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Issue 2400723003: Mus+Ash: Use standard cc mechanism for surface lifetime. (Closed)
Patch Set: Only AddObserver once Created 4 years, 2 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/ws/server_window_surface.h" 5 #include "services/ui/ws/server_window_surface.h"
6 6
7 #include "base/callback.h" 7 #include "base/callback.h"
8 #include "base/message_loop/message_loop.h" 8 #include "base/message_loop/message_loop.h"
9 #include "cc/output/compositor_frame.h" 9 #include "cc/output/compositor_frame.h"
10 #include "cc/quads/shared_quad_state.h" 10 #include "cc/quads/shared_quad_state.h"
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
43 } 43 }
44 44
45 void ServerWindowSurface::SubmitCompositorFrame( 45 void ServerWindowSurface::SubmitCompositorFrame(
46 cc::CompositorFrame frame, 46 cc::CompositorFrame frame,
47 const SubmitCompositorFrameCallback& callback) { 47 const SubmitCompositorFrameCallback& callback) {
48 gfx::Size frame_size = 48 gfx::Size frame_size =
49 frame.delegated_frame_data->render_pass_list[0]->output_rect.size(); 49 frame.delegated_frame_data->render_pass_list[0]->output_rect.size();
50 // If the size of the CompostiorFrame has changed then destroy the existing 50 // If the size of the CompostiorFrame has changed then destroy the existing
51 // Surface and create a new one of the appropriate size. 51 // Surface and create a new one of the appropriate size.
52 if (local_frame_id_.is_null() || frame_size != last_submitted_frame_size_) { 52 if (local_frame_id_.is_null() || frame_size != last_submitted_frame_size_) {
53 // Rendering of the topmost frame happens in two phases. First the frame 53 if (!local_frame_id_.is_null())
54 // is generated and submitted, and a later date it is actually drawn. 54 surface_factory_.Destroy(local_frame_id_);
55 // During the time the frame is generated and drawn we can't destroy the
56 // surface, otherwise when drawn you get an empty surface. To deal with
57 // this we schedule destruction via the delegate. The delegate will call
58 // us back when we're not waiting on a frame to be drawn (which may be
59 // synchronously).
60 if (!local_frame_id_.is_null()) {
61 surfaces_scheduled_for_destruction_.insert(local_frame_id_);
62 window()->delegate()->ScheduleSurfaceDestruction(window());
63 }
64 local_frame_id_ = surface_id_allocator_.GenerateId(); 55 local_frame_id_ = surface_id_allocator_.GenerateId();
65 surface_factory_.Create(local_frame_id_); 56 surface_factory_.Create(local_frame_id_);
66 } 57 }
67 may_contain_video_ = frame.metadata.may_contain_video; 58 may_contain_video_ = frame.metadata.may_contain_video;
68 surface_factory_.SubmitCompositorFrame(local_frame_id_, std::move(frame), 59 surface_factory_.SubmitCompositorFrame(local_frame_id_, std::move(frame),
69 callback); 60 callback);
70 last_submitted_frame_size_ = frame_size; 61 last_submitted_frame_size_ = frame_size;
71 window()->delegate()->OnScheduleWindowPaint(window()); 62 window()->delegate()->OnScheduleWindowPaint(window());
72 } 63 }
73 64
74 cc::SurfaceId ServerWindowSurface::GetSurfaceId() const { 65 cc::SurfaceId ServerWindowSurface::GetSurfaceId() const {
66 if (local_frame_id_.is_null())
67 return cc::SurfaceId();
75 return cc::SurfaceId(frame_sink_id_, local_frame_id_); 68 return cc::SurfaceId(frame_sink_id_, local_frame_id_);
76 } 69 }
77 70
78 void ServerWindowSurface::DestroySurfacesScheduledForDestruction() {
79 std::set<cc::LocalFrameId> surfaces;
80 surfaces.swap(surfaces_scheduled_for_destruction_);
81 for (auto& id : surfaces)
82 surface_factory_.Destroy(id);
83 }
84
85 ServerWindow* ServerWindowSurface::window() { 71 ServerWindow* ServerWindowSurface::window() {
86 return manager_->window(); 72 return manager_->window();
87 } 73 }
88 74
89 void ServerWindowSurface::ReturnResources( 75 void ServerWindowSurface::ReturnResources(
90 const cc::ReturnedResourceArray& resources) { 76 const cc::ReturnedResourceArray& resources) {
91 if (!client_ || !base::MessageLoop::current()) 77 if (!client_ || !base::MessageLoop::current())
92 return; 78 return;
93 client_->ReturnResources(mojo::Array<cc::ReturnedResource>::From(resources)); 79 client_->ReturnResources(mojo::Array<cc::ReturnedResource>::From(resources));
94 } 80 }
95 81
96 void ServerWindowSurface::SetBeginFrameSource( 82 void ServerWindowSurface::SetBeginFrameSource(
97 cc::BeginFrameSource* begin_frame_source) { 83 cc::BeginFrameSource* begin_frame_source) {
98 // TODO(tansell): Implement this. 84 // TODO(tansell): Implement this.
99 } 85 }
100 86
101 } // namespace ws 87 } // namespace ws
102 } // namespace ui 88 } // namespace ui
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