| Index: chrome/browser/resources/pdf/viewport.js
|
| diff --git a/chrome/browser/resources/pdf/viewport.js b/chrome/browser/resources/pdf/viewport.js
|
| index 18fb6c2ad403f4c8a49956f43a37bc776eaece6e..f40213a91d9b1faf9c44104e7636e28d776ccad0 100644
|
| --- a/chrome/browser/resources/pdf/viewport.js
|
| +++ b/chrome/browser/resources/pdf/viewport.js
|
| @@ -49,6 +49,8 @@ function Viewport(window,
|
| this.fittingType_ = Viewport.FittingType.NONE;
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| this.defaultZoom_ = defaultZoom;
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| this.topToolbarHeight_ = topToolbarHeight;
|
| + this.prevScale = 1;
|
| + this.pinchPhase_ = Viewport.PinchPhase.PINCH_NONE;
|
|
|
| window.addEventListener('scroll', this.updateViewport_.bind(this));
|
| window.addEventListener('resize', this.resize_.bind(this));
|
| @@ -65,6 +67,19 @@ Viewport.FittingType = {
|
| };
|
|
|
| /**
|
| + * Enumeration of pinch states.
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| + * This should match PinchPhase enum in pdf/out_of_process_instance.h
|
| + * @enum {number}
|
| + */
|
| +Viewport.PinchPhase = {
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| + PINCH_NONE: 0,
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| + PINCH_START: 1,
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| + PINCH_UPDATE_ZOOM_OUT: 2,
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| + PINCH_UPDATE_ZOOM_IN: 3,
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| + PINCH_END: 4
|
| +};
|
| +
|
| +/**
|
| * The increment to scroll a page by in pixels when up/down/left/right arrow
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| * keys are pressed. Usually we just let the browser handle scrolling on the
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| * window when these keys are pressed but in certain cases we need to simulate
|
| @@ -227,6 +242,28 @@ Viewport.prototype = {
|
| },
|
|
|
| /**
|
| + * @type {Viewport.PinchPhase} the phase of the current pinch gesture for
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| + * the viewport.
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| + */
|
| + get pinchPhase() {
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| + return this.pinchPhase_;
|
| + },
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| +
|
| + /**
|
| + * @type {Object} the panning caused by the current pinch gesture.
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| + */
|
| + get pinchPanVector() {
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| + return this.pinchPanVector_;
|
| + },
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| +
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| + /**
|
| + * @type {Object} the center of the current pinch gesture.
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| + */
|
| + get pinchCenter() {
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| + return this.pinchCenter_;
|
| + },
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| +
|
| + /**
|
| * @private
|
| * Used to wrap a function that might perform zooming on the viewport. This is
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| * required so that we can notify the plugin that zooming is in progress
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| @@ -266,6 +303,63 @@ Viewport.prototype = {
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| },
|
|
|
| /**
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| + * @private
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| + * Sets the zoom of the viewport.
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| + * Same as setZoomInternal_ but for pinch zoom we have some more operations.
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| + * @param {number} scaleDelta the zoom delta.
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| + * @param {Object} center the pinch center in content coordinates
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| + */
|
| + setPinchZoomInternal_: function(scaleDelta, center) {
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| + if (!this.allowedToChangeZoom_) {
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| + throw 'Called Viewport.setZoomInternal_ without calling ' +
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| + 'Viewport.mightZoom_.';
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| + }
|
| + this.zoom_ = this.clampScale(this.zoom_ * scaleDelta);
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| +
|
| + var newCenterInContent = this.frameToContent(center);
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| + var delta = {
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| + x: (newCenterInContent.x - this.oldCenterInContent.x),
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| + y: (newCenterInContent.y - this.oldCenterInContent.y)
|
| + };
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| +
|
| + // Record the scroll position (relative to the pinch center).
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| + var currentScrollPos = {
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| + x: this.position.x - delta.x * this.zoom_,
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| + y: this.position.y - delta.y * this.zoom_
|
| + };
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| +
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| + this.contentSizeChanged_();
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| + // Scroll to the scaled scroll position.
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| + this.position = {
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| + x: currentScrollPos.x,
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| + y: currentScrollPos.y
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| + };
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| + },
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| +
|
| + /**
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| + * @private
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| + * Makes sure that the scale level doesn't get out of the limits.
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| + * @param {number} scale the new scale level
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| + * @return {number} the scale clamped in the limit
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| + */
|
| + clampScale: function(scale) {
|
| + return Math.min(5, Math.max(0.25, scale));
|
| + },
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| +
|
| + /**
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| + * @private
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| + * Converts a point from frame to content coordinates.
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| + * @param {Object} framePoint the frame coordinates
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| + * @return {Object} the content coordinates
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| + */
|
| + frameToContent: function(framePoint) {
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| + return {
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| + x: (framePoint.x + this.position.x) / this.zoom_,
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| + y: (framePoint.y + this.position.y) / this.zoom_
|
| + };
|
| + },
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| +
|
| + /**
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| * Sets the zoom to the given zoom level.
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| * @param {number} newZoom the zoom level to zoom to.
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| */
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| @@ -457,6 +551,19 @@ Viewport.prototype = {
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| this.updateViewport_();
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| }.bind(this));
|
| },
|
| + /**
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| + * @private
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| + * Computes vector between two points.
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| + * @param {Object} First Point
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| + * @param {Object} Second Point
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| + * @return {Object} The vector
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| + */
|
| + vectorDelta: function(p1, p2) {
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| + return {
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| + x: p2.x - p1.x,
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| + y: p2.y - p1.y
|
| + };
|
| + },
|
|
|
| /**
|
| * Zoom the viewport so that a page consumes the entire viewport. Also scrolls
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| @@ -499,6 +606,85 @@ Viewport.prototype = {
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| },
|
|
|
| /**
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| + * Pinch zoom event handler
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| + * @param {ev} the pinch event
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| + */
|
| + pinchZoom: function(ev) {
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| + this.mightZoom_(function() {
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| + // In Hammer.js, pinchin refers to fingers pinching towards each other
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| + // which zooms out.
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| + this.pinchPhase_ = (ev.additionalEvent == 'pinchin') ?
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| + Viewport.PinchPhase.PINCH_UPDATE_ZOOM_OUT :
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| + Viewport.PinchPhase.PINCH_UPDATE_ZOOM_IN;
|
| +
|
| + var scaleDelta = ev.scale / this.prevScale;
|
| + this.pinchPanVector_ =
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| + this.vectorDelta(ev.center, this.first_pinch_center_in_frame_);
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| +
|
| + var needsScrollbars = this.documentNeedsScrollbars_(
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| + this.clampScale(this.zoom_ * scaleDelta));
|
| +
|
| + this.pinchCenter_ = ev.center;
|
| +
|
| + // If there's no horizontal scrolling, keep the content centered so the
|
| + // user can't zoom in on the non-content area.
|
| + // TODO(mcnee) Investigate other ways of scaling when we don't have
|
| + // horizontal scrolling. We want to keep the document centered,
|
| + // but this causes a potentially awkward transition when we start
|
| + // using the gesture center.
|
| + if (!needsScrollbars.horizontal) {
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| + this.pinchCenter_ = {
|
| + x: this.window_.innerWidth / 2,
|
| + y: this.window_.innerHeight / 2
|
| + };
|
| + } else if (this.keepContentCentered_) {
|
| + this.oldCenterInContent =
|
| + this.frameToContent(this.frameToPluginCoordinate(ev.center));
|
| + this.keepContentCentered_ = false;
|
| + }
|
| +
|
| + this.setPinchZoomInternal_(
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| + scaleDelta, this.frameToPluginCoordinate(ev.center));
|
| + this.updateViewport_();
|
| + this.prevScale = ev.scale;
|
| + }.bind(this));
|
| + },
|
| +
|
| + pinchZoomStart: function(ev) {
|
| + this.pinchPhase_ = Viewport.PinchPhase.PINCH_START;
|
| + this.prevScale = 1;
|
| + this.oldCenterInContent =
|
| + this.frameToContent(this.frameToPluginCoordinate(ev.center));
|
| +
|
| + var needsScrollbars = this.documentNeedsScrollbars_(this.zoom_);
|
| + this.keepContentCentered_ = !needsScrollbars.horizontal;
|
| + // We keep track of begining of the pinch.
|
| + // By doing so we will be able to compute the pan distance.
|
| + this.first_pinch_center_in_frame_ = ev.center;
|
| + },
|
| +
|
| + pinchZoomEnd: function(ev) {
|
| + this.mightZoom_(function() {
|
| + this.pinchPhase_ = Viewport.PinchPhase.PINCH_END;
|
| + var scaleDelta = ev.scale / this.prevScale;
|
| + this.pinchCenter_ = ev.center;
|
| +
|
| + this.setPinchZoomInternal_(
|
| + scaleDelta, this.frameToPluginCoordinate(ev.center));
|
| + this.updateViewport_();
|
| + }.bind(this));
|
| + this.pinchPhase_ = Viewport.PinchPhase.PINCH_NONE;
|
| + },
|
| +
|
| + frameToPluginCoordinate: function(coordinateInFrame) {
|
| + var container = $('plugin');
|
| + return {
|
| + x: coordinateInFrame.x - container.getBoundingClientRect().left,
|
| + y: coordinateInFrame.y - container.getBoundingClientRect().top
|
| + };
|
| + },
|
| +
|
| + /**
|
| * Go to the given page index.
|
| * @param {number} page the index of the page to go to. zero-based.
|
| */
|
|
|