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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ | 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ |
6 #define CC_OUTPUT_GL_RENDERER_H_ | 6 #define CC_OUTPUT_GL_RENDERER_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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163 void ApplyBlendModeUsingBlendFunc(SkXfermode::Mode blend_mode); | 163 void ApplyBlendModeUsingBlendFunc(SkXfermode::Mode blend_mode); |
164 void RestoreBlendFuncToDefault(SkXfermode::Mode blend_mode); | 164 void RestoreBlendFuncToDefault(SkXfermode::Mode blend_mode); |
165 | 165 |
166 gfx::Rect GetBackdropBoundingBoxForRenderPassQuad( | 166 gfx::Rect GetBackdropBoundingBoxForRenderPassQuad( |
167 DrawingFrame* frame, | 167 DrawingFrame* frame, |
168 const RenderPassDrawQuad* quad, | 168 const RenderPassDrawQuad* quad, |
169 const gfx::Transform& contents_device_transform, | 169 const gfx::Transform& contents_device_transform, |
170 const gfx::QuadF* clip_region, | 170 const gfx::QuadF* clip_region, |
171 bool use_aa); | 171 bool use_aa); |
172 std::unique_ptr<ScopedResource> GetBackdropTexture( | 172 std::unique_ptr<ScopedResource> GetBackdropTexture( |
| 173 DrawingFrame* frame, |
173 const gfx::Rect& bounding_rect); | 174 const gfx::Rect& bounding_rect); |
174 | 175 |
175 static bool ShouldApplyBackgroundFilters(const RenderPassDrawQuad* quad); | 176 static bool ShouldApplyBackgroundFilters(const RenderPassDrawQuad* quad); |
176 sk_sp<SkImage> ApplyBackgroundFilters(const RenderPassDrawQuad* quad, | 177 sk_sp<SkImage> ApplyBackgroundFilters(const RenderPassDrawQuad* quad, |
177 ScopedResource* background_texture, | 178 ScopedResource* background_texture, |
178 const gfx::RectF& rect); | 179 const gfx::RectF& rect); |
179 | 180 |
180 const TileDrawQuad* CanPassBeDrawnDirectly(const RenderPass* pass) override; | 181 const TileDrawQuad* CanPassBeDrawnDirectly(const RenderPass* pass) override; |
181 | 182 |
182 void DrawRenderPassQuad(DrawingFrame* frame, | 183 void DrawRenderPassQuad(DrawingFrame* frame, |
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541 bool force_drawing_frame_framebuffer_unflipped_ = false; | 542 bool force_drawing_frame_framebuffer_unflipped_ = false; |
542 | 543 |
543 BoundGeometry bound_geometry_; | 544 BoundGeometry bound_geometry_; |
544 ColorLUTCache color_lut_cache_; | 545 ColorLUTCache color_lut_cache_; |
545 DISALLOW_COPY_AND_ASSIGN(GLRenderer); | 546 DISALLOW_COPY_AND_ASSIGN(GLRenderer); |
546 }; | 547 }; |
547 | 548 |
548 } // namespace cc | 549 } // namespace cc |
549 | 550 |
550 #endif // CC_OUTPUT_GL_RENDERER_H_ | 551 #endif // CC_OUTPUT_GL_RENDERER_H_ |
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