| Index: third_party/WebKit/Source/platform/graphics/ImageBufferSurface.cpp
|
| diff --git a/third_party/WebKit/Source/platform/graphics/ImageBufferSurface.cpp b/third_party/WebKit/Source/platform/graphics/ImageBufferSurface.cpp
|
| index 2be0ea5d335c04a0f241becd6cf6df5a5e192a88..4b438f13a2b54df7c22390ea4fd15af7e2fabafe 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/ImageBufferSurface.cpp
|
| +++ b/third_party/WebKit/Source/platform/graphics/ImageBufferSurface.cpp
|
| @@ -54,9 +54,9 @@ sk_sp<SkPicture> ImageBufferSurface::getPicture() {
|
| }
|
|
|
| void ImageBufferSurface::clear() {
|
| - // Clear the background transparent or opaque, as required. It would be nice if this wasn't
|
| - // required, but the canvas is currently filled with the magic transparency
|
| - // color. Can we have another way to manage this?
|
| + // Clear the background transparent or opaque, as required. It would be nice
|
| + // if this wasn't required, but the canvas is currently filled with the magic
|
| + // transparency color. Can we have another way to manage this?
|
| if (isValid()) {
|
| if (m_opacityMode == Opaque) {
|
| canvas()->clear(SK_ColorBLACK);
|
|
|