Index: src/compiler/zone-pool.cc |
diff --git a/src/compiler/zone-pool.cc b/src/compiler/zone-pool.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..7681eeb5d17dbc831b96372cddf438cdd0d6906e |
--- /dev/null |
+++ b/src/compiler/zone-pool.cc |
@@ -0,0 +1,138 @@ |
+// Copyright 2014 the V8 project authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "src/compiler/zone-pool.h" |
+ |
+namespace v8 { |
+namespace internal { |
+namespace compiler { |
+ |
+ZonePool::StatsScope::StatsScope(ZonePool* zone_pool) |
+ : zone_pool_(zone_pool), |
+ total_allocated_bytes_at_start_(zone_pool->GetTotalAllocatedBytes()), |
+ max_allocated_bytes_(0) { |
+ zone_pool_->stats_.push_back(this); |
+ for (Zone* zone : zone_pool_->used_) { |
+ size_t size = static_cast<size_t>(zone->allocation_size()); |
+ std::pair<InitialValues::iterator, bool> res = |
+ initial_values_.insert(std::make_pair(zone, size)); |
+ USE(res); |
+ DCHECK(res.second); |
+ } |
+} |
+ |
+ |
+ZonePool::StatsScope::~StatsScope() { |
+ DCHECK_EQ(zone_pool_->stats_.back(), this); |
+ zone_pool_->stats_.pop_back(); |
+} |
+ |
+ |
+size_t ZonePool::StatsScope::GetMaxAllocatedBytes() { |
+ return std::max(max_allocated_bytes_, GetCurrentAllocatedBytes()); |
+} |
+ |
+ |
+size_t ZonePool::StatsScope::GetCurrentAllocatedBytes() { |
+ size_t total = 0; |
+ for (Zone* zone : zone_pool_->used_) { |
+ total += static_cast<size_t>(zone->allocation_size()); |
+ // Adjust for initial values. |
+ InitialValues::iterator it = initial_values_.find(zone); |
+ if (it != initial_values_.end()) { |
+ total -= it->second; |
+ } |
+ } |
+ return total; |
+} |
+ |
+ |
+size_t ZonePool::StatsScope::GetTotalAllocatedBytes() { |
+ return zone_pool_->GetTotalAllocatedBytes() - total_allocated_bytes_at_start_; |
+} |
+ |
+ |
+void ZonePool::StatsScope::ZoneReturned(Zone* zone) { |
+ size_t current_total = GetCurrentAllocatedBytes(); |
+ // Update max. |
+ max_allocated_bytes_ = std::max(max_allocated_bytes_, current_total); |
+ // Drop zone from initial value map. |
+ InitialValues::iterator it = initial_values_.find(zone); |
+ if (it != initial_values_.end()) { |
+ initial_values_.erase(it); |
+ } |
+} |
+ |
+ZonePool::ZonePool(AccountingAllocator* allocator) |
+ : max_allocated_bytes_(0), total_deleted_bytes_(0), allocator_(allocator) {} |
+ |
+ZonePool::~ZonePool() { |
+ DCHECK(used_.empty()); |
+ DCHECK(stats_.empty()); |
+ for (Zone* zone : unused_) { |
+ delete zone; |
+ } |
+} |
+ |
+ |
+size_t ZonePool::GetMaxAllocatedBytes() { |
+ return std::max(max_allocated_bytes_, GetCurrentAllocatedBytes()); |
+} |
+ |
+ |
+size_t ZonePool::GetCurrentAllocatedBytes() { |
+ size_t total = 0; |
+ for (Zone* zone : used_) { |
+ total += static_cast<size_t>(zone->allocation_size()); |
+ } |
+ return total; |
+} |
+ |
+ |
+size_t ZonePool::GetTotalAllocatedBytes() { |
+ return total_deleted_bytes_ + GetCurrentAllocatedBytes(); |
+} |
+ |
+ |
+Zone* ZonePool::NewEmptyZone() { |
+ Zone* zone; |
+ // Grab a zone from pool if possible. |
+ if (!unused_.empty()) { |
+ zone = unused_.back(); |
+ unused_.pop_back(); |
+ } else { |
+ zone = new Zone(allocator_); |
+ } |
+ used_.push_back(zone); |
+ DCHECK_EQ(0u, zone->allocation_size()); |
+ return zone; |
+} |
+ |
+ |
+void ZonePool::ReturnZone(Zone* zone) { |
+ size_t current_total = GetCurrentAllocatedBytes(); |
+ // Update max. |
+ max_allocated_bytes_ = std::max(max_allocated_bytes_, current_total); |
+ // Update stats. |
+ for (StatsScope* stat_scope : stats_) { |
+ stat_scope->ZoneReturned(zone); |
+ } |
+ // Remove from used. |
+ Used::iterator it = std::find(used_.begin(), used_.end(), zone); |
+ DCHECK(it != used_.end()); |
+ used_.erase(it); |
+ total_deleted_bytes_ += static_cast<size_t>(zone->allocation_size()); |
+ // Delete zone or clear and stash on unused_. |
+ if (unused_.size() >= kMaxUnusedSize) { |
+ delete zone; |
+ } else { |
+ zone->DeleteAll(); |
+ DCHECK_EQ(0u, zone->allocation_size()); |
+ unused_.push_back(zone); |
+ } |
+} |
+ |
+} // namespace compiler |
+} // namespace internal |
+} // namespace v8 |