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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // Over-the-wire message definitions used for the Helium synchronization | 5 // Over-the-wire message definitions used for the Helium synchronization |
| 6 // protocol. | 6 // protocol. |
| 7 | 7 |
| 8 syntax = "proto3"; | 8 syntax = "proto3"; |
| 9 | 9 |
| 10 option optimize_for = LITE_RUNTIME; | 10 option optimize_for = LITE_RUNTIME; |
| 11 | 11 |
| 12 package blimp.proto; | 12 package blimp.proto; |
| 13 | 13 |
| 14 // Vector clock that is used to get the partial order of changes. | 14 // Vector clock that is used to get the partial order of changes. |
| 15 // This class is the proto definition of | 15 // This class is the proto definition of |
| 16 // //blimp/net/helium/vector_clock.h | 16 // //blimp/net/helium/vector_clock.h |
| 17 message VectorClockMessage { | 17 message VectorClockMessage { |
| 18 uint64 local_revision = 1; | 18 uint64 local_revision = 1; |
| 19 uint64 remote_revision = 2; | 19 uint64 remote_revision = 2; |
| 20 } | 20 } |
| 21 | 21 |
| 22 // Sample proto for test purposes. | 22 // Sample proto for test purposes. |
| 23 message TestChangesetMessage { | 23 message TestChangesetMessage { |
| 24 int32 value1 = 1; | 24 int32 value1 = 1; |
| 25 int32 value2 = 2; | 25 int32 value2 = 2; |
| 26 } | 26 } |
| 27 | 27 |
| 28 message LwwRegisterChangesetMessage { | |
| 29 oneof register { | |
| 30 int32 integer_value = 1; | |
|
scf
2016/10/10 19:45:46
rename to something that convey the size: |i32_val
steimel
2016/10/11 16:39:16
Gotcha. If we end up keeping with protos instead o
| |
| 31 string string_value = 2; | |
| 32 } | |
| 33 } | |
| 34 | |
| 28 // A union of serializable Changeset types. There will be one for each Helium | 35 // A union of serializable Changeset types. There will be one for each Helium |
| 29 // Object that requires serialization. | 36 // Object that requires serialization. |
| 30 message ChangesetMessage { | 37 message ChangesetMessage { |
| 31 oneof payload { | 38 oneof payload { |
| 32 // Sample message for the test | 39 // Sample message for the test |
| 33 TestChangesetMessage test = 1; | 40 TestChangesetMessage test = 1; |
| 41 LwwRegisterChangesetMessage lww_register = 2; | |
| 34 }; | 42 }; |
| 35 } | 43 } |
| 36 | 44 |
| 37 // Message that encapsulates a change for a helium object. It contains | 45 // Message that encapsulates a change for a helium object. It contains |
| 38 // information required to restore the object from the time specified in |from| | 46 // information required to restore the object from the time specified in |from| |
| 39 // until |to|. | 47 // until |to|. |
| 40 // | 48 // |
| 41 // This is the main object that will be sent in the Helium transport | 49 // This is the main object that will be sent in the Helium transport |
| 42 message HeliumMessage { | 50 message HeliumMessage { |
| 43 // Identifies the local revision that this changeset applies to (relative | 51 // Identifies the local revision that this changeset applies to (relative |
| 44 // to the sender), and the remote revision that the local side most recently | 52 // to the sender), and the remote revision that the local side most recently |
| 45 // received (i.e. an ACK, in effect). | 53 // received (i.e. an ACK, in effect). |
| 46 VectorClockMessage from = 1; | 54 VectorClockMessage from = 1; |
| 47 | 55 |
| 48 // Provides the local view of the vector-clock following application of | 56 // Provides the local view of the vector-clock following application of |
| 49 // the changeset. This allows a single changeset to collate changes across | 57 // the changeset. This allows a single changeset to collate changes across |
| 50 // several revisions, following a break in connectivity, rather than simply | 58 // several revisions, following a break in connectivity, rather than simply |
| 51 // re-transmitting the lost changesets. | 59 // re-transmitting the lost changesets. |
| 52 VectorClockMessage to = 2; | 60 VectorClockMessage to = 2; |
| 53 | 61 |
| 54 // Identifies the Object to which this changeset applies. | 62 // Identifies the Object to which this changeset applies. |
| 55 uint32 object_id = 3; | 63 uint32 object_id = 3; |
| 56 | 64 |
| 57 // The changeset that contain the actual changes. | 65 // The changeset that contain the actual changes. |
| 58 ChangesetMessage change = 4; | 66 ChangesetMessage change = 4; |
| 59 } | 67 } |
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