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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ | 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ |
| 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ | 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <unordered_map> | 9 #include <unordered_map> |
| 10 | 10 |
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| 74 DrawingFrame(); | 74 DrawingFrame(); |
| 75 ~DrawingFrame(); | 75 ~DrawingFrame(); |
| 76 | 76 |
| 77 const RenderPassList* render_passes_in_draw_order = nullptr; | 77 const RenderPassList* render_passes_in_draw_order = nullptr; |
| 78 const RenderPass* root_render_pass = nullptr; | 78 const RenderPass* root_render_pass = nullptr; |
| 79 const RenderPass* current_render_pass = nullptr; | 79 const RenderPass* current_render_pass = nullptr; |
| 80 const ScopedResource* current_texture = nullptr; | 80 const ScopedResource* current_texture = nullptr; |
| 81 | 81 |
| 82 gfx::Rect root_damage_rect; | 82 gfx::Rect root_damage_rect; |
| 83 gfx::Size device_viewport_size; | 83 gfx::Size device_viewport_size; |
| 84 gfx::ColorSpace device_color_space; |
| 84 | 85 |
| 85 gfx::Transform projection_matrix; | 86 gfx::Transform projection_matrix; |
| 86 gfx::Transform window_matrix; | 87 gfx::Transform window_matrix; |
| 87 | 88 |
| 88 OverlayCandidateList overlay_list; | 89 OverlayCandidateList overlay_list; |
| 89 CALayerOverlayList ca_layer_overlay_list; | 90 CALayerOverlayList ca_layer_overlay_list; |
| 90 }; | 91 }; |
| 91 | 92 |
| 92 protected: | 93 protected: |
| 93 friend class BspWalkActionDrawPolygon; | 94 friend class BspWalkActionDrawPolygon; |
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| 161 virtual const TileDrawQuad* CanPassBeDrawnDirectly(const RenderPass* pass); | 162 virtual const TileDrawQuad* CanPassBeDrawnDirectly(const RenderPass* pass); |
| 162 virtual void FinishDrawingQuadList() {} | 163 virtual void FinishDrawingQuadList() {} |
| 163 virtual bool FlippedFramebuffer(const DrawingFrame* frame) const = 0; | 164 virtual bool FlippedFramebuffer(const DrawingFrame* frame) const = 0; |
| 164 virtual void EnsureScissorTestEnabled() = 0; | 165 virtual void EnsureScissorTestEnabled() = 0; |
| 165 virtual void EnsureScissorTestDisabled() = 0; | 166 virtual void EnsureScissorTestDisabled() = 0; |
| 166 virtual void DidChangeVisibility() = 0; | 167 virtual void DidChangeVisibility() = 0; |
| 167 virtual void CopyCurrentRenderPassToBitmap( | 168 virtual void CopyCurrentRenderPassToBitmap( |
| 168 DrawingFrame* frame, | 169 DrawingFrame* frame, |
| 169 std::unique_ptr<CopyOutputRequest> request) = 0; | 170 std::unique_ptr<CopyOutputRequest> request) = 0; |
| 170 | 171 |
| 172 gfx::Size surface_size_for_swap_buffers() const { |
| 173 return reshape_surface_size_; |
| 174 } |
| 175 |
| 171 const RendererSettings* const settings_; | 176 const RendererSettings* const settings_; |
| 172 OutputSurface* const output_surface_; | 177 OutputSurface* const output_surface_; |
| 173 ResourceProvider* const resource_provider_; | 178 ResourceProvider* const resource_provider_; |
| 174 // This can be replaced by test implementations. | 179 // This can be replaced by test implementations. |
| 175 std::unique_ptr<OverlayProcessor> overlay_processor_; | 180 std::unique_ptr<OverlayProcessor> overlay_processor_; |
| 176 | 181 |
| 177 // Whether it's valid to SwapBuffers with an empty rect. Trivially true when | 182 // Whether it's valid to SwapBuffers with an empty rect. Trivially true when |
| 178 // using partial swap. | 183 // using partial swap. |
| 179 bool allow_empty_swap_; | 184 bool allow_empty_swap_; |
| 180 // Whether partial swap can be used. | 185 // Whether partial swap can be used. |
| 181 bool use_partial_swap_; | 186 bool use_partial_swap_; |
| 182 | 187 |
| 183 // TODO(danakj): Just use a vector of pairs here? Hash map is way overkill. | 188 // TODO(danakj): Just use a vector of pairs here? Hash map is way overkill. |
| 184 std::unordered_map<RenderPassId, | 189 std::unordered_map<RenderPassId, |
| 185 std::unique_ptr<ScopedResource>, | 190 std::unique_ptr<ScopedResource>, |
| 186 RenderPassIdHash> | 191 RenderPassIdHash> |
| 187 render_pass_textures_; | 192 render_pass_textures_; |
| 188 std::unordered_map<RenderPassId, TileDrawQuad, RenderPassIdHash> | 193 std::unordered_map<RenderPassId, TileDrawQuad, RenderPassIdHash> |
| 189 render_pass_bypass_quads_; | 194 render_pass_bypass_quads_; |
| 190 | 195 |
| 191 bool visible_ = false; | 196 bool visible_ = false; |
| 192 | 197 |
| 193 // The size of the surface produced by DrawFrame() for SwapBuffers() to use. | |
| 194 gfx::Size surface_size_for_swap_buffers_; | |
| 195 | |
| 196 // For use in coordinate conversion, this stores the output rect, viewport | 198 // For use in coordinate conversion, this stores the output rect, viewport |
| 197 // rect (= unflipped version of glViewport rect), the size of target | 199 // rect (= unflipped version of glViewport rect), the size of target |
| 198 // framebuffer, and the current window space viewport. During a draw, this | 200 // framebuffer, and the current window space viewport. During a draw, this |
| 199 // stores the values for the current render pass; in between draws, they | 201 // stores the values for the current render pass; in between draws, they |
| 200 // retain the values for the root render pass of the last draw. | 202 // retain the values for the root render pass of the last draw. |
| 201 gfx::Rect current_draw_rect_; | 203 gfx::Rect current_draw_rect_; |
| 202 gfx::Rect current_viewport_rect_; | 204 gfx::Rect current_viewport_rect_; |
| 203 gfx::Size current_surface_size_; | 205 gfx::Size current_surface_size_; |
| 204 gfx::Rect current_window_space_viewport_; | 206 gfx::Rect current_window_space_viewport_; |
| 205 | 207 |
| 206 private: | 208 private: |
| 207 bool initialized_ = false; | 209 bool initialized_ = false; |
| 208 gfx::Size enlarge_pass_texture_amount_; | 210 gfx::Size enlarge_pass_texture_amount_; |
| 209 | 211 |
| 212 // Cached values given to Reshape(). |
| 213 gfx::Size reshape_surface_size_; |
| 214 float reshape_device_scale_factor_ = 0.f; |
| 215 gfx::ColorSpace reshape_device_color_space_; |
| 216 bool reshape_has_alpha_ = false; |
| 217 |
| 210 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); | 218 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); |
| 211 }; | 219 }; |
| 212 | 220 |
| 213 } // namespace cc | 221 } // namespace cc |
| 214 | 222 |
| 215 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ | 223 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ |
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