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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkQuadTreePicture_DEFINED | 8 #ifndef SkQuadTreePicture_DEFINED |
9 #define SkQuadTreePicture_DEFINED | 9 #define SkQuadTreePicture_DEFINED |
10 | 10 |
11 #include "SkPicture.h" | 11 #include "SkPicture.h" |
12 #include "SkRect.h" | 12 #include "SkRect.h" |
13 | 13 |
14 /** | 14 /** |
15 * Subclass of SkPicture that override the behavior of the | 15 * Subclass of SkPicture that creates an SkQuadGrid |
16 * kOptimizeForClippedPlayback_RecordingFlag by creating an SkQuadGrid | 16 * structure. The quad tree has generally faster |
17 * structure rather than an R-Tree. The quad tree has generally faster | |
18 * tree creation time, but slightly slower query times, as compared to | 17 * tree creation time, but slightly slower query times, as compared to |
19 * R-Tree, so some cases may be faster and some cases slower. | 18 * R-Tree, so some cases may be faster and some cases slower. |
20 */ | 19 */ |
21 class SK_API SkQuadTreePicture : public SkPicture { | 20 class SK_API SkQuadTreePicture : public SkPicture { |
22 public: | 21 public: |
23 SkQuadTreePicture(const SkIRect& bounds) : fBounds(bounds) {} | 22 SkQuadTreePicture(const SkIRect& bounds) : fBounds(bounds) {} |
24 virtual SkBBoxHierarchy* createBBoxHierarchy() const SK_OVERRIDE; | 23 virtual SkBBoxHierarchy* createBBoxHierarchy() const SK_OVERRIDE; |
25 private: | 24 private: |
26 SkIRect fBounds; | 25 SkIRect fBounds; |
27 | 26 |
28 typedef SkPicture INHERITED; | 27 typedef SkPicture INHERITED; |
29 }; | 28 }; |
30 | 29 |
31 class SkQuadTreePictureFactory : public SkPictureFactory { | 30 class SkQuadTreePictureFactory : public SkPictureFactory { |
32 private: | 31 public: |
| 32 SkQuadTreePictureFactory() {} |
| 33 |
33 virtual SkPicture* create(int width, int height) SK_OVERRIDE { | 34 virtual SkPicture* create(int width, int height) SK_OVERRIDE { |
34 return SkNEW_ARGS(SkQuadTreePicture, (SkIRect::MakeWH(width, height))); | 35 return SkNEW_ARGS(SkQuadTreePicture, (SkIRect::MakeWH(width, height))); |
35 } | 36 } |
36 | 37 |
37 private: | 38 private: |
38 typedef SkPictureFactory INHERITED; | 39 typedef SkPictureFactory INHERITED; |
39 }; | 40 }; |
40 | 41 |
41 #endif | 42 #endif |
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