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Unified Diff: third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h

Issue 2397713005: DrawingBuffer clean-up: Aesthetic changes (Closed)
Patch Set: Fix alpha clearing behavior Created 4 years, 2 months ago
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Index: third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h
diff --git a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h
index a568fd06e4b752ac3ad1cb5ce139dde57c4b2f05..1033db4e3d92a7eea7937d494c16f5bd9895ad6d 100644
--- a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h
+++ b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h
@@ -303,9 +303,8 @@ class PLATFORM_EXPORT DrawingBuffer
Vector<RecycledBitmap> m_recycledBitmaps;
private:
- // All parameters necessary to generate the texture that will be passed to
- // prepareMailbox.
- struct TextureParameters {
+ // All parameters necessary to generate the texture for the ColorBuffer.
+ struct ColorBufferParameters {
DISALLOW_NEW();
GLenum target = 0;
GLenum internalColorFormat = 0;
@@ -318,7 +317,11 @@ class PLATFORM_EXPORT DrawingBuffer
};
struct ColorBuffer : public RefCounted<ColorBuffer> {
- ColorBuffer(DrawingBuffer*, const TextureParameters&, const IntSize&);
+ ColorBuffer(DrawingBuffer*,
+ const ColorBufferParameters&,
+ const IntSize&,
+ GLuint textureId,
+ GLuint imageId);
~ColorBuffer();
// The owning DrawingBuffer. Note that DrawingBuffer is explicitly destroyed
@@ -326,11 +329,11 @@ class PLATFORM_EXPORT DrawingBuffer
// ColorBuffers.
RefPtr<DrawingBuffer> drawingBuffer;
- const TextureParameters parameters;
+ const ColorBufferParameters parameters;
const IntSize size;
- GLuint textureId = 0;
- GLuint imageId = 0;
+ const GLuint textureId = 0;
+ const GLuint imageId = 0;
// The mailbox used to send this buffer to the compositor.
gpu::Mailbox mailbox;
@@ -351,26 +354,30 @@ class PLATFORM_EXPORT DrawingBuffer
std::unique_ptr<cc::SingleReleaseCallback>* outReleaseCallback,
bool forceGpuResult);
- // Callbacks for mailboxes given to the compositor from PrepareTextureMailbox.
- void gpuMailboxReleased(RefPtr<ColorBuffer>,
+ // Helper functions to be called only by prepareTextureMailboxInternal.
+ bool finishPrepareTextureMailboxGpu(
+ cc::TextureMailbox* outMailbox,
+ std::unique_ptr<cc::SingleReleaseCallback>* outReleaseCallback);
+ bool finishPrepareTextureMailboxSoftware(
+ cc::TextureMailbox* outMailbox,
+ std::unique_ptr<cc::SingleReleaseCallback>* outReleaseCallback);
+
+ // Callbacks for mailboxes given to the compositor from
+ // finishPrepareTextureMailboxGpu and finishPrepareTextureMailboxSoftware.
+ void mailboxReleasedGpu(RefPtr<ColorBuffer>,
const gpu::SyncToken&,
bool lostResource);
- void softwareMailboxReleased(std::unique_ptr<cc::SharedBitmap>,
+ void mailboxReleasedSoftware(std::unique_ptr<cc::SharedBitmap>,
const IntSize&,
const gpu::SyncToken&,
bool lostResource);
// The texture parameters to use for a texture that will be backed by a
- // CHROMIUM_image.
- TextureParameters chromiumImageTextureParameters();
+ // CHROMIUM_image, backed by a GpuMemoryBuffer.
+ ColorBufferParameters gpuMemoryBufferColorBufferParameters();
- // The texture parameters to use for a default texture.
- TextureParameters defaultTextureParameters();
-
- // Creates and binds a texture with the given parameters. Returns 0 on
- // failure, or the newly created texture id on success. The caller takes
- // ownership of the newly created texture.
- GLuint createColorTexture(const TextureParameters&);
+ // The texture parameters to use for an ordinary GL texture.
+ ColorBufferParameters textureColorBufferParameters();
// Attempts to allocator storage for, or resize all buffers. Returns whether
// the operation was successful.
@@ -378,8 +385,6 @@ class PLATFORM_EXPORT DrawingBuffer
void clearPlatformLayer();
- PassRefPtr<ColorBuffer> takeRecycledMailbox();
-
std::unique_ptr<cc::SharedBitmap> createOrRecycleBitmap();
// Updates the current size of the buffer, ensuring that
@@ -400,16 +405,6 @@ class PLATFORM_EXPORT DrawingBuffer
// Helper function to flip a bitmap vertically.
void flipVertically(uint8_t* data, int width, int height);
- // Allocate a storage texture if possible. Otherwise, allocate a regular
- // texture.
- void allocateConditionallyImmutableTexture(GLenum target,
- GLenum internalformat,
- GLsizei width,
- GLsizei height,
- GLint border,
- GLenum format,
- GLenum type);
-
// If RGB emulation is required, then the CHROMIUM image's alpha channel
// must be immediately cleared after it is bound to a texture. Nothing
// should be allowed to change the alpha channel after this.
@@ -417,11 +412,12 @@ class PLATFORM_EXPORT DrawingBuffer
// Tries to create a CHROMIUM_image backed texture if
// RuntimeEnabledFeatures::webGLImageChromiumEnabled() is true. On failure,
- // or if the flag is false, creates a default texture.
- RefPtr<ColorBuffer> createTextureAndAllocateMemory(const IntSize&);
+ // or if the flag is false, creates a default texture. Always returns a valid
+ // ColorBuffer.
+ RefPtr<ColorBuffer> createColorBuffer(const IntSize&);
- // Creates and allocates space for a default texture.
- RefPtr<ColorBuffer> createDefaultTextureAndAllocateMemory(const IntSize&);
+ // Creates or recycles a ColorBuffer of size |m_size|.
+ PassRefPtr<ColorBuffer> createOrRecycleColorBuffer();
// Attaches |m_backColorBuffer| to |m_fbo|, which is always the source for
// read operations.
@@ -462,10 +458,6 @@ class PLATFORM_EXPORT DrawingBuffer
bool m_hasImplicitStencilBuffer = false;
bool m_storageTextureSupported = false;
- // This is the ColorBuffer that was most recently presented to the compositor
- // by prepareTextureMailboxInternal.
- RefPtr<ColorBuffer> m_frontColorBuffer;
-
std::unique_ptr<WTF::Closure> m_newMailboxCallback;
// This is used when the user requests either a depth or stencil buffer.
@@ -480,13 +472,16 @@ class PLATFORM_EXPORT DrawingBuffer
// When wantExplicitResolve() returns false, the target of all draw and
// read operations. When wantExplicitResolve() returns true, the target of
- // all read operations. A swap is performed by exchanging |m_backColorBuffer|
- // with |m_frontColorBuffer|.
+ // all read operations.
GLuint m_fbo = 0;
- // All information about the texture storage for |m_fbo|.
+ // The ColorBuffer that backs |m_fbo|.
RefPtr<ColorBuffer> m_backColorBuffer;
+ // The ColorBuffer that was most recently presented to the compositor by
+ // prepareTextureMailboxInternal.
+ RefPtr<ColorBuffer> m_frontColorBuffer;
+
// True if our contents have been modified since the last presentation of this
// buffer.
bool m_contentsChanged = true;
@@ -520,7 +515,7 @@ class PLATFORM_EXPORT DrawingBuffer
// Mailboxes that were released by the compositor can be used again by this
// DrawingBuffer.
- Deque<RefPtr<ColorBuffer>> m_recycledMailboxQueue;
+ Deque<RefPtr<ColorBuffer>> m_recycledColorBufferQueue;
// If the width and height of the Canvas's backing store don't
// match those that we were given in the most recent call to
@@ -529,9 +524,6 @@ class PLATFORM_EXPORT DrawingBuffer
// used to resize the Canvas.
SkBitmap m_resizingBitmap;
- // Used to flip a bitmap vertically.
- Vector<uint8_t> m_scanline;
-
// In the case of OffscreenCanvas, we do not want to enable the
// WebGLImageChromium flag, so we replace all the
// RuntimeEnabledFeatures::webGLImageChromiumEnabled() call with

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