Index: third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h |
diff --git a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h |
index 3db717c560275f83269fdd6457dadbea04256130..cf72de0b644fd67ebb0d7581cebb078188172d82 100644 |
--- a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h |
+++ b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h |
@@ -323,7 +323,6 @@ class PLATFORM_EXPORT DrawingBuffer |
DISALLOW_NEW(); |
GLuint textureId = 0; |
GLuint imageId = 0; |
- bool immutable = false; |
TextureParameters parameters; |
}; |
@@ -363,10 +362,6 @@ class PLATFORM_EXPORT DrawingBuffer |
// ownership of the newly created texture. |
GLuint createColorTexture(const TextureParameters&); |
- // Create the depth/stencil and multisample buffers, if needed. |
- bool resizeMultisampleFramebuffer(const IntSize&); |
- void resizeDepthStencil(const IntSize&); |
- |
// Attempts to allocator storage for, or resize all buffers. Returns whether |
// the operation was successful. |
bool resizeDefaultFramebuffer(const IntSize&); |
@@ -424,8 +419,6 @@ class PLATFORM_EXPORT DrawingBuffer |
// Creates and allocates space for a default texture. |
TextureInfo createDefaultTextureAndAllocateMemory(const IntSize&); |
- void resizeTextureMemory(TextureInfo*, const IntSize&); |
- |
// Attaches |m_colorBuffer| to |m_fbo|, which is always the source for read |
// operations. |
void attachColorBufferToReadFramebuffer(); |