| Index: content/browser/renderer_host/render_widget_host_view_win.h
|
| diff --git a/content/browser/renderer_host/render_widget_host_view_win.h b/content/browser/renderer_host/render_widget_host_view_win.h
|
| index 83e37b1fb68ad53778fd45f7a859d30fcb9d47f1..6650ae4ba8b911700e769f3128464c01422afa2d 100644
|
| --- a/content/browser/renderer_host/render_widget_host_view_win.h
|
| +++ b/content/browser/renderer_host/render_widget_host_view_win.h
|
| @@ -189,7 +189,7 @@ class RenderWidgetHostViewWin
|
| virtual void ScrollOffsetChanged() OVERRIDE;
|
| virtual void ImeCancelComposition() OVERRIDE;
|
| virtual void ImeCompositionRangeChanged(
|
| - const ui::Range& range,
|
| + const gfx::Range& range,
|
| const std::vector<gfx::Rect>& character_bounds) OVERRIDE;
|
| virtual void DidUpdateBackingStore(
|
| const gfx::Rect& scroll_rect,
|
| @@ -277,12 +277,12 @@ class RenderWidgetHostViewWin
|
| virtual bool GetCompositionCharacterBounds(uint32 index,
|
| gfx::Rect* rect) OVERRIDE;
|
| virtual bool HasCompositionText() OVERRIDE;
|
| - virtual bool GetTextRange(ui::Range* range) OVERRIDE;
|
| - virtual bool GetCompositionTextRange(ui::Range* range) OVERRIDE;
|
| - virtual bool GetSelectionRange(ui::Range* range) OVERRIDE;
|
| - virtual bool SetSelectionRange(const ui::Range& range) OVERRIDE;
|
| - virtual bool DeleteRange(const ui::Range& range) OVERRIDE;
|
| - virtual bool GetTextFromRange(const ui::Range& range,
|
| + virtual bool GetTextRange(gfx::Range* range) OVERRIDE;
|
| + virtual bool GetCompositionTextRange(gfx::Range* range) OVERRIDE;
|
| + virtual bool GetSelectionRange(gfx::Range* range) OVERRIDE;
|
| + virtual bool SetSelectionRange(const gfx::Range& range) OVERRIDE;
|
| + virtual bool DeleteRange(const gfx::Range& range) OVERRIDE;
|
| + virtual bool GetTextFromRange(const gfx::Range& range,
|
| string16* text) OVERRIDE;
|
| virtual void OnInputMethodChanged() OVERRIDE;
|
| virtual bool ChangeTextDirectionAndLayoutAlignment(
|
| @@ -572,7 +572,7 @@ class RenderWidgetHostViewWin
|
| // back, we regard the mouse movement as (0, 0).
|
| bool ignore_mouse_movement_;
|
|
|
| - ui::Range composition_range_;
|
| + gfx::Range composition_range_;
|
|
|
| // The current composition character bounds.
|
| std::vector<gfx::Rect> composition_character_bounds_;
|
|
|