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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGradientShaderPriv.h" | 8 #include "SkGradientShaderPriv.h" |
9 #include "SkLinearGradient.h" | 9 #include "SkLinearGradient.h" |
10 #include "SkRadialGradient.h" | 10 #include "SkRadialGradient.h" |
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196 if (fColorCount > 2) { | 196 if (fColorCount > 2) { |
197 Rec* recs = fRecs; | 197 Rec* recs = fRecs; |
198 for (int i = 1; i < fColorCount; i++) { | 198 for (int i = 1; i < fColorCount; i++) { |
199 buffer.writeInt(recs[i].fPos); | 199 buffer.writeInt(recs[i].fPos); |
200 buffer.writeUInt(recs[i].fScale); | 200 buffer.writeUInt(recs[i].fScale); |
201 } | 201 } |
202 } | 202 } |
203 buffer.writeMatrix(fPtsToUnit); | 203 buffer.writeMatrix(fPtsToUnit); |
204 } | 204 } |
205 | 205 |
206 // V23_COMPATIBILITY_CODE | |
207 void SkGradientShaderBase::flipGradientColors() { | |
208 SkAutoSTArray<8, SkColor> colorsTemp(fColorCount); | |
209 for (int i = 0; i < fColorCount; ++i) { | |
210 int offset = fColorCount - i - 1; | |
211 colorsTemp[i] = fOrigColors[offset]; | |
212 } | |
213 if (fColorCount > 2) { | |
214 SkAutoSTArray<8, Rec> recsTemp(fColorCount); | |
215 for (int i = 0; i < fColorCount; ++i) { | |
216 int offset = fColorCount - i - 1; | |
217 recsTemp[i].fPos = 1 - fRecs[offset].fPos; | |
218 recsTemp[i].fScale = fRecs[offset].fScale; | |
219 } | |
220 memcpy(fRecs, recsTemp.get(), fColorCount * sizeof(Rec)); | |
221 } | |
222 memcpy(fOrigColors, colorsTemp.get(), fColorCount * sizeof(SkColor)); | |
223 } | |
224 | |
225 bool SkGradientShaderBase::isOpaque() const { | 206 bool SkGradientShaderBase::isOpaque() const { |
226 return fColorsAreOpaque; | 207 return fColorsAreOpaque; |
227 } | 208 } |
228 | 209 |
229 SkGradientShaderBase::GradientShaderBaseContext::GradientShaderBaseContext( | 210 SkGradientShaderBase::GradientShaderBaseContext::GradientShaderBaseContext( |
230 const SkGradientShaderBase& shader, const SkBitmap& device, | 211 const SkGradientShaderBase& shader, const SkBitmap& device, |
231 const SkPaint& paint, const SkMatrix& matrix) | 212 const SkPaint& paint, const SkMatrix& matrix) |
232 : INHERITED(shader, device, paint, matrix) | 213 : INHERITED(shader, device, paint, matrix) |
233 , fCache(shader.refCache(getPaintAlpha())) | 214 , fCache(shader.refCache(getPaintAlpha())) |
234 { | 215 { |
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805 int colorCount, | 786 int colorCount, |
806 SkShader::TileMode mode, | 787 SkShader::TileMode mode, |
807 SkUnitMapper* mapper, | 788 SkUnitMapper* mapper, |
808 uint32_t flags) { | 789 uint32_t flags) { |
809 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) { | 790 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) { |
810 return NULL; | 791 return NULL; |
811 } | 792 } |
812 if (start == end && startRadius == endRadius) { | 793 if (start == end && startRadius == endRadius) { |
813 return SkNEW(SkEmptyShader); | 794 return SkNEW(SkEmptyShader); |
814 } | 795 } |
815 | |
816 EXPAND_1_COLOR(colorCount); | 796 EXPAND_1_COLOR(colorCount); |
817 | 797 |
818 bool flipGradient = startRadius > endRadius; | |
819 | |
820 SkGradientShaderBase::Descriptor desc; | 798 SkGradientShaderBase::Descriptor desc; |
821 | 799 desc_init(&desc, colors, pos, colorCount, mode, mapper, flags); |
822 if (!flipGradient) { | 800 return SkNEW_ARGS(SkTwoPointConicalGradient, |
823 desc_init(&desc, colors, pos, colorCount, mode, mapper, flags); | 801 (start, startRadius, end, endRadius, desc)); |
824 return SkNEW_ARGS(SkTwoPointConicalGradient, | |
825 (start, startRadius, end, endRadius, flipGradient, des
c)); | |
826 } else { | |
827 SkAutoSTArray<8, SkColor> colorsNew(colorCount); | |
828 SkAutoSTArray<8, SkScalar> posNew(colorCount); | |
829 for (int i = 0; i < colorCount; ++i) { | |
830 colorsNew[i] = colors[colorCount - i - 1]; | |
831 } | |
832 | |
833 if (pos) { | |
834 for (int i = 0; i < colorCount; ++i) { | |
835 posNew[i] = 1 - pos[colorCount - i - 1]; | |
836 } | |
837 desc_init(&desc, colorsNew.get(), posNew.get(), colorCount, mode, ma
pper, flags); | |
838 } else { | |
839 desc_init(&desc, colorsNew.get(), NULL, colorCount, mode, mapper, fl
ags); | |
840 } | |
841 | |
842 return SkNEW_ARGS(SkTwoPointConicalGradient, | |
843 (end, endRadius, start, startRadius, flipGradient, des
c)); | |
844 } | |
845 } | 802 } |
846 | 803 |
847 SkShader* SkGradientShader::CreateSweep(SkScalar cx, SkScalar cy, | 804 SkShader* SkGradientShader::CreateSweep(SkScalar cx, SkScalar cy, |
848 const SkColor colors[], | 805 const SkColor colors[], |
849 const SkScalar pos[], | 806 const SkScalar pos[], |
850 int colorCount, SkUnitMapper* mapper, | 807 int colorCount, SkUnitMapper* mapper, |
851 uint32_t flags) { | 808 uint32_t flags) { |
852 if (NULL == colors || colorCount < 1) { | 809 if (NULL == colors || colorCount < 1) { |
853 return NULL; | 810 return NULL; |
854 } | 811 } |
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1185 (*stops)[i] = stop; | 1142 (*stops)[i] = stop; |
1186 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; | 1143 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; |
1187 } | 1144 } |
1188 } | 1145 } |
1189 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); | 1146 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); |
1190 | 1147 |
1191 return outColors; | 1148 return outColors; |
1192 } | 1149 } |
1193 | 1150 |
1194 #endif | 1151 #endif |
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