| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGradientShaderPriv.h" | 8 #include "SkGradientShaderPriv.h" |
| 9 #include "SkLinearGradient.h" | 9 #include "SkLinearGradient.h" |
| 10 #include "SkRadialGradient.h" | 10 #include "SkRadialGradient.h" |
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| 196 if (fColorCount > 2) { | 196 if (fColorCount > 2) { |
| 197 Rec* recs = fRecs; | 197 Rec* recs = fRecs; |
| 198 for (int i = 1; i < fColorCount; i++) { | 198 for (int i = 1; i < fColorCount; i++) { |
| 199 buffer.writeInt(recs[i].fPos); | 199 buffer.writeInt(recs[i].fPos); |
| 200 buffer.writeUInt(recs[i].fScale); | 200 buffer.writeUInt(recs[i].fScale); |
| 201 } | 201 } |
| 202 } | 202 } |
| 203 buffer.writeMatrix(fPtsToUnit); | 203 buffer.writeMatrix(fPtsToUnit); |
| 204 } | 204 } |
| 205 | 205 |
| 206 // V23_COMPATIBILITY_CODE | |
| 207 void SkGradientShaderBase::flipGradientColors() { | |
| 208 SkAutoSTArray<8, SkColor> colorsTemp(fColorCount); | |
| 209 for (int i = 0; i < fColorCount; ++i) { | |
| 210 int offset = fColorCount - i - 1; | |
| 211 colorsTemp[i] = fOrigColors[offset]; | |
| 212 } | |
| 213 if (fColorCount > 2) { | |
| 214 SkAutoSTArray<8, Rec> recsTemp(fColorCount); | |
| 215 for (int i = 0; i < fColorCount; ++i) { | |
| 216 int offset = fColorCount - i - 1; | |
| 217 recsTemp[i].fPos = 1 - fRecs[offset].fPos; | |
| 218 recsTemp[i].fScale = fRecs[offset].fScale; | |
| 219 } | |
| 220 memcpy(fRecs, recsTemp.get(), fColorCount * sizeof(Rec)); | |
| 221 } | |
| 222 memcpy(fOrigColors, colorsTemp.get(), fColorCount * sizeof(SkColor)); | |
| 223 } | |
| 224 | |
| 225 bool SkGradientShaderBase::isOpaque() const { | 206 bool SkGradientShaderBase::isOpaque() const { |
| 226 return fColorsAreOpaque; | 207 return fColorsAreOpaque; |
| 227 } | 208 } |
| 228 | 209 |
| 229 SkGradientShaderBase::GradientShaderBaseContext::GradientShaderBaseContext( | 210 SkGradientShaderBase::GradientShaderBaseContext::GradientShaderBaseContext( |
| 230 const SkGradientShaderBase& shader, const SkBitmap& device, | 211 const SkGradientShaderBase& shader, const SkBitmap& device, |
| 231 const SkPaint& paint, const SkMatrix& matrix) | 212 const SkPaint& paint, const SkMatrix& matrix) |
| 232 : INHERITED(shader, device, paint, matrix) | 213 : INHERITED(shader, device, paint, matrix) |
| 233 , fCache(shader.refCache(getPaintAlpha())) | 214 , fCache(shader.refCache(getPaintAlpha())) |
| 234 { | 215 { |
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| 805 int colorCount, | 786 int colorCount, |
| 806 SkShader::TileMode mode, | 787 SkShader::TileMode mode, |
| 807 SkUnitMapper* mapper, | 788 SkUnitMapper* mapper, |
| 808 uint32_t flags) { | 789 uint32_t flags) { |
| 809 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) { | 790 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) { |
| 810 return NULL; | 791 return NULL; |
| 811 } | 792 } |
| 812 if (start == end && startRadius == endRadius) { | 793 if (start == end && startRadius == endRadius) { |
| 813 return SkNEW(SkEmptyShader); | 794 return SkNEW(SkEmptyShader); |
| 814 } | 795 } |
| 815 | |
| 816 EXPAND_1_COLOR(colorCount); | 796 EXPAND_1_COLOR(colorCount); |
| 817 | 797 |
| 818 bool flipGradient = startRadius > endRadius; | |
| 819 | |
| 820 SkGradientShaderBase::Descriptor desc; | 798 SkGradientShaderBase::Descriptor desc; |
| 821 | 799 desc_init(&desc, colors, pos, colorCount, mode, mapper, flags); |
| 822 if (!flipGradient) { | 800 return SkNEW_ARGS(SkTwoPointConicalGradient, |
| 823 desc_init(&desc, colors, pos, colorCount, mode, mapper, flags); | 801 (start, startRadius, end, endRadius, desc)); |
| 824 return SkNEW_ARGS(SkTwoPointConicalGradient, | |
| 825 (start, startRadius, end, endRadius, flipGradient, des
c)); | |
| 826 } else { | |
| 827 SkAutoSTArray<8, SkColor> colorsNew(colorCount); | |
| 828 SkAutoSTArray<8, SkScalar> posNew(colorCount); | |
| 829 for (int i = 0; i < colorCount; ++i) { | |
| 830 colorsNew[i] = colors[colorCount - i - 1]; | |
| 831 } | |
| 832 | |
| 833 if (pos) { | |
| 834 for (int i = 0; i < colorCount; ++i) { | |
| 835 posNew[i] = 1 - pos[colorCount - i - 1]; | |
| 836 } | |
| 837 desc_init(&desc, colorsNew.get(), posNew.get(), colorCount, mode, ma
pper, flags); | |
| 838 } else { | |
| 839 desc_init(&desc, colorsNew.get(), NULL, colorCount, mode, mapper, fl
ags); | |
| 840 } | |
| 841 | |
| 842 return SkNEW_ARGS(SkTwoPointConicalGradient, | |
| 843 (end, endRadius, start, startRadius, flipGradient, des
c)); | |
| 844 } | |
| 845 } | 802 } |
| 846 | 803 |
| 847 SkShader* SkGradientShader::CreateSweep(SkScalar cx, SkScalar cy, | 804 SkShader* SkGradientShader::CreateSweep(SkScalar cx, SkScalar cy, |
| 848 const SkColor colors[], | 805 const SkColor colors[], |
| 849 const SkScalar pos[], | 806 const SkScalar pos[], |
| 850 int colorCount, SkUnitMapper* mapper, | 807 int colorCount, SkUnitMapper* mapper, |
| 851 uint32_t flags) { | 808 uint32_t flags) { |
| 852 if (NULL == colors || colorCount < 1) { | 809 if (NULL == colors || colorCount < 1) { |
| 853 return NULL; | 810 return NULL; |
| 854 } | 811 } |
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| 1185 (*stops)[i] = stop; | 1142 (*stops)[i] = stop; |
| 1186 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; | 1143 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; |
| 1187 } | 1144 } |
| 1188 } | 1145 } |
| 1189 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); | 1146 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); |
| 1190 | 1147 |
| 1191 return outColors; | 1148 return outColors; |
| 1192 } | 1149 } |
| 1193 | 1150 |
| 1194 #endif | 1151 #endif |
| OLD | NEW |