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Side by Side Diff: third_party/WebKit/Source/core/layout/svg/LayoutSVGResourcePattern.cpp

Issue 2400783002: Reformat comments in core/layout/svg (Closed)
Patch Set: Created 4 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 3 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
4 * Copyright 2014 The Chromium Authors. All rights reserved. 4 * Copyright 2014 The Chromium Authors. All rights reserved.
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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62 ASSERT(client); 62 ASSERT(client);
63 m_patternMap.remove(client); 63 m_patternMap.remove(client);
64 markClientForInvalidation( 64 markClientForInvalidation(
65 client, markForInvalidation ? PaintInvalidation : ParentOnlyInvalidation); 65 client, markForInvalidation ? PaintInvalidation : ParentOnlyInvalidation);
66 } 66 }
67 67
68 PatternData* LayoutSVGResourcePattern::patternForLayoutObject( 68 PatternData* LayoutSVGResourcePattern::patternForLayoutObject(
69 const LayoutObject& object) { 69 const LayoutObject& object) {
70 ASSERT(!m_shouldCollectPatternAttributes); 70 ASSERT(!m_shouldCollectPatternAttributes);
71 71
72 // FIXME: the double hash lookup is needed to guard against paint-time invalid ation 72 // FIXME: the double hash lookup is needed to guard against paint-time
73 // (painting animated images may trigger layout invals which delete our map en try). 73 // invalidation (painting animated images may trigger layout invals which
74 // Hopefully that will be addressed at some point, and then we can optimize th e lookup. 74 // delete our map entry). Hopefully that will be addressed at some point, and
75 // then we can optimize the lookup.
75 if (PatternData* currentData = m_patternMap.get(&object)) 76 if (PatternData* currentData = m_patternMap.get(&object))
76 return currentData; 77 return currentData;
77 78
78 return m_patternMap.set(&object, buildPatternData(object)) 79 return m_patternMap.set(&object, buildPatternData(object))
79 .storedValue->value.get(); 80 .storedValue->value.get();
80 } 81 }
81 82
82 std::unique_ptr<PatternData> LayoutSVGResourcePattern::buildPatternData( 83 std::unique_ptr<PatternData> LayoutSVGResourcePattern::buildPatternData(
83 const LayoutObject& object) { 84 const LayoutObject& object) {
84 // If we couldn't determine the pattern content element root, stop here. 85 // If we couldn't determine the pattern content element root, stop here.
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134 return SVGPaintServer::invalid(); 135 return SVGPaintServer::invalid();
135 136
136 if (m_shouldCollectPatternAttributes) { 137 if (m_shouldCollectPatternAttributes) {
137 patternElement->synchronizeAnimatedSVGAttribute(anyQName()); 138 patternElement->synchronizeAnimatedSVGAttribute(anyQName());
138 139
139 m_attributesWrapper->set(PatternAttributes()); 140 m_attributesWrapper->set(PatternAttributes());
140 patternElement->collectPatternAttributes(mutableAttributes()); 141 patternElement->collectPatternAttributes(mutableAttributes());
141 m_shouldCollectPatternAttributes = false; 142 m_shouldCollectPatternAttributes = false;
142 } 143 }
143 144
144 // Spec: When the geometry of the applicable element has no width or height an d objectBoundingBox is specified, 145 // Spec: When the geometry of the applicable element has no width or height
145 // then the given effect (e.g. a gradient or a filter) will be ignored. 146 // and objectBoundingBox is specified, then the given effect (e.g. a gradient
147 // or a filter) will be ignored.
146 FloatRect objectBoundingBox = object.objectBoundingBox(); 148 FloatRect objectBoundingBox = object.objectBoundingBox();
147 if (attributes().patternUnits() == 149 if (attributes().patternUnits() ==
148 SVGUnitTypes::kSvgUnitTypeObjectboundingbox && 150 SVGUnitTypes::kSvgUnitTypeObjectboundingbox &&
149 objectBoundingBox.isEmpty()) 151 objectBoundingBox.isEmpty())
150 return SVGPaintServer::invalid(); 152 return SVGPaintServer::invalid();
151 153
152 PatternData* patternData = patternForLayoutObject(object); 154 PatternData* patternData = patternForLayoutObject(object);
153 if (!patternData || !patternData->pattern) 155 if (!patternData || !patternData->pattern)
154 return SVGPaintServer::invalid(); 156 return SVGPaintServer::invalid();
155 157
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208 *patternLayoutObject, tileTransform); 210 *patternLayoutObject, tileTransform);
209 for (LayoutObject* child = patternLayoutObject->firstChild(); child; 211 for (LayoutObject* child = patternLayoutObject->firstChild(); child;
210 child = child->nextSibling()) 212 child = child->nextSibling())
211 SVGPaintContext::paintSubtree(pictureBuilder.context(), child); 213 SVGPaintContext::paintSubtree(pictureBuilder.context(), child);
212 } 214 }
213 215
214 return pictureBuilder.endRecording(); 216 return pictureBuilder.endRecording();
215 } 217 }
216 218
217 } // namespace blink 219 } // namespace blink
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