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Side by Side Diff: services/ui/ws/frame_generator.h

Issue 2400593002: Mus+Ash: Fix the FrameSinkId of the FrameGenerator's CompositorFrameSink (Closed)
Patch Set: Fixed FrameGeneratorTest Created 4 years, 2 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SERVICES_UI_WS_FRAME_GENERATOR_H_ 5 #ifndef SERVICES_UI_WS_FRAME_GENERATOR_H_
6 #define SERVICES_UI_WS_FRAME_GENERATOR_H_ 6 #define SERVICES_UI_WS_FRAME_GENERATOR_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "base/timer/timer.h" 11 #include "base/timer/timer.h"
12 #include "cc/surfaces/frame_sink_id.h"
12 #include "ui/gfx/geometry/rect.h" 13 #include "ui/gfx/geometry/rect.h"
13 #include "ui/gfx/native_widget_types.h" 14 #include "ui/gfx/native_widget_types.h"
14 15
15 namespace cc { 16 namespace cc {
16 class CompositorFrame; 17 class CompositorFrame;
17 class CopyOutputRequest; 18 class CopyOutputRequest;
18 class RenderPass; 19 class RenderPass;
19 } 20 }
20 21
21 namespace gpu { 22 namespace gpu {
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
79 // DrawWindowTree recursively visits ServerWindows, creating a SurfaceDrawQuad 80 // DrawWindowTree recursively visits ServerWindows, creating a SurfaceDrawQuad
80 // for each that lacks one. 81 // for each that lacks one.
81 void DrawWindowTree(cc::RenderPass* pass, 82 void DrawWindowTree(cc::RenderPass* pass,
82 ServerWindow* window, 83 ServerWindow* window,
83 const gfx::Vector2d& parent_to_root_origin_offset, 84 const gfx::Vector2d& parent_to_root_origin_offset,
84 float opacity, 85 float opacity,
85 bool* may_contain_video) const; 86 bool* may_contain_video) const;
86 87
87 FrameGeneratorDelegate* delegate_; 88 FrameGeneratorDelegate* delegate_;
88 scoped_refptr<DisplayCompositor> display_compositor_; 89 scoped_refptr<DisplayCompositor> display_compositor_;
90 cc::FrameSinkId frame_sink_id_;
89 scoped_refptr<gpu::GpuChannelHost> gpu_channel_; 91 scoped_refptr<gpu::GpuChannelHost> gpu_channel_;
90 92
91 std::unique_ptr<surfaces::CompositorFrameSink> compositor_frame_sink_; 93 std::unique_ptr<surfaces::CompositorFrameSink> compositor_frame_sink_;
92 gfx::AcceleratedWidget widget_ = gfx::kNullAcceleratedWidget; 94 gfx::AcceleratedWidget widget_ = gfx::kNullAcceleratedWidget;
93 95
94 // The region that needs to be redrawn next time the compositor frame is 96 // The region that needs to be redrawn next time the compositor frame is
95 // generated. 97 // generated.
96 gfx::Rect dirty_rect_; 98 gfx::Rect dirty_rect_;
97 base::Timer draw_timer_; 99 base::Timer draw_timer_;
98 bool frame_pending_ = false; 100 bool frame_pending_ = false;
99 bool may_contain_video_ = false; 101 bool may_contain_video_ = false;
100 102
101 base::WeakPtrFactory<FrameGenerator> weak_factory_; 103 base::WeakPtrFactory<FrameGenerator> weak_factory_;
102 104
103 DISALLOW_COPY_AND_ASSIGN(FrameGenerator); 105 DISALLOW_COPY_AND_ASSIGN(FrameGenerator);
104 }; 106 };
105 107
106 } // namespace ws 108 } // namespace ws
107 109
108 } // namespace ui 110 } // namespace ui
109 111
110 #endif // SERVICES_UI_WS_FRAME_GENERATOR_H_ 112 #endif // SERVICES_UI_WS_FRAME_GENERATOR_H_
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