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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include <GLES2/gl2.h> | |
| 6 #include <GLES2/gl2ext.h> | |
| 7 #include <GLES2/gl2extchromium.h> | |
| 8 #include <GLES3/gl3.h> | |
| 9 #include <stdint.h> | |
| 10 | |
| 11 #include "base/command_line.h" | |
| 12 #include "gpu/command_buffer/service/context_group.h" | |
| 13 #include "gpu/command_buffer/tests/gl_manager.h" | |
| 14 #include "gpu/command_buffer/tests/gl_test_utils.h" | |
| 15 #include "testing/gmock/include/gmock/gmock.h" | |
| 16 #include "testing/gtest/include/gtest/gtest.h" | |
| 17 #include "ui/gl/gl_switches.h" | |
| 18 | |
| 19 #define SHADER(Src) #Src | |
| 20 | |
| 21 namespace gpu { | |
| 22 | |
| 23 class ES3MapBufferRangeTest : public testing::Test { | |
| 24 protected: | |
| 25 static const GLsizei kCanvasSize = 4; | |
| 26 | |
| 27 void SetUp() override { | |
| 28 GLManager::Options options; | |
| 29 options.size = gfx::Size(kCanvasSize, kCanvasSize); | |
| 30 options.context_type = gles2::CONTEXT_TYPE_OPENGLES3; | |
| 31 | |
| 32 base::CommandLine cmd_line(base::CommandLine::NO_PROGRAM); | |
| 33 cmd_line.AppendSwitch(switches::kEnableUnsafeES3APIs); | |
| 34 gl_.InitializeWithCommandLine(options, cmd_line); | |
| 35 } | |
| 36 | |
| 37 void TearDown() override { gl_.Destroy(); } | |
| 38 | |
| 39 GLuint SetupSimpleProgram(GLint* ret_position_loc) { | |
| 40 static const char* v_shader_src = | |
| 41 SHADER(attribute vec2 a_position; | |
| 42 void main() { gl_Position = vec4(a_position, 0.0, 1.0); }); | |
| 43 static const char* f_shader_src = | |
| 44 SHADER(precision mediump float; | |
| 45 void main() { gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0); }); | |
| 46 GLuint program = GLTestHelper::LoadProgram(v_shader_src, f_shader_src); | |
| 47 EXPECT_LT(0u, program); | |
| 48 glUseProgram(program); | |
| 49 *ret_position_loc = glGetAttribLocation(program, "a_position"); | |
| 50 EXPECT_LE(0, *ret_position_loc); | |
| 51 return program; | |
| 52 } | |
| 53 | |
| 54 GLuint SetupTransformFeedbackProgram(GLint* ret_position_loc) { | |
| 55 static const char* v_shader_src = | |
| 56 "#version 300 es\n" | |
| 57 "in vec2 a_position;\n" | |
| 58 "out vec3 var0;\n" | |
| 59 "out vec2 var1;\n" | |
| 60 "void main() {\n" | |
| 61 " var0 = vec3(a_position, 0.5);\n" | |
| 62 " var1 = a_position;\n" | |
| 63 " gl_Position = vec4(a_position, 0.0, 1.0);\n" | |
| 64 "}"; | |
| 65 static const char* f_shader_src = | |
| 66 "#version 300 es\n" | |
| 67 "precision mediump float;\n" | |
| 68 "out vec4 color;\n" | |
| 69 "in vec3 var0;\n" | |
| 70 "in vec2 var1;\n" | |
| 71 "void main() {\n" | |
| 72 " color = vec4(0.0, 1.0, 0.0, 1.0);\n" | |
| 73 "}"; | |
| 74 static const char* varyings[] = {"var0", "var1"}; | |
| 75 GLuint program = GLTestHelper::LoadProgram(v_shader_src, f_shader_src); | |
| 76 EXPECT_LT(0u, program); | |
| 77 glTransformFeedbackVaryings(program, 2, varyings, GL_SEPARATE_ATTRIBS); | |
| 78 glLinkProgram(program); | |
| 79 GLint link_status = GL_FALSE; | |
| 80 glGetProgramiv(program, GL_LINK_STATUS, &link_status); | |
| 81 EXPECT_EQ(GL_TRUE, link_status); | |
| 82 glUseProgram(program); | |
| 83 *ret_position_loc = glGetAttribLocation(program, "a_position"); | |
| 84 EXPECT_LE(0, *ret_position_loc); | |
| 85 return program; | |
| 86 } | |
| 87 | |
| 88 GLManager gl_; | |
| 89 }; | |
| 90 | |
| 91 TEST_F(ES3MapBufferRangeTest, DrawArraysAndInstanced) { | |
| 92 const uint8_t kRedColor[] = {255, 0, 0, 255}; | |
| 93 const uint8_t kBlackColor[] = {0, 0, 0, 255}; | |
| 94 const GLsizei kPrimCount = 4; | |
| 95 | |
| 96 GLint position_loc = 0; | |
| 97 SetupSimpleProgram(&position_loc); | |
| 98 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 99 | |
| 100 GLuint buffer = GLTestHelper::SetupUnitQuad(position_loc); | |
| 101 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 102 EXPECT_LT(0u, buffer); | |
| 103 | |
| 104 glClearColor(0.0, 0.0, 0.0, 1.0); | |
| 105 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
| 106 glDrawArrays(GL_TRIANGLES, 0, 6); | |
| 107 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 108 EXPECT_TRUE( | |
| 109 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | |
| 110 | |
| 111 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
| 112 glDrawArraysInstancedANGLE(GL_TRIANGLES, 0, 6, kPrimCount); | |
| 113 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 114 EXPECT_TRUE( | |
| 115 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | |
| 116 | |
| 117 glMapBufferRange(GL_ARRAY_BUFFER, 0, 6, GL_MAP_READ_BIT); | |
| 118 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 119 | |
| 120 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
| 121 glDrawArrays(GL_TRIANGLES, 0, 6); | |
| 122 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | |
| 123 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, | |
| 124 kBlackColor)); | |
| 125 | |
| 126 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
| 127 glDrawArraysInstancedANGLE(GL_TRIANGLES, 0, 6, kPrimCount); | |
| 128 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | |
| 129 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, | |
| 130 kBlackColor)); | |
| 131 | |
| 132 glUnmapBuffer(GL_ARRAY_BUFFER); | |
| 133 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 134 | |
| 135 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
| 136 glDrawArrays(GL_TRIANGLES, 0, 6); | |
| 137 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 138 EXPECT_TRUE( | |
| 139 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | |
| 140 | |
| 141 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
| 142 glDrawArraysInstancedANGLE(GL_TRIANGLES, 0, 6, kPrimCount); | |
| 143 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 144 EXPECT_TRUE( | |
| 145 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | |
| 146 } | |
| 147 | |
| 148 TEST_F(ES3MapBufferRangeTest, DrawElementsAndInstanced) { | |
| 149 const uint8_t kRedColor[] = {255, 0, 0, 255}; | |
| 150 const uint8_t kBlackColor[] = {0, 0, 0, 255}; | |
| 151 const GLsizei kPrimCount = 4; | |
| 152 | |
| 153 GLint position_loc = 0; | |
| 154 SetupSimpleProgram(&position_loc); | |
| 155 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 156 | |
| 157 std::vector<GLuint> buffers = | |
| 158 GLTestHelper::SetupIndexedUnitQuad(position_loc); | |
| 159 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 160 EXPECT_EQ(2u, buffers.size()); | |
| 161 EXPECT_LT(0u, buffers[0]); | |
| 162 EXPECT_LT(0u, buffers[1]); | |
| 163 | |
| 164 glClearColor(0.0, 0.0, 0.0, 1.0); | |
| 165 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
| 166 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0); | |
| 167 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 168 EXPECT_TRUE( | |
| 169 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | |
| 170 | |
| 171 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
| 172 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, | |
| 173 kPrimCount); | |
| 174 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 175 EXPECT_TRUE( | |
| 176 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | |
| 177 | |
| 178 glMapBufferRange(GL_ARRAY_BUFFER, 0, 6, GL_MAP_READ_BIT); | |
| 179 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 180 | |
| 181 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
| 182 glDrawArrays(GL_TRIANGLES, 0, 6); | |
| 183 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | |
| 184 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, | |
| 185 kBlackColor)); | |
| 186 | |
| 187 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
| 188 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, | |
| 189 kPrimCount); | |
| 190 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | |
| 191 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, | |
| 192 kBlackColor)); | |
| 193 | |
| 194 glUnmapBuffer(GL_ARRAY_BUFFER); | |
| 195 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 196 | |
| 197 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
| 198 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0); | |
| 199 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 200 EXPECT_TRUE( | |
| 201 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | |
| 202 | |
| 203 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
| 204 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, | |
| 205 kPrimCount); | |
| 206 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 207 EXPECT_TRUE( | |
| 208 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | |
| 209 | |
| 210 glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, 6, GL_MAP_READ_BIT); | |
| 211 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 212 | |
| 213 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
| 214 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0); | |
| 215 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | |
| 216 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, | |
| 217 kBlackColor)); | |
| 218 | |
| 219 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
| 220 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, | |
| 221 kPrimCount); | |
| 222 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | |
| 223 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, | |
| 224 kBlackColor)); | |
| 225 | |
| 226 glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER); | |
| 227 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 228 | |
| 229 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
| 230 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0); | |
| 231 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 232 EXPECT_TRUE( | |
| 233 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | |
| 234 | |
| 235 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
| 236 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, | |
| 237 kPrimCount); | |
| 238 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 239 EXPECT_TRUE( | |
| 240 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | |
| 241 } | |
| 242 | |
| 243 TEST_F(ES3MapBufferRangeTest, ReadPixels) { | |
| 244 GLuint buffer = 0; | |
| 245 glGenBuffers(1, &buffer); | |
| 246 EXPECT_LT(0u, buffer); | |
| 247 glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer); | |
| 248 glBufferData(GL_PIXEL_PACK_BUFFER, 4 * kCanvasSize * kCanvasSize, 0, | |
| 249 GL_STATIC_READ); | |
| 250 | |
| 251 glReadPixels(0, 0, kCanvasSize, kCanvasSize, GL_RGBA, GL_UNSIGNED_BYTE, 0); | |
| 252 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 253 | |
| 254 glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, 6, GL_MAP_WRITE_BIT); | |
| 255 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 256 | |
| 257 glReadPixels(0, 0, kCanvasSize, kCanvasSize, GL_RGBA, GL_UNSIGNED_BYTE, 0); | |
| 258 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | |
| 259 | |
| 260 glUnmapBuffer(GL_PIXEL_PACK_BUFFER); | |
| 261 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 262 | |
| 263 glReadPixels(0, 0, kCanvasSize, kCanvasSize, GL_RGBA, GL_UNSIGNED_BYTE, 0); | |
| 264 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 265 } | |
| 266 | |
| 267 TEST_F(ES3MapBufferRangeTest, TexImageAndSubImage2D) { | |
| 268 const GLsizei kTextureSize = 4; | |
| 269 GLuint buffer = 0; | |
| 270 glGenBuffers(1, &buffer); | |
| 271 EXPECT_LT(0u, buffer); | |
| 272 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer); | |
| 273 glBufferData(GL_PIXEL_UNPACK_BUFFER, 4 * kTextureSize * kTextureSize, 0, | |
| 274 GL_STATIC_READ); | |
| 275 | |
| 276 GLuint tex = 0; | |
| 277 glGenTextures(1, &tex); | |
| 278 EXPECT_LT(0u, tex); | |
| 279 glBindTexture(GL_TEXTURE_2D, tex); | |
| 280 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, kTextureSize, kTextureSize, 0, | |
| 281 GL_RGBA, GL_UNSIGNED_BYTE, 0); | |
| 282 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 283 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kTextureSize, kTextureSize, GL_RGBA, | |
| 284 GL_UNSIGNED_BYTE, 0); | |
| 285 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 286 | |
| 287 glMapBufferRange(GL_PIXEL_UNPACK_BUFFER, 0, 6, GL_MAP_READ_BIT); | |
| 288 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 289 | |
| 290 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, kTextureSize, kTextureSize, 0, | |
| 291 GL_RGBA, GL_UNSIGNED_BYTE, 0); | |
| 292 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | |
| 293 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kTextureSize, kTextureSize, GL_RGBA, | |
| 294 GL_UNSIGNED_BYTE, 0); | |
| 295 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | |
| 296 | |
| 297 glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); | |
| 298 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 299 | |
| 300 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, kTextureSize, kTextureSize, 0, | |
| 301 GL_RGBA, GL_UNSIGNED_BYTE, 0); | |
| 302 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 303 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kTextureSize, kTextureSize, GL_RGBA, | |
| 304 GL_UNSIGNED_BYTE, 0); | |
| 305 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 306 } | |
| 307 | |
| 308 TEST_F(ES3MapBufferRangeTest, TexImageAndSubImage3D) { | |
| 309 const GLsizei kTextureSize = 4; | |
| 310 GLuint buffer = 0; | |
| 311 glGenBuffers(1, &buffer); | |
| 312 EXPECT_LT(0u, buffer); | |
| 313 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer); | |
| 314 glBufferData(GL_PIXEL_UNPACK_BUFFER, | |
| 315 4 * kTextureSize * kTextureSize * kTextureSize, 0, | |
| 316 GL_STATIC_READ); | |
| 317 | |
| 318 GLuint tex = 0; | |
| 319 glGenTextures(1, &tex); | |
| 320 EXPECT_LT(0u, tex); | |
| 321 glBindTexture(GL_TEXTURE_3D, tex); | |
| 322 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kTextureSize, kTextureSize, | |
| 323 kTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); | |
| 324 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 325 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kTextureSize, kTextureSize, | |
| 326 kTextureSize, GL_RGBA, GL_UNSIGNED_BYTE, 0); | |
| 327 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 328 | |
| 329 glMapBufferRange(GL_PIXEL_UNPACK_BUFFER, 0, 6, GL_MAP_READ_BIT); | |
| 330 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 331 | |
| 332 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kTextureSize, kTextureSize, | |
| 333 kTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); | |
| 334 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | |
| 335 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kTextureSize, kTextureSize, | |
| 336 kTextureSize, GL_RGBA, GL_UNSIGNED_BYTE, 0); | |
| 337 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | |
| 338 | |
| 339 glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); | |
| 340 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 341 | |
| 342 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kTextureSize, kTextureSize, | |
| 343 kTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); | |
| 344 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 345 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kTextureSize, kTextureSize, | |
| 346 kTextureSize, GL_RGBA, GL_UNSIGNED_BYTE, 0); | |
| 347 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 348 } | |
| 349 | |
| 350 // TODO(zmo): Add tests for CompressedTex* functions. | |
| 351 | |
| 352 TEST_F(ES3MapBufferRangeTest, TransformFeedback) { | |
| 353 GLuint transform_feedback_buffer[2]; | |
| 354 glGenBuffers(2, transform_feedback_buffer); | |
| 355 EXPECT_LT(0u, transform_feedback_buffer[0]); | |
| 356 EXPECT_LT(0u, transform_feedback_buffer[1]); | |
| 357 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, | |
| 358 transform_feedback_buffer[0]); | |
| 359 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 3 * 6 * sizeof(float), 0, | |
| 360 GL_STATIC_READ); | |
| 361 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 1, | |
| 362 transform_feedback_buffer[1]); | |
| 363 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 2 * 6 * sizeof(float), 0, | |
| 364 GL_STATIC_READ); | |
| 365 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 366 | |
| 367 GLint position_loc = 0; | |
| 368 SetupTransformFeedbackProgram(&position_loc); | |
| 369 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 370 | |
| 371 GLuint buffer = GLTestHelper::SetupUnitQuad(position_loc); | |
| 372 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 373 EXPECT_LT(0u, buffer); | |
| 374 | |
| 375 GLuint transform_feedback = 0; | |
| 376 glGenTransformFeedbacks(1, &transform_feedback); | |
| 377 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 378 | |
| 379 glMapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 6, GL_MAP_WRITE_BIT); | |
| 380 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 381 | |
| 382 glBeginTransformFeedback(GL_TRIANGLES); | |
| 383 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | |
| 384 | |
| 385 glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); | |
| 386 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 387 | |
| 388 glBeginTransformFeedback(GL_TRIANGLES); | |
| 389 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 390 | |
| 391 glMapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 6, GL_MAP_WRITE_BIT); | |
| 392 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | |
| 393 | |
| 394 glDrawArrays(GL_TRIANGLES, 0, 6); | |
| 395 glEndTransformFeedback(); | |
| 396 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 397 | |
| 398 glMapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 6, GL_MAP_WRITE_BIT); | |
| 399 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 400 | |
| 401 glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); | |
| 402 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 403 } | |
| 404 | |
| 405 // TODO(zmo): add tests for uniform buffer mapping. | |
| 406 | |
|
vmiura
2016/10/10 18:20:48
These look good. Could you also add a TODO for Co
Zhenyao Mo
2016/10/10 21:02:07
Done.
| |
| 407 } // namespace gpu | |
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