Chromium Code Reviews| Index: media/base/audio_splicer.h |
| diff --git a/media/base/audio_splicer.h b/media/base/audio_splicer.h |
| index 4d484d6de8893326c3529dcc2268519ddafdd663..389607ae2c2cc1046b6ba6ac79711a5b315907c5 100644 |
| --- a/media/base/audio_splicer.h |
| +++ b/media/base/audio_splicer.h |
| @@ -45,10 +45,15 @@ class MEDIA_EXPORT AudioSplicer { |
| // should only be called if HasNextBuffer() returns true. |
| scoped_refptr<AudioBuffer> GetNextBuffer(); |
| - // Indicates that overlapping buffers are coming up and should be crossfaded. |
| - // Once set, all buffers encountered after |splice_timestamp| will be queued |
| - // internally until at least 5ms of overlapping buffers are received (or end |
| - // of stream, whichever comes first). |
| + // Indicates an upcoming splice point. All buffers overlapping or after the |
| + // |splice_timestamp| will be considered as "before the splice." Clients must |
| + // then call SetSpliceTimestamp(kNoTimestamp()) to signal that future buffers |
| + // should be considered as "after the splice." |
| + // |
| + // Once |kCrossfadeDurationInMilliseconds| of buffers "after the splice" or |
| + // end of stream has been received, the "after" buffers will be crossfaded |
| + // with all "before" buffers which overlap them. "before" buffers outside |
| + // of the overlap range will be discarded. |
|
wolenetz
2014/04/17 22:29:30
This "discard" logic: where is it? I see that l.28
DaleCurtis
2014/04/17 23:52:33
The discard of unused pre splice buffers happens o
|
| void SetSpliceTimestamp(base::TimeDelta splice_timestamp); |
| private: |
| @@ -101,6 +106,10 @@ class MEDIA_EXPORT AudioSplicer { |
| scoped_ptr<AudioStreamSanitizer> pre_splice_sanitizer_; |
| scoped_ptr<AudioStreamSanitizer> post_splice_sanitizer_; |
| + // Whether all buffers which should go into |pre_splice_sanitizer_| have been |
| + // received. If true, buffers should now be put in |post_splice_sanitizer_|. |
| + bool have_all_pre_splice_buffers_; |
| + |
| DISALLOW_IMPLICIT_CONSTRUCTORS(AudioSplicer); |
| }; |