Index: third_party/WebKit/Source/core/input/EventHandler.h |
diff --git a/third_party/WebKit/Source/core/input/EventHandler.h b/third_party/WebKit/Source/core/input/EventHandler.h |
index 976c5b461081df4f0b5cc77384f71308b0706ba6..ff88c566849294351bc354ba7190bbac528035e3 100644 |
--- a/third_party/WebKit/Source/core/input/EventHandler.h |
+++ b/third_party/WebKit/Source/core/input/EventHandler.h |
@@ -126,7 +126,8 @@ class CORE_EXPORT EventHandler final |
void scheduleHoverStateUpdate(); |
void scheduleCursorUpdate(); |
- // Return whether a mouse cursor update is currently pending. Used for testing. |
+ // Return whether a mouse cursor update is currently pending. Used for |
+ // testing. |
bool cursorUpdatePending(); |
void setResizingFrameSet(HTMLFrameSetElement*); |
@@ -154,12 +155,14 @@ class CORE_EXPORT EventHandler final |
WebInputEventResult handleGestureEvent(const PlatformGestureEvent&); |
WebInputEventResult handleGestureEvent(const GestureEventWithHitTestResults&); |
- // Clear the old hover/active state within frames before moving the hover state to the another frame |
+ // Clear the old hover/active state within frames before moving the hover |
+ // state to the another frame |
void updateGestureHoverActiveState(const HitTestRequest&, Element*); |
- // Hit-test the provided (non-scroll) gesture event, applying touch-adjustment and updating |
- // hover/active state across all frames if necessary. This should be called at most once |
- // per gesture event, and called on the local root frame. |
+ // Hit-test the provided (non-scroll) gesture event, applying touch-adjustment |
+ // and updating hover/active state across all frames if necessary. This should |
+ // be called at most once per gesture event, and called on the local root |
+ // frame. |
// Note: This is similar to (the less clearly named) prepareMouseEvent. |
// FIXME: Remove readOnly param when there is only ever a single call to this. |
GestureEventWithHitTestResults targetGestureEvent(const PlatformGestureEvent&, |
@@ -167,11 +170,13 @@ class CORE_EXPORT EventHandler final |
GestureEventWithHitTestResults hitTestResultForGestureEvent( |
const PlatformGestureEvent&, |
HitTestRequest::HitTestRequestType); |
- // Handle the provided non-scroll gesture event. Should be called only on the inner frame. |
+ // Handle the provided non-scroll gesture event. Should be called only on the |
+ // inner frame. |
WebInputEventResult handleGestureEventInFrame( |
const GestureEventWithHitTestResults&); |
- // Handle the provided scroll gesture event, propagating down to child frames as necessary. |
+ // Handle the provided scroll gesture event, propagating down to child frames |
+ // as necessary. |
WebInputEventResult handleGestureScrollEvent(const PlatformGestureEvent&); |
WebInputEventResult handleGestureScrollEnd(const PlatformGestureEvent&); |
bool isScrollbarHandlingGestures() const; |
@@ -182,7 +187,8 @@ class CORE_EXPORT EventHandler final |
bool bestContextMenuNodeForHitTestResult(const HitTestResult&, |
IntPoint& targetPoint, |
Node*& targetNode); |
- // FIXME: This doesn't appear to be used outside tests anymore, what path are we using now and is it tested? |
+ // FIXME: This doesn't appear to be used outside tests anymore, what path are |
+ // we using now and is it tested? |
bool bestZoomableAreaForTouchPoint(const IntPoint& touchCenter, |
const IntSize& touchRadius, |
IntRect& targetArea, |
@@ -250,7 +256,6 @@ class CORE_EXPORT EventHandler final |
Node* startNode = nullptr); |
private: |
- |
WebInputEventResult handleMouseMoveOrLeaveEvent( |
const PlatformMouseEvent&, |
HitTestResult* hoveredNode = nullptr, |
@@ -288,17 +293,20 @@ class CORE_EXPORT EventHandler final |
Node* updateMouseEventTargetNode(Node*); |
- // Dispatches ME after corresponding PE provided the PE has not been canceled. The eventType arg |
- // must be a mouse event that can be gated though a preventDefaulted pointerdown (i.e., one of |
+ // Dispatches ME after corresponding PE provided the PE has not been canceled. |
+ // The eventType arg must be a mouse event that can be gated though a |
+ // preventDefaulted pointerdown (i.e., one of |
// {mousedown, mousemove, mouseup}). |
- // TODO(mustaq): Can we avoid the clickCount param, instead use PlatformMouseEvent's count? |
+ // TODO(mustaq): Can we avoid the clickCount param, instead use |
+ // PlatformMouseEvent's count? |
// Same applied to dispatchMouseEvent() above. |
WebInputEventResult updatePointerTargetAndDispatchEvents( |
const AtomicString& mouseEventType, |
Node* target, |
const PlatformMouseEvent&); |
- // Clears drag target and related states. It is called when drag is done or canceled. |
+ // Clears drag target and related states. It is called when drag is done or |
+ // canceled. |
void clearDragState(); |
WebInputEventResult passMousePressEventToSubframe( |
@@ -337,8 +345,9 @@ class CORE_EXPORT EventHandler final |
Timer<EventHandler> m_hoverTimer; |
- // TODO(rbyers): Mouse cursor update is page-wide, not per-frame. Page-wide state |
- // should move out of EventHandler to a new PageEventHandler class. crbug.com/449649 |
+ // TODO(rbyers): Mouse cursor update is page-wide, not per-frame. Page-wide |
+ // state should move out of EventHandler to a new PageEventHandler class. |
+ // crbug.com/449649 |
Timer<EventHandler> m_cursorUpdateTimer; |
Member<Node> m_capturingMouseEventsNode; |
@@ -372,7 +381,6 @@ class CORE_EXPORT EventHandler final |
// triggering |touchstart| event was canceled. This suppresses mouse event |
// firing for the current gesture sequence (i.e. until next GestureTapDown). |
bool m_suppressMouseEventsFromGestures; |
- |
}; |
} // namespace blink |