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Unified Diff: src/heap/slot-set.h

Issue 2399003002: Revert of [heap] Concurrent slot filtering in sweeper threads. (Closed)
Patch Set: Created 4 years, 2 months ago
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Index: src/heap/slot-set.h
diff --git a/src/heap/slot-set.h b/src/heap/slot-set.h
index 0f3e4b4b32a326cb0b7a7fda752b28ef47a0ff74..f374c1d684696213b3c7c9f3a7c1ad72c03d9a14 100644
--- a/src/heap/slot-set.h
+++ b/src/heap/slot-set.h
@@ -160,7 +160,7 @@
if (current_bucket[i].Value()) {
uint32_t cell = current_bucket[i].Value();
uint32_t old_cell = cell;
- uint32_t mask = 0;
+ uint32_t new_cell = cell;
while (cell) {
int bit_offset = base::bits::CountTrailingZeros32(cell);
uint32_t bit_mask = 1u << bit_offset;
@@ -168,11 +168,10 @@
if (callback(page_start_ + slot) == KEEP_SLOT) {
++in_bucket_count;
} else {
- mask |= bit_mask;
+ new_cell ^= bit_mask;
}
cell ^= bit_mask;
}
- uint32_t new_cell = old_cell & ~mask;
if (old_cell != new_cell) {
while (!current_bucket[i].TrySetValue(old_cell, new_cell)) {
// If TrySetValue fails, the cell must have changed. We just
@@ -181,7 +180,7 @@
// method will only be called on the main thread and filtering
// threads will only remove slots.
old_cell = current_bucket[i].Value();
- new_cell = old_cell & ~mask;
+ new_cell &= old_cell;
}
}
}
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