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Side by Side Diff: ui/gfx/render_text_win.h

Issue 24012002: Move Range code to gfx. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: d Created 7 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_RENDER_TEXT_WIN_H_ 5 #ifndef UI_GFX_RENDER_TEXT_WIN_H_
6 #define UI_GFX_RENDER_TEXT_WIN_H_ 6 #define UI_GFX_RENDER_TEXT_WIN_H_
7 7
8 #include <usp10.h> 8 #include <usp10.h>
9 9
10 #include <map> 10 #include <map>
11 #include <string> 11 #include <string>
12 #include <vector> 12 #include <vector>
13 13
14 #include "base/memory/scoped_ptr.h" 14 #include "base/memory/scoped_ptr.h"
15 #include "base/memory/scoped_vector.h" 15 #include "base/memory/scoped_vector.h"
16 #include "ui/gfx/render_text.h" 16 #include "ui/gfx/render_text.h"
17 17
18 namespace gfx { 18 namespace gfx {
19 19
20 namespace internal { 20 namespace internal {
21 21
22 struct TextRun { 22 struct TextRun {
23 TextRun(); 23 TextRun();
24 ~TextRun(); 24 ~TextRun();
25 25
26 ui::Range range; 26 gfx::Range range;
27 Font font; 27 Font font;
28 // A gfx::Font::FontStyle flag to specify bold and italic styles. 28 // A gfx::Font::FontStyle flag to specify bold and italic styles.
29 // Supersedes |font.GetFontStyle()|. Stored separately to avoid calling 29 // Supersedes |font.GetFontStyle()|. Stored separately to avoid calling
30 // |font.DeriveFont()|, which is expensive on Windows. 30 // |font.DeriveFont()|, which is expensive on Windows.
31 int font_style; 31 int font_style;
32 32
33 bool strike; 33 bool strike;
34 bool diagonal_strike; 34 bool diagonal_strike;
35 bool underline; 35 bool underline;
36 36
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69 virtual std::vector<FontSpan> GetFontSpansForTesting() OVERRIDE; 69 virtual std::vector<FontSpan> GetFontSpansForTesting() OVERRIDE;
70 70
71 protected: 71 protected:
72 // Overridden from RenderText: 72 // Overridden from RenderText:
73 virtual SelectionModel AdjacentCharSelectionModel( 73 virtual SelectionModel AdjacentCharSelectionModel(
74 const SelectionModel& selection, 74 const SelectionModel& selection,
75 VisualCursorDirection direction) OVERRIDE; 75 VisualCursorDirection direction) OVERRIDE;
76 virtual SelectionModel AdjacentWordSelectionModel( 76 virtual SelectionModel AdjacentWordSelectionModel(
77 const SelectionModel& selection, 77 const SelectionModel& selection,
78 VisualCursorDirection direction) OVERRIDE; 78 VisualCursorDirection direction) OVERRIDE;
79 virtual ui::Range GetGlyphBounds(size_t index) OVERRIDE; 79 virtual gfx::Range GetGlyphBounds(size_t index) OVERRIDE;
80 virtual std::vector<Rect> GetSubstringBounds(const ui::Range& range) OVERRIDE; 80 virtual std::vector<Rect> GetSubstringBounds(
81 const gfx::Range& range) OVERRIDE;
81 virtual size_t TextIndexToLayoutIndex(size_t index) const OVERRIDE; 82 virtual size_t TextIndexToLayoutIndex(size_t index) const OVERRIDE;
82 virtual size_t LayoutIndexToTextIndex(size_t index) const OVERRIDE; 83 virtual size_t LayoutIndexToTextIndex(size_t index) const OVERRIDE;
83 virtual bool IsCursorablePosition(size_t position) OVERRIDE; 84 virtual bool IsCursorablePosition(size_t position) OVERRIDE;
84 virtual void ResetLayout() OVERRIDE; 85 virtual void ResetLayout() OVERRIDE;
85 virtual void EnsureLayout() OVERRIDE; 86 virtual void EnsureLayout() OVERRIDE;
86 virtual void DrawVisualText(Canvas* canvas) OVERRIDE; 87 virtual void DrawVisualText(Canvas* canvas) OVERRIDE;
87 88
88 private: 89 private:
89 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Win_LogicalClusters); 90 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Win_LogicalClusters);
90 91
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131 scoped_ptr<int[]> logical_to_visual_; 132 scoped_ptr<int[]> logical_to_visual_;
132 133
133 bool needs_layout_; 134 bool needs_layout_;
134 135
135 DISALLOW_COPY_AND_ASSIGN(RenderTextWin); 136 DISALLOW_COPY_AND_ASSIGN(RenderTextWin);
136 }; 137 };
137 138
138 } // namespace gfx 139 } // namespace gfx
139 140
140 #endif // UI_GFX_RENDER_TEXT_WIN_H_ 141 #endif // UI_GFX_RENDER_TEXT_WIN_H_
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