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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_WASM_WASM_MODULE_BUILDER_H_ | 5 #ifndef V8_WASM_WASM_MODULE_BUILDER_H_ |
| 6 #define V8_WASM_WASM_MODULE_BUILDER_H_ | 6 #define V8_WASM_WASM_MODULE_BUILDER_H_ |
| 7 | 7 |
| 8 #include "src/signature.h" | 8 #include "src/signature.h" |
| 9 #include "src/zone/zone-containers.h" | 9 #include "src/zone/zone-containers.h" |
| 10 | 10 |
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| 208 // Building methods. | 208 // Building methods. |
| 209 uint32_t AddImport(const char* name, int name_length, FunctionSig* sig); | 209 uint32_t AddImport(const char* name, int name_length, FunctionSig* sig); |
| 210 void SetImportName(uint32_t index, const char* name, int name_length) { | 210 void SetImportName(uint32_t index, const char* name, int name_length) { |
| 211 imports_[index].name = name; | 211 imports_[index].name = name; |
| 212 imports_[index].name_length = name_length; | 212 imports_[index].name_length = name_length; |
| 213 } | 213 } |
| 214 WasmFunctionBuilder* AddFunction(FunctionSig* sig = nullptr); | 214 WasmFunctionBuilder* AddFunction(FunctionSig* sig = nullptr); |
| 215 uint32_t AddGlobal(LocalType type, bool exported, bool mutability = true); | 215 uint32_t AddGlobal(LocalType type, bool exported, bool mutability = true); |
| 216 void AddDataSegment(const byte* data, uint32_t size, uint32_t dest); | 216 void AddDataSegment(const byte* data, uint32_t size, uint32_t dest); |
| 217 uint32_t AddSignature(FunctionSig* sig); | 217 uint32_t AddSignature(FunctionSig* sig); |
| 218 void AddIndirectFunction(uint32_t index); | 218 uint32_t AllocateIndirectFunctions(uint32_t count); |
| 219 void SetIndirectFunction(uint32_t indirect, uint32_t direct); |
| 219 void MarkStartFunction(WasmFunctionBuilder* builder); | 220 void MarkStartFunction(WasmFunctionBuilder* builder); |
| 220 | 221 |
| 221 // Writing methods. | 222 // Writing methods. |
| 222 void WriteTo(ZoneBuffer& buffer) const; | 223 void WriteTo(ZoneBuffer& buffer) const; |
| 223 | 224 |
| 224 struct CompareFunctionSigs { | 225 struct CompareFunctionSigs { |
| 225 bool operator()(FunctionSig* a, FunctionSig* b) const; | 226 bool operator()(FunctionSig* a, FunctionSig* b) const; |
| 226 }; | 227 }; |
| 227 typedef ZoneMap<FunctionSig*, uint32_t, CompareFunctionSigs> SignatureMap; | 228 typedef ZoneMap<FunctionSig*, uint32_t, CompareFunctionSigs> SignatureMap; |
| 228 | 229 |
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| 262 | 263 |
| 263 inline FunctionSig* WasmFunctionBuilder::signature() { | 264 inline FunctionSig* WasmFunctionBuilder::signature() { |
| 264 return builder_->signatures_[signature_index_]; | 265 return builder_->signatures_[signature_index_]; |
| 265 } | 266 } |
| 266 | 267 |
| 267 } // namespace wasm | 268 } // namespace wasm |
| 268 } // namespace internal | 269 } // namespace internal |
| 269 } // namespace v8 | 270 } // namespace v8 |
| 270 | 271 |
| 271 #endif // V8_WASM_WASM_MODULE_BUILDER_H_ | 272 #endif // V8_WASM_WASM_MODULE_BUILDER_H_ |
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