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Side by Side Diff: cc/blimp/compositor_state_deserializer.cc

Issue 2397843003: cc/blimp: Add (de)-serialization for PictureLayer and ScrollbarLayer. (Closed)
Patch Set: Created 4 years, 2 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/blimp/compositor_state_deserializer.h" 5 #include "cc/blimp/compositor_state_deserializer.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/memory/ptr_util.h" 8 #include "base/memory/ptr_util.h"
9 #include "cc/blimp/client_picture_cache.h"
9 #include "cc/blimp/compositor_state_deserializer_client.h" 10 #include "cc/blimp/compositor_state_deserializer_client.h"
11 #include "cc/blimp/deserialized_content_layer_client.h"
10 #include "cc/blimp/layer_factory.h" 12 #include "cc/blimp/layer_factory.h"
13 #include "cc/blimp/picture_data_conversions.h"
11 #include "cc/input/layer_selection_bound.h" 14 #include "cc/input/layer_selection_bound.h"
12 #include "cc/layers/layer.h" 15 #include "cc/layers/layer.h"
16 #include "cc/layers/picture_layer.h"
17 #include "cc/layers/solid_color_scrollbar_layer.h"
13 #include "cc/proto/cc_conversions.h" 18 #include "cc/proto/cc_conversions.h"
14 #include "cc/proto/gfx_conversions.h" 19 #include "cc/proto/gfx_conversions.h"
15 #include "cc/proto/layer_tree_host.pb.h" 20 #include "cc/proto/layer_tree_host.pb.h"
16 #include "cc/proto/skia_conversions.h" 21 #include "cc/proto/skia_conversions.h"
17 #include "cc/trees/layer_tree_host.h" 22 #include "cc/trees/layer_tree_host.h"
18 23
19 namespace cc { 24 namespace cc {
20 namespace { 25 namespace {
21 26
22 class DefaultLayerFactory : public LayerFactory { 27 class DefaultLayerFactory : public LayerFactory {
23 public: 28 public:
24 DefaultLayerFactory() = default; 29 DefaultLayerFactory() = default;
25 ~DefaultLayerFactory() override = default; 30 ~DefaultLayerFactory() override = default;
26 31
27 // LayerFactory implementation. 32 // LayerFactory implementation.
28 scoped_refptr<Layer> CreateLayer(int engine_layer_id) override { 33 scoped_refptr<Layer> CreateLayer(int engine_layer_id) override {
29 return Layer::Create(); 34 return Layer::Create();
30 } 35 }
36 scoped_refptr<PictureLayer> CreatePictureLayer(
37 int engine_layer_id,
38 ContentLayerClient* content_layer_client) override {
39 return PictureLayer::Create(content_layer_client);
40 }
41 scoped_refptr<SolidColorScrollbarLayer> CreateSolidColorScrollbarLayer(
42 int engine_layer_id,
43 ScrollbarOrientation orientation,
44 int thumb_thickness,
45 int track_start,
46 bool is_left_side_vertical_scrollbar,
47 int scroll_layer_id) override {
48 return SolidColorScrollbarLayer::Create(
49 orientation, thumb_thickness, track_start,
50 is_left_side_vertical_scrollbar, scroll_layer_id);
51 }
31 }; 52 };
32 53
33 } // namespace 54 } // namespace
34 55
56 CompositorStateDeserializer::LayerData::LayerData() = default;
57
58 CompositorStateDeserializer::LayerData::~LayerData() = default;
59
35 CompositorStateDeserializer::CompositorStateDeserializer( 60 CompositorStateDeserializer::CompositorStateDeserializer(
36 LayerTreeHost* layer_tree_host, 61 LayerTreeHost* layer_tree_host,
62 std::unique_ptr<ClientPictureCache> client_picture_cache,
37 ScrollCallback scroll_callback, 63 ScrollCallback scroll_callback,
38 CompositorStateDeserializerClient* client) 64 CompositorStateDeserializerClient* client)
39 : layer_factory_(base::MakeUnique<DefaultLayerFactory>()), 65 : layer_factory_(base::MakeUnique<DefaultLayerFactory>()),
40 layer_tree_host_(layer_tree_host), 66 layer_tree_host_(layer_tree_host),
67 client_picture_cache_(std::move(client_picture_cache)),
41 scroll_callback_(scroll_callback), 68 scroll_callback_(scroll_callback),
42 client_(client) { 69 client_(client) {
43 DCHECK(layer_tree_host_); 70 DCHECK(layer_tree_host_);
44 DCHECK(client_); 71 DCHECK(client_);
45 } 72 }
46 73
47 CompositorStateDeserializer::~CompositorStateDeserializer() = default; 74 CompositorStateDeserializer::~CompositorStateDeserializer() = default;
48 75
49 Layer* CompositorStateDeserializer::GetLayerForEngineId( 76 Layer* CompositorStateDeserializer::GetLayerForEngineId(
50 int engine_layer_id) const { 77 int engine_layer_id) const {
51 EngineIdToLayerMap::const_iterator layer_it = 78 EngineIdToLayerMap::const_iterator layer_it =
52 engine_id_to_layer_.find(engine_layer_id); 79 engine_id_to_layer_.find(engine_layer_id);
53 return layer_it != engine_id_to_layer_.end() ? layer_it->second.get() 80 return layer_it != engine_id_to_layer_.end() ? layer_it->second->layer.get()
54 : nullptr; 81 : nullptr;
55 } 82 }
56 83
57 void CompositorStateDeserializer::DeserializeCompositorUpdate( 84 void CompositorStateDeserializer::DeserializeCompositorUpdate(
58 const proto::LayerTreeHost& layer_tree_host_proto) { 85 const proto::LayerTreeHost& layer_tree_host_proto) {
59 SychronizeLayerTreeState(layer_tree_host_proto.layer_tree()); 86 SychronizeLayerTreeState(layer_tree_host_proto.layer_tree());
60 87
88 // Ensure ClientPictureCache contains all the necessary SkPictures before
89 // deserializing the properties.
90 proto::SkPictures proto_pictures = layer_tree_host_proto.pictures();
91 std::vector<PictureData> pictures =
92 SkPicturesProtoToPictureDataVector(proto_pictures);
93 client_picture_cache_->ApplyCacheUpdate(pictures);
94
61 const proto::LayerUpdate& layer_updates = 95 const proto::LayerUpdate& layer_updates =
62 layer_tree_host_proto.layer_updates(); 96 layer_tree_host_proto.layer_updates();
63 for (int i = 0; i < layer_updates.layers_size(); ++i) { 97 for (int i = 0; i < layer_updates.layers_size(); ++i) {
64 SynchronizeLayerState(layer_updates.layers(i)); 98 SynchronizeLayerState(layer_updates.layers(i));
65 } 99 }
100
101 // The deserialization is finished, so now clear the cache.
102 client_picture_cache_->Flush();
66 } 103 }
67 104
68 void CompositorStateDeserializer::SetLayerFactoryForTesting( 105 void CompositorStateDeserializer::SetLayerFactoryForTesting(
69 std::unique_ptr<LayerFactory> layer_factory) { 106 std::unique_ptr<LayerFactory> layer_factory) {
70 layer_factory_ = std::move(layer_factory); 107 layer_factory_ = std::move(layer_factory);
71 } 108 }
72 109
73 void CompositorStateDeserializer::SychronizeLayerTreeState( 110 void CompositorStateDeserializer::SychronizeLayerTreeState(
74 const proto::LayerTree& layer_tree_proto) { 111 const proto::LayerTree& layer_tree_proto) {
75 LayerTree* layer_tree = layer_tree_host_->GetLayerTree(); 112 LayerTree* layer_tree = layer_tree_host_->GetLayerTree();
76 113
77 // Synchronize the tree hierarchy first. 114 // Synchronize the tree hierarchy first.
78 // TODO(khushalsagar): Don't do this if the hierarchy didn't change. See 115 // TODO(khushalsagar): Don't do this if the hierarchy didn't change. See
79 // crbug.com/605170. 116 // crbug.com/605170.
80 EngineIdToLayerMap new_engine_id_to_layer; 117 EngineIdToLayerMap new_engine_id_to_layer;
118 ScrollbarLayerToScrollLayerId scrollbar_layer_to_scroll_layer;
81 if (layer_tree_proto.has_root_layer()) { 119 if (layer_tree_proto.has_root_layer()) {
82 const proto::LayerNode& root_layer_node = layer_tree_proto.root_layer(); 120 const proto::LayerNode& root_layer_node = layer_tree_proto.root_layer();
83 layer_tree->SetRootLayer( 121 layer_tree->SetRootLayer(
84 GetLayerAndAddToNewMap(root_layer_node, &new_engine_id_to_layer)); 122 GetLayerAndAddToNewMap(root_layer_node, &new_engine_id_to_layer,
85 SynchronizeLayerHierarchyRecursive( 123 &scrollbar_layer_to_scroll_layer));
86 layer_tree->root_layer(), root_layer_node, &new_engine_id_to_layer); 124 SynchronizeLayerHierarchyRecursive(layer_tree->root_layer(),
125 root_layer_node, &new_engine_id_to_layer,
126 &scrollbar_layer_to_scroll_layer);
87 } else { 127 } else {
88 layer_tree->SetRootLayer(nullptr); 128 layer_tree->SetRootLayer(nullptr);
89 } 129 }
90 engine_id_to_layer_.swap(new_engine_id_to_layer); 130 engine_id_to_layer_.swap(new_engine_id_to_layer);
91 131
132 // Now that the tree has been synced, we can set up the scroll layers, since
133 // the corresponding engine layers have been created.
134 for (const auto& scrollbar : scrollbar_layer_to_scroll_layer) {
135 SolidColorScrollbarLayer* scrollbar_layer =
136 static_cast<SolidColorScrollbarLayer*>(
137 GetLayerForEngineId(scrollbar.first));
138 scrollbar_layer->SetScrollLayer(GetClientIdFromEngineId(scrollbar.second));
vmpstr 2016/10/06 18:34:21 Is this just the id of |scrollbar_layer|?
Khushal 2016/10/06 20:05:39 I think it would be the scroll layer id for the sc
139 }
140
92 // Synchronize rest of the tree state. 141 // Synchronize rest of the tree state.
93 layer_tree->RegisterViewportLayers( 142 layer_tree->RegisterViewportLayers(
94 GetLayer(layer_tree_proto.overscroll_elasticity_layer_id()), 143 GetLayer(layer_tree_proto.overscroll_elasticity_layer_id()),
95 GetLayer(layer_tree_proto.page_scale_layer_id()), 144 GetLayer(layer_tree_proto.page_scale_layer_id()),
96 GetLayer(layer_tree_proto.inner_viewport_scroll_layer_id()), 145 GetLayer(layer_tree_proto.inner_viewport_scroll_layer_id()),
97 GetLayer(layer_tree_proto.outer_viewport_scroll_layer_id())); 146 GetLayer(layer_tree_proto.outer_viewport_scroll_layer_id()));
98 147
99 layer_tree->SetDeviceScaleFactor(layer_tree_proto.device_scale_factor()); 148 layer_tree->SetDeviceScaleFactor(layer_tree_proto.device_scale_factor());
100 layer_tree->SetPaintedDeviceScaleFactor( 149 layer_tree->SetPaintedDeviceScaleFactor(
101 layer_tree_proto.painted_device_scale_factor()); 150 layer_tree_proto.painted_device_scale_factor());
(...skipping 30 matching lines...) Expand all
132 EventListenerClass::kTouchEndOrCancel, 181 EventListenerClass::kTouchEndOrCancel,
133 static_cast<EventListenerProperties>( 182 static_cast<EventListenerProperties>(
134 layer_tree_proto.touch_end_or_cancel_event_listener_properties())); 183 layer_tree_proto.touch_end_or_cancel_event_listener_properties()));
135 } 184 }
136 185
137 void CompositorStateDeserializer::SynchronizeLayerState( 186 void CompositorStateDeserializer::SynchronizeLayerState(
138 const proto::LayerProperties& layer_properties_proto) { 187 const proto::LayerProperties& layer_properties_proto) {
139 int engine_layer_id = layer_properties_proto.id(); 188 int engine_layer_id = layer_properties_proto.id();
140 Layer* layer = GetLayerForEngineId(engine_layer_id); 189 Layer* layer = GetLayerForEngineId(engine_layer_id);
141 190
191 // Layer Inputs -----------------------------------------------------
142 const proto::BaseLayerProperties& base = layer_properties_proto.base(); 192 const proto::BaseLayerProperties& base = layer_properties_proto.base();
143
144 layer->SetNeedsDisplayRect(ProtoToRect(base.update_rect())); 193 layer->SetNeedsDisplayRect(ProtoToRect(base.update_rect()));
145 layer->SetBounds(ProtoToSize(base.bounds())); 194 layer->SetBounds(ProtoToSize(base.bounds()));
146 layer->SetMasksToBounds(base.masks_to_bounds()); 195 layer->SetMasksToBounds(base.masks_to_bounds());
147 layer->SetOpacity(base.opacity()); 196 layer->SetOpacity(base.opacity());
148 layer->SetBlendMode(SkXfermodeModeFromProto(base.blend_mode())); 197 layer->SetBlendMode(SkXfermodeModeFromProto(base.blend_mode()));
149 layer->SetIsRootForIsolatedGroup(base.is_root_for_isolated_group()); 198 layer->SetIsRootForIsolatedGroup(base.is_root_for_isolated_group());
150 layer->SetContentsOpaque(base.contents_opaque()); 199 layer->SetContentsOpaque(base.contents_opaque());
151 layer->SetPosition(ProtoToPointF(base.position())); 200 layer->SetPosition(ProtoToPointF(base.position()));
152 layer->SetTransform(ProtoToTransform(base.transform())); 201 layer->SetTransform(ProtoToTransform(base.transform()));
153 layer->SetTransformOrigin(ProtoToPoint3F(base.transform_origin())); 202 layer->SetTransformOrigin(ProtoToPoint3F(base.transform_origin()));
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
189 layer->SetPositionConstraint(position_constraint); 238 layer->SetPositionConstraint(position_constraint);
190 239
191 LayerStickyPositionConstraint sticky_position_constraint; 240 LayerStickyPositionConstraint sticky_position_constraint;
192 sticky_position_constraint.FromProtobuf(base.sticky_position_constraint()); 241 sticky_position_constraint.FromProtobuf(base.sticky_position_constraint());
193 layer->SetStickyPositionConstraint(sticky_position_constraint); 242 layer->SetStickyPositionConstraint(sticky_position_constraint);
194 layer->SetScrollParent(GetLayerForEngineId(base.scroll_parent_id())); 243 layer->SetScrollParent(GetLayerForEngineId(base.scroll_parent_id()));
195 layer->SetClipParent(GetLayerForEngineId(base.clip_parent_id())); 244 layer->SetClipParent(GetLayerForEngineId(base.clip_parent_id()));
196 245
197 layer->SetHasWillChangeTransformHint(base.has_will_change_transform_hint()); 246 layer->SetHasWillChangeTransformHint(base.has_will_change_transform_hint());
198 layer->SetHideLayerAndSubtree(base.hide_layer_and_subtree()); 247 layer->SetHideLayerAndSubtree(base.hide_layer_and_subtree());
248
249 // ------------------------------------------------------------------
250
251 // PictureLayer Properties deserialization.
252 if (layer_properties_proto.has_picture()) {
253 const proto::PictureLayerProperties& picture_properties =
254 layer_properties_proto.picture();
255
256 // Only PictureLayers set picture.
257 PictureLayer* picture_layer =
258 static_cast<PictureLayer*>(GetLayerForEngineId(engine_layer_id));
259 picture_layer->SetNearestNeighbor(picture_properties.nearest_neighbor());
260
261 gfx::Rect recorded_viewport =
262 ProtoToRect(picture_properties.recorded_viewport());
263 scoped_refptr<DisplayItemList> display_list;
264 std::vector<uint32_t> used_engine_picture_ids;
265 if (picture_properties.has_display_list()) {
266 display_list = DisplayItemList::CreateFromProto(
267 picture_properties.display_list(), client_picture_cache_.get(),
268 &used_engine_picture_ids);
269 } else {
270 display_list = nullptr;
271 }
272
273 // TODO(khushalsagar): The caching here is sub-optimal. If a layer does not
274 // PushProperties, its pictures won't get counted here even if the layer
275 // is drawn in the current frame.
276 for (uint32_t engine_picture_id : used_engine_picture_ids)
277 client_picture_cache_->MarkUsed(engine_picture_id);
278
279 GetContentLayerClient(engine_layer_id)
280 ->UpdateDisplayListAndRecordedViewport(display_list, recorded_viewport);
281 }
199 } 282 }
200 283
201 void CompositorStateDeserializer::SynchronizeLayerHierarchyRecursive( 284 void CompositorStateDeserializer::SynchronizeLayerHierarchyRecursive(
202 Layer* layer, 285 Layer* layer,
203 const proto::LayerNode& layer_node, 286 const proto::LayerNode& layer_node,
204 EngineIdToLayerMap* new_layer_map) { 287 EngineIdToLayerMap* new_layer_map,
288 ScrollbarLayerToScrollLayerId* scrollbar_layer_to_scroll_layer) {
205 layer->RemoveAllChildren(); 289 layer->RemoveAllChildren();
206 290
207 // Children. 291 // Children.
208 for (int i = 0; i < layer_node.children_size(); i++) { 292 for (int i = 0; i < layer_node.children_size(); i++) {
209 const proto::LayerNode& child_layer_node = layer_node.children(i); 293 const proto::LayerNode& child_layer_node = layer_node.children(i);
210 scoped_refptr<Layer> child_layer = 294 scoped_refptr<Layer> child_layer = GetLayerAndAddToNewMap(
211 GetLayerAndAddToNewMap(child_layer_node, new_layer_map); 295 child_layer_node, new_layer_map, scrollbar_layer_to_scroll_layer);
212 layer->AddChild(child_layer); 296 layer->AddChild(child_layer);
213 SynchronizeLayerHierarchyRecursive(child_layer.get(), child_layer_node, 297 SynchronizeLayerHierarchyRecursive(child_layer.get(), child_layer_node,
214 new_layer_map); 298 new_layer_map,
299 scrollbar_layer_to_scroll_layer);
215 } 300 }
216 301
217 // Mask Layer. 302 // Mask Layer.
218 if (layer_node.has_mask_layer()) { 303 if (layer_node.has_mask_layer()) {
219 const proto::LayerNode& mask_layer_node = layer_node.mask_layer(); 304 const proto::LayerNode& mask_layer_node = layer_node.mask_layer();
220 scoped_refptr<Layer> mask_layer = 305 scoped_refptr<Layer> mask_layer = GetLayerAndAddToNewMap(
221 GetLayerAndAddToNewMap(mask_layer_node, new_layer_map); 306 mask_layer_node, new_layer_map, scrollbar_layer_to_scroll_layer);
222 layer->SetMaskLayer(mask_layer.get()); 307 layer->SetMaskLayer(mask_layer.get());
223 SynchronizeLayerHierarchyRecursive(mask_layer.get(), mask_layer_node, 308 SynchronizeLayerHierarchyRecursive(mask_layer.get(), mask_layer_node,
224 new_layer_map); 309 new_layer_map,
310 scrollbar_layer_to_scroll_layer);
225 } else { 311 } else {
226 layer->SetMaskLayer(nullptr); 312 layer->SetMaskLayer(nullptr);
227 } 313 }
228 314
229 // Scroll callback. 315 // Scroll callback.
230 layer->set_did_scroll_callback(base::Bind(scroll_callback_, layer_node.id())); 316 layer->set_did_scroll_callback(base::Bind(scroll_callback_, layer_node.id()));
231 } 317 }
232 318
233 scoped_refptr<Layer> CompositorStateDeserializer::GetLayerAndAddToNewMap( 319 scoped_refptr<Layer> CompositorStateDeserializer::GetLayerAndAddToNewMap(
234 const proto::LayerNode& layer_node, 320 const proto::LayerNode& layer_node,
235 EngineIdToLayerMap* new_layer_map) { 321 EngineIdToLayerMap* new_layer_map,
322 ScrollbarLayerToScrollLayerId* scrollbar_layer_to_scroll_layer) {
236 DCHECK(new_layer_map->find(layer_node.id()) == new_layer_map->end()) 323 DCHECK(new_layer_map->find(layer_node.id()) == new_layer_map->end())
237 << "A LayerNode should have been de-serialized only once"; 324 << "A LayerNode should have been de-serialized only once";
238 325
326 scoped_refptr<Layer> layer;
239 EngineIdToLayerMap::iterator layer_map_it = 327 EngineIdToLayerMap::iterator layer_map_it =
240 engine_id_to_layer_.find(layer_node.id()); 328 engine_id_to_layer_.find(layer_node.id());
241 329
242 if (layer_map_it != engine_id_to_layer_.end()) { 330 if (layer_map_it != engine_id_to_layer_.end()) {
243 // We can re-use the old layer. 331 // We can re-use the old layer.
244 (*new_layer_map)[layer_node.id()] = layer_map_it->second; 332 layer = layer_map_it->second->layer;
245 return layer_map_it->second; 333 (*new_layer_map)[layer_node.id()] = std::move(layer_map_it->second);
334 engine_id_to_layer_.erase(layer_map_it);
335 return layer;
246 } 336 }
247 337
248 // We need to create a new layer. 338 // We need to create a new layer.
249 scoped_refptr<Layer> layer; 339 (*new_layer_map)[layer_node.id()] = base::MakeUnique<LayerData>();
vmpstr 2016/10/06 18:34:21 These two lines are doing two lookups for the same
Khushal 2016/10/06 20:05:39 Done. DCHECK is unnecessary, we do it at the begi
340 LayerData* layer_data = (*new_layer_map)[layer_node.id()].get();
250 switch (layer_node.type()) { 341 switch (layer_node.type()) {
251 case proto::LayerNode::UNKNOWN: 342 case proto::LayerNode::UNKNOWN:
252 NOTREACHED() << "Unknown Layer type"; 343 NOTREACHED() << "Unknown Layer type";
253 case proto::LayerNode::LAYER: 344 case proto::LayerNode::LAYER:
254 layer = layer_factory_->CreateLayer(layer_node.id()); 345 layer_data->layer = layer_factory_->CreateLayer(layer_node.id());
255 break; 346 break;
256 default: 347 case proto::LayerNode::PICTURE_LAYER:
257 // TODO(khushalsagar): Add other Layer types. 348 layer_data->content_layer_client =
349 base::MakeUnique<DeserializedContentLayerClient>();
350 layer_data->layer = layer_factory_->CreatePictureLayer(
351 layer_node.id(), layer_data->content_layer_client.get());
352 break;
353 case proto::LayerNode::SOLID_COLOR_SCROLLBAR_LAYER: {
354 // SolidColorScrollbarLayers attach their properties in the LayerNode
355 // itself.
356 const proto::SolidColorScrollbarLayerProperties& scrollbar =
357 layer_node.solid_scrollbar();
358
359 DCHECK(scrollbar_layer_to_scroll_layer->find(layer_node.id()) ==
360 scrollbar_layer_to_scroll_layer->end());
361 int scroll_layer_id = scrollbar.scroll_layer_id();
362 (*scrollbar_layer_to_scroll_layer)[layer_node.id()] = scroll_layer_id;
363
364 int thumb_thickness = scrollbar.thumb_thickness();
365 int track_start = scrollbar.track_start();
366 bool is_left_side_vertical_scrollbar =
367 scrollbar.is_left_side_vertical_scrollbar();
368 ScrollbarOrientation orientation =
369 ScrollbarOrientationFromProto(scrollbar.orientation());
370
371 // We use the invalid id for the |scroll_layer_id| because the
372 // corresponding layer on the client may not have been created yet.
373 layer_data->layer = layer_factory_->CreateSolidColorScrollbarLayer(
374 layer_node.id(), orientation, thumb_thickness, track_start,
375 is_left_side_vertical_scrollbar, Layer::LayerIdLabels::INVALID_ID);
376 } break;
377 case proto::LayerNode::HEADS_UP_DISPLAY_LAYER:
378 // TODO(khushalsagar): Remove this from proto.
258 NOTREACHED(); 379 NOTREACHED();
259 } 380 }
260 381
261 (*new_layer_map)[layer_node.id()] = layer; 382 layer = layer_data->layer;
262 return layer; 383 return layer;
263 } 384 }
264 385
265 int CompositorStateDeserializer::GetClientIdFromEngineId(int engine_layer_id) { 386 int CompositorStateDeserializer::GetClientIdFromEngineId(
387 int engine_layer_id) const {
266 Layer* layer = GetLayerForEngineId(engine_layer_id); 388 Layer* layer = GetLayerForEngineId(engine_layer_id);
267 return layer ? layer->id() : Layer::LayerIdLabels::INVALID_ID; 389 return layer ? layer->id() : Layer::LayerIdLabels::INVALID_ID;
268 } 390 }
269 391
270 scoped_refptr<Layer> CompositorStateDeserializer::GetLayer( 392 scoped_refptr<Layer> CompositorStateDeserializer::GetLayer(
271 int engine_layer_id) { 393 int engine_layer_id) const {
272 EngineIdToLayerMap::const_iterator layer_it = 394 EngineIdToLayerMap::const_iterator layer_it =
273 engine_id_to_layer_.find(engine_layer_id); 395 engine_id_to_layer_.find(engine_layer_id);
274 return layer_it != engine_id_to_layer_.end() ? layer_it->second : nullptr; 396 return layer_it != engine_id_to_layer_.end() ? layer_it->second->layer
397 : nullptr;
398 }
399
400 DeserializedContentLayerClient*
401 CompositorStateDeserializer::GetContentLayerClient(int engine_layer_id) const {
402 EngineIdToLayerMap::const_iterator layer_it =
403 engine_id_to_layer_.find(engine_layer_id);
404 return layer_it != engine_id_to_layer_.end()
405 ? layer_it->second->content_layer_client.get()
406 : nullptr;
275 } 407 }
276 408
277 } // namespace cc 409 } // namespace cc
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