| Index: src/platform.h
|
| diff --git a/src/platform.h b/src/platform.h
|
| index 848966ee598fea7677969161576a2322ba8d604f..ee8fb92910be295b2dc68c711be979adf7388ec6 100644
|
| --- a/src/platform.h
|
| +++ b/src/platform.h
|
| @@ -219,6 +219,30 @@ class OS {
|
| static void PrintError(const char* format, ...);
|
| static void VPrintError(const char* format, va_list args);
|
|
|
| + // Allocate/Free memory used by JS heap. Pages are readable/writable, but
|
| + // they are not guaranteed to be executable unless 'executable' is true.
|
| + // Returns the address of allocated memory, or NULL if failed.
|
| + static void* Allocate(const size_t requested,
|
| + size_t* allocated,
|
| + bool is_executable);
|
| + static void Free(void* address, const size_t size);
|
| +
|
| + // This is the granularity at which the ProtectCode(...) call can set page
|
| + // permissions.
|
| + static intptr_t CommitPageSize();
|
| +
|
| + // Mark code segments non-writable.
|
| + static void ProtectCode(void* address, const size_t size);
|
| +
|
| + // Assign memory as a guard page so that access will cause an exception.
|
| + static void Guard(void* address, const size_t size);
|
| +
|
| + // Generate a random address to be used for hinting mmap().
|
| + static void* GetRandomMmapAddr();
|
| +
|
| + // Get the Alignment guaranteed by Allocate().
|
| + static size_t AllocateAlignment();
|
| +
|
| // Sleep for a number of milliseconds.
|
| static void Sleep(const int milliseconds);
|
|
|
| @@ -279,6 +303,10 @@ class OS {
|
| // positions indicated by the members of the CpuFeature enum from globals.h
|
| static uint64_t CpuFeaturesImpliedByPlatform();
|
|
|
| + // Maximum size of the virtual memory. 0 means there is no artificial
|
| + // limit.
|
| + static intptr_t MaxVirtualMemory();
|
| +
|
| // Returns the double constant NAN
|
| static double nan_value();
|
|
|
| @@ -358,6 +386,99 @@ class OS {
|
| DISALLOW_IMPLICIT_CONSTRUCTORS(OS);
|
| };
|
|
|
| +// Represents and controls an area of reserved memory.
|
| +// Control of the reserved memory can be assigned to another VirtualMemory
|
| +// object by assignment or copy-contructing. This removes the reserved memory
|
| +// from the original object.
|
| +class VirtualMemory {
|
| + public:
|
| + // Empty VirtualMemory object, controlling no reserved memory.
|
| + VirtualMemory();
|
| +
|
| + // Reserves virtual memory with size.
|
| + explicit VirtualMemory(size_t size);
|
| +
|
| + // Reserves virtual memory containing an area of the given size that
|
| + // is aligned per alignment. This may not be at the position returned
|
| + // by address().
|
| + VirtualMemory(size_t size, size_t alignment);
|
| +
|
| + // Releases the reserved memory, if any, controlled by this VirtualMemory
|
| + // object.
|
| + ~VirtualMemory();
|
| +
|
| + // Returns whether the memory has been reserved.
|
| + bool IsReserved();
|
| +
|
| + // Initialize or resets an embedded VirtualMemory object.
|
| + void Reset();
|
| +
|
| + // Returns the start address of the reserved memory.
|
| + // If the memory was reserved with an alignment, this address is not
|
| + // necessarily aligned. The user might need to round it up to a multiple of
|
| + // the alignment to get the start of the aligned block.
|
| + void* address() {
|
| + ASSERT(IsReserved());
|
| + return address_;
|
| + }
|
| +
|
| + // Returns the size of the reserved memory. The returned value is only
|
| + // meaningful when IsReserved() returns true.
|
| + // If the memory was reserved with an alignment, this size may be larger
|
| + // than the requested size.
|
| + size_t size() { return size_; }
|
| +
|
| + // Commits real memory. Returns whether the operation succeeded.
|
| + bool Commit(void* address, size_t size, bool is_executable);
|
| +
|
| + // Uncommit real memory. Returns whether the operation succeeded.
|
| + bool Uncommit(void* address, size_t size);
|
| +
|
| + // Creates a single guard page at the given address.
|
| + bool Guard(void* address);
|
| +
|
| + void Release() {
|
| + ASSERT(IsReserved());
|
| + // Notice: Order is important here. The VirtualMemory object might live
|
| + // inside the allocated region.
|
| + void* address = address_;
|
| + size_t size = size_;
|
| + Reset();
|
| + bool result = ReleaseRegion(address, size);
|
| + USE(result);
|
| + ASSERT(result);
|
| + }
|
| +
|
| + // Assign control of the reserved region to a different VirtualMemory object.
|
| + // The old object is no longer functional (IsReserved() returns false).
|
| + void TakeControl(VirtualMemory* from) {
|
| + ASSERT(!IsReserved());
|
| + address_ = from->address_;
|
| + size_ = from->size_;
|
| + from->Reset();
|
| + }
|
| +
|
| + static void* ReserveRegion(size_t size);
|
| +
|
| + static bool CommitRegion(void* base, size_t size, bool is_executable);
|
| +
|
| + static bool UncommitRegion(void* base, size_t size);
|
| +
|
| + // Must be called with a base pointer that has been returned by ReserveRegion
|
| + // and the same size it was reserved with.
|
| + static bool ReleaseRegion(void* base, size_t size);
|
| +
|
| + // Returns true if OS performs lazy commits, i.e. the memory allocation call
|
| + // defers actual physical memory allocation till the first memory access.
|
| + // Otherwise returns false.
|
| + static bool HasLazyCommits();
|
| +
|
| + private:
|
| + void* address_; // Start address of the virtual memory.
|
| + size_t size_; // Size of the virtual memory.
|
| +};
|
| +
|
| +
|
| // ----------------------------------------------------------------------------
|
| // Thread
|
| //
|
|
|