}
- FloatArray = Type::Array(Float, region);
- StringArray = Type::Array(String, region);
- AnyArray = Type::Array(Any, region);
-
- SignedFunction1 = Type::Function(SignedSmall, SignedSmall, region);
- NumberFunction1 = Type::Function(Number, Number, region);
- NumberFunction2 = Type::Function(Number, Number, Number, region);
- MethodFunction = Type::Function(String, Object, 0, region);
-
for (int i = 0; i < 50; ++i) {
types.push_back(Fuzz());
}
}
- Handle<i::Map> object_map;
- Handle<i::Map> array_map;
- Handle<i::Map> uninitialized_map;
-
- Handle<i::Smi> smi;
- Handle<i::HeapNumber> signed32;
- Handle<i::JSObject> object1;
- Handle<i::JSObject> object2;
- Handle<i::JSArray> array;
- Handle<i::Oddball> uninitialized;
-
#define DECLARE_TYPE(name, value) TypeHandle name;
BITSET_TYPE_LIST(DECLARE_TYPE)
#undef DECLARE_TYPE
@@ -183,14 +159,16 @@ class Types {
TypeHandle ArrayConstant;
TypeHandle UninitializedConstant;
- TypeHandle FloatArray;
- TypeHandle StringArray;
- TypeHandle AnyArray;
+ Handle<i::Map> object_map;
+ Handle<i::Map> array_map;
+ Handle<i::Map> uninitialized_map;
- TypeHandle SignedFunction1;
- TypeHandle NumberFunction1;
- TypeHandle NumberFunction2;
- TypeHandle MethodFunction;
+ Handle<i::Smi> smi;
+ Handle<i::HeapNumber> signed32;
+ Handle<i::JSObject> object1;
+ Handle<i::JSObject> object2;
+ Handle<i::JSArray> array;
+ Handle<i::Oddball> uninitialized;
typedef std::vector<TypeHandle> TypeVector;
typedef std::vector<Handle<i::Map> > MapVector;
@@ -215,24 +193,6 @@ class Types {
return Type::Class(map, region_);
}
- TypeHandle Array1(TypeHandle element) {
- return Type::Array(element, region_);
- }
-
- TypeHandle Function0(TypeHandle result, TypeHandle receiver) {
- return Type::Function(result, receiver, 0, region_);
- }
-
- TypeHandle Function1(TypeHandle result, TypeHandle receiver, TypeHandle arg) {
- TypeHandle type = Type::Function(result, receiver, 1, region_);
- type->AsFunction()->InitParameter(0, arg);
- return type;
- }
-
- TypeHandle Function2(TypeHandle result, TypeHandle arg1, TypeHandle arg2) {
- return Type::Function(result, arg1, arg2, region_);
- }
-
TypeHandle Union(TypeHandle t1, TypeHandle t2) {
return Type::Union(t1, t2, region_);
}
@@ -245,10 +205,6 @@ class Types {
return Type::template Convert<Type2>(t, region_);
}
- TypeHandle Random() {
- return types[rng_.NextInt(static_cast<int>(types.size()))];
- }
-
TypeHandle Fuzz(int depth = 5) {
switch (rng_.NextInt(depth == 0 ? 3 : 20)) {
case 0: { // bitset
@@ -272,17 +228,6 @@ class Types {
int i = rng_.NextInt(static_cast<int>(values.size()));
return Type::Constant(values[i], region_);
}
- case 3: // array
- return Type::Array(Fuzz(depth / 2), region_);
- case 4:
- case 5:
- case 6: { // function
- TypeHandle type = Type::Function(
- Fuzz(depth / 2), Fuzz(depth / 2), rand() % 3, region_);
- for (int i = 0; i < type->AsFunction()->Arity(); ++i) {
- type->AsFunction()->InitParameter(i, Fuzz(depth - 1));
- }
- }
default: { // union
int n = rng_.NextInt(10);
TypeHandle type = None;
@@ -461,7 +406,7 @@ struct Tests : Rep {
for (MapIterator mt = T.maps.begin(); mt != T.maps.end(); ++mt) {
Handle<i::Map> map = *mt;
TypeHandle type = T.Class(map);
- CHECK(*map == *type->AsClass()->Map());
+ CHECK(*map == *type->AsClass());
}
// Functionality & Injectivity: Class(M1) = Class(M2) iff M1 = M2
@@ -488,10 +433,10 @@ struct Tests : Rep {
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
Handle<i::Object> value = *vt;
TypeHandle type = T.Constant(value);
- CHECK(*value == *type->AsConstant()->Value());
+ CHECK(*value == *type->AsConstant());
}
- // Functionality & Injectivity: Constant(V1) = Constant(V2) iff V1 = V2
+ // Functionality & Injectivity: Constant(V1) = Constant(v2) iff V1 = V2
for (ValueIterator vt1 = T.values.begin(); vt1 != T.values.end(); ++vt1) {
for (ValueIterator vt2 = T.values.begin(); vt2 != T.values.end(); ++vt2) {
Handle<i::Object> value1 = *vt1;
@@ -503,102 +448,6 @@ struct Tests : Rep {
}
}
- void Array() {
- // Constructor
- for (int i = 0; i < 20; ++i) {
- TypeHandle type = T.Random();
- TypeHandle array = T.Array1(type);
- CHECK(this->IsArray(array));
- }
-
- // Attributes
- for (int i = 0; i < 20; ++i) {
- TypeHandle type = T.Random();
- TypeHandle array = T.Array1(type);
- CheckEqual(type, array->AsArray()->Element());
- }
-
- // Functionality & Injectivity: Array(T1) = Array(T2) iff T1 = T2
- for (int i = 0; i < 20; ++i) {
- for (int j = 0; j < 20; ++j) {
- TypeHandle type1 = T.Random();
- TypeHandle type2 = T.Random();
- TypeHandle array1 = T.Array1(type1);
- TypeHandle array2 = T.Array1(type2);
- CHECK(Equal(array1, array2) == Equal(type1, type2));
- }
- }
- }
-
- void Function() {
- // Constructors
- for (int i = 0; i < 20; ++i) {
- for (int j = 0; j < 20; ++j) {
- for (int k = 0; k < 20; ++k) {
- TypeHandle type1 = T.Random();
- TypeHandle type2 = T.Random();
- TypeHandle type3 = T.Random();
- TypeHandle function0 = T.Function0(type1, type2);
- TypeHandle function1 = T.Function1(type1, type2, type3);
- TypeHandle function2 = T.Function2(type1, type2, type3);
- CHECK(function0->IsFunction());
- CHECK(function1->IsFunction());
- CHECK(function2->IsFunction());
- }
- }
- }
-
- // Attributes
- for (int i = 0; i < 20; ++i) {
- for (int j = 0; j < 20; ++j) {
- for (int k = 0; k < 20; ++k) {
- TypeHandle type1 = T.Random();
- TypeHandle type2 = T.Random();
- TypeHandle type3 = T.Random();
- TypeHandle function0 = T.Function0(type1, type2);
- TypeHandle function1 = T.Function1(type1, type2, type3);
- TypeHandle function2 = T.Function2(type1, type2, type3);
- CHECK_EQ(0, function0->AsFunction()->Arity());
- CHECK_EQ(1, function1->AsFunction()->Arity());
- CHECK_EQ(2, function2->AsFunction()->Arity());
- CheckEqual(type1, function0->AsFunction()->Result());
- CheckEqual(type1, function1->AsFunction()->Result());
- CheckEqual(type1, function2->AsFunction()->Result());
- CheckEqual(type2, function0->AsFunction()->Receiver());
- CheckEqual(type2, function1->AsFunction()->Receiver());
- CheckEqual(T.Any, function2->AsFunction()->Receiver());
- CheckEqual(type3, function1->AsFunction()->Parameter(0));
- CheckEqual(type2, function2->AsFunction()->Parameter(0));
- CheckEqual(type3, function2->AsFunction()->Parameter(1));
- }
- }
- }
-
- // Functionality & Injectivity: Function(Ts1) = Function(Ts2) iff Ts1 = Ts2
- for (int i = 0; i < 20; ++i) {
- for (int j = 0; j < 20; ++j) {
- for (int k = 0; k < 20; ++k) {
- TypeHandle type1 = T.Random();
- TypeHandle type2 = T.Random();
- TypeHandle type3 = T.Random();
- TypeHandle function01 = T.Function0(type1, type2);
- TypeHandle function02 = T.Function0(type1, type3);
- TypeHandle function03 = T.Function0(type3, type2);
- TypeHandle function11 = T.Function1(type1, type2, type2);
- TypeHandle function12 = T.Function1(type1, type2, type3);
- TypeHandle function21 = T.Function2(type1, type2, type2);
- TypeHandle function22 = T.Function2(type1, type2, type3);
- TypeHandle function23 = T.Function2(type1, type3, type2);
- CHECK(Equal(function01, function02) == Equal(type2, type3));
- CHECK(Equal(function01, function03) == Equal(type1, type3));
- CHECK(Equal(function11, function12) == Equal(type2, type3));
- CHECK(Equal(function21, function22) == Equal(type2, type3));
- CHECK(Equal(function21, function23) == Equal(type2, type3));
- }
- }
- }
- }
-
void Of() {
// Constant(V)->Is(Of(V))
for (ValueIterator vt = T.values.begin(); vt != T.values.end(); ++vt) {
@@ -792,7 +641,6 @@ struct Tests : Rep {
// Structural types
CheckSub(T.ObjectClass, T.Object);
CheckSub(T.ArrayClass, T.Object);
- CheckSub(T.ArrayClass, T.Array);
CheckSub(T.UninitializedClass, T.Internal);
CheckUnordered(T.ObjectClass, T.ArrayClass);
CheckUnordered(T.UninitializedClass, T.Null);
@@ -816,15 +664,6 @@ struct Tests : Rep {
CheckUnordered(T.ObjectConstant1, T.ArrayClass);
CheckUnordered(T.ObjectConstant2, T.ArrayClass);
CheckUnordered(T.ArrayConstant, T.ObjectClass);
-
- CheckSub(T.FloatArray, T.Array);
- CheckSub(T.FloatArray, T.Object);
- CheckUnordered(T.StringArray, T.AnyArray);
-
- CheckSub(T.MethodFunction, T.Function);
- CheckSub(T.NumberFunction1, T.Object);
- CheckUnordered(T.SignedFunction1, T.NumberFunction1);
- CheckUnordered(T.NumberFunction1, T.NumberFunction2);
}
void NowIs() {
@@ -1153,19 +992,9 @@ struct Tests : Rep {
CheckDisjoint(T.ObjectConstant1, T.ArrayClass, T.Semantic);
CheckDisjoint(T.ObjectConstant2, T.ArrayClass, T.Semantic);
CheckDisjoint(T.ArrayConstant, T.ObjectClass, T.Semantic);
-
- CheckOverlap(T.FloatArray, T.Array, T.Semantic);
- CheckDisjoint(T.FloatArray, T.AnyArray, T.Semantic);
- CheckDisjoint(T.FloatArray, T.StringArray, T.Semantic);
-
- CheckOverlap(T.MethodFunction, T.Function, T.Semantic);
- CheckDisjoint(T.SignedFunction1, T.NumberFunction1, T.Semantic);
- CheckDisjoint(T.SignedFunction1, T.NumberFunction2, T.Semantic);
- CheckDisjoint(T.NumberFunction1, T.NumberFunction2, T.Semantic);
- CheckDisjoint(T.SignedFunction1, T.MethodFunction, T.Semantic);
}
- void Union1() {
+ void Union() {
// Identity: Union(T, None) = T
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
@@ -1234,9 +1063,7 @@ struct Tests : Rep {
if (type1->Is(type2)) CheckEqual(union12, type2);
}
}
- }
- void Union2() {
// Monotonicity: T1->Is(T2) implies Union(T1, T3)->Is(Union(T2, T3))
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
@@ -1295,28 +1122,6 @@ struct Tests : Rep {
CheckDisjoint(
T.Union(T.ObjectConstant1, T.ArrayConstant), T.ObjectClass, T.Semantic);
- // Bitset-array
- CHECK(this->IsBitset(T.Union(T.AnyArray, T.Array)));
- CHECK(this->IsUnion(T.Union(T.FloatArray, T.Number)));
-
- CheckEqual(T.Union(T.AnyArray, T.Array), T.Array);
- CheckSub(T.None, T.Union(T.FloatArray, T.Number));
- CheckSub(T.Union(T.FloatArray, T.Number), T.Any);
- CheckUnordered(T.Union(T.AnyArray, T.String), T.Array);
- CheckOverlap(T.Union(T.FloatArray, T.String), T.Object, T.Semantic);
- CheckDisjoint(T.Union(T.FloatArray, T.String), T.Number, T.Semantic);
-
- // Bitset-function
- CHECK(this->IsBitset(T.Union(T.MethodFunction, T.Function)));
- CHECK(this->IsUnion(T.Union(T.NumberFunction1, T.Number)));
-
- CheckEqual(T.Union(T.MethodFunction, T.Function), T.Function);
- CheckSub(T.None, T.Union(T.MethodFunction, T.Number));
- CheckSub(T.Union(T.MethodFunction, T.Number), T.Any);
- CheckUnordered(T.Union(T.NumberFunction1, T.String), T.Function);
- CheckOverlap(T.Union(T.NumberFunction2, T.String), T.Object, T.Semantic);
- CheckDisjoint(T.Union(T.NumberFunction1, T.String), T.Number, T.Semantic);
-
// Bitset-class
CheckSub(
T.Union(T.ObjectClass, T.SignedSmall), T.Union(T.Object, T.Number));
@@ -1372,18 +1177,6 @@ struct Tests : Rep {
T.Union(
T.ObjectConstant2, T.Union(T.ArrayConstant, T.ObjectConstant1)));
- // Array-union
- CheckEqual(
- T.Union(T.AnyArray, T.Union(T.FloatArray, T.AnyArray)),
- T.Union(T.AnyArray, T.FloatArray));
- CheckSub(T.Union(T.AnyArray, T.FloatArray), T.Array);
-
- // Function-union
- CheckEqual(
- T.Union(T.NumberFunction1, T.NumberFunction2),
- T.Union(T.NumberFunction2, T.NumberFunction1));
- CheckSub(T.Union(T.SignedFunction1, T.MethodFunction), T.Function);
-
// Union-union
CheckEqual(
T.Union(
@@ -1397,7 +1190,7 @@ struct Tests : Rep {
T.Union(T.Number, T.Array));
}
- void Intersect1() {
+ void Intersect() {
// Identity: Intersect(T, Any) = T
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
@@ -1467,9 +1260,7 @@ struct Tests : Rep {
if (type1->Is(type2)) CheckEqual(intersect12, type1);
}
}
- }
- void Intersect2() {
// Monotonicity: T1->Is(T2) implies Intersect(T1, T3)->Is(Intersect(T2, T3))
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
@@ -1517,13 +1308,9 @@ struct Tests : Rep {
CheckSub(T.Intersect(T.ObjectClass, T.Array), T.Representation);
CheckSub(T.Intersect(T.ObjectClass, T.Number), T.Representation);
- // Bitset-array
- CheckEqual(T.Intersect(T.FloatArray, T.Object), T.FloatArray);
- CheckSub(T.Intersect(T.AnyArray, T.Function), T.Representation);
-
- // Bitset-function
- CheckEqual(T.Intersect(T.MethodFunction, T.Object), T.MethodFunction);
- CheckSub(T.Intersect(T.NumberFunction1, T.Array), T.Representation);
+ // Class-constant
+ CheckEqual(T.Intersect(T.ObjectConstant1, T.ObjectClass), T.None);
+ CheckEqual(T.Intersect(T.ArrayClass, T.ObjectConstant2), T.None);
// Bitset-union
CheckEqual(
@@ -1533,32 +1320,6 @@ struct Tests : Rep {
T.Intersect(T.Union(T.ArrayClass, T.ObjectConstant1), T.Number),
T.None);
- // Class-constant
- CheckEqual(T.Intersect(T.ObjectConstant1, T.ObjectClass), T.None);
- CheckEqual(T.Intersect(T.ArrayClass, T.ObjectConstant2), T.None);
-
- // Array-union
- CheckEqual(
- T.Intersect(T.FloatArray, T.Union(T.FloatArray, T.ArrayClass)),
- T.FloatArray);
- CheckEqual(
- T.Intersect(T.AnyArray, T.Union(T.Object, T.SmiConstant)),
- T.AnyArray);
- CheckEqual(
- T.Intersect(T.Union(T.AnyArray, T.ArrayConstant), T.FloatArray),
- T.None);
-
- // Function-union
- CheckEqual(
- T.Intersect(T.MethodFunction, T.Union(T.String, T.MethodFunction)),
- T.MethodFunction);
- CheckEqual(
- T.Intersect(T.NumberFunction1, T.Union(T.Object, T.SmiConstant)),
- T.NumberFunction1);
- CheckEqual(
- T.Intersect(T.Union(T.MethodFunction, T.Name), T.NumberFunction2),
- T.None);
-
// Class-union
CheckEqual(
T.Intersect(T.ArrayClass, T.Union(T.ObjectConstant2, T.ArrayClass)),
@@ -1626,41 +1387,27 @@ typedef Tests<Type, Type*, Zone, ZoneRep> ZoneTests;
typedef Tests<HeapType, Handle<HeapType>, Isolate, HeapRep> HeapTests;
-TEST(BitsetType) {
+TEST(Bitset) {
CcTest::InitializeVM();
ZoneTests().Bitset();
HeapTests().Bitset();
}
-TEST(ClassType) {
+TEST(Class) {
CcTest::InitializeVM();
ZoneTests().Class();
HeapTests().Class();
}
-TEST(ConstantType) {
+TEST(Constant) {
CcTest::InitializeVM();
ZoneTests().Constant();
HeapTests().Constant();
}
-TEST(ArrayType) {
- CcTest::InitializeVM();
- ZoneTests().Array();
- HeapTests().Array();
-}
-
-
-TEST(FunctionType) {
- CcTest::InitializeVM();
- ZoneTests().Function();
- HeapTests().Function();
-}
-
-
TEST(Of) {
CcTest::InitializeVM();
ZoneTests().Of();
@@ -1710,31 +1457,17 @@ TEST(Maybe) {
}
-TEST(Union1) {
- CcTest::InitializeVM();
- ZoneTests().Union1();
- HeapTests().Union1();
-}
-
-
-TEST(Union2) {
- CcTest::InitializeVM();
- ZoneTests().Union2();
- HeapTests().Union2();
-}
-
-
-TEST(Intersect1) {
+TEST(Union) {
CcTest::InitializeVM();
- ZoneTests().Intersect1();
- HeapTests().Intersect1();
+ ZoneTests().Union();
+ HeapTests().Union();
}
-TEST(Intersect2) {
+TEST(Intersect) {
CcTest::InitializeVM();
- ZoneTests().Intersect2();
- HeapTests().Intersect2();
+ ZoneTests().Intersect();
+ HeapTests().Intersect();
}
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