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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmap.h" | 8 #include "SkBitmap.h" |
9 #include "SkBitmapDevice.h" | 9 #include "SkBitmapDevice.h" |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
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46 SkLayerDrawLooper::Builder looperBuilder; | 46 SkLayerDrawLooper::Builder looperBuilder; |
47 SkLayerDrawLooper::LayerInfo layerInfo; | 47 SkLayerDrawLooper::LayerInfo layerInfo; |
48 | 48 |
49 // Add the front layer, with the defaults. | 49 // Add the front layer, with the defaults. |
50 (void)looperBuilder.addLayer(layerInfo); | 50 (void)looperBuilder.addLayer(layerInfo); |
51 | 51 |
52 // Add the back layer, with some layer info set. | 52 // Add the back layer, with some layer info set. |
53 layerInfo.fOffset.set(10.0f, 20.0f); | 53 layerInfo.fOffset.set(10.0f, 20.0f); |
54 layerInfo.fPaintBits |= SkLayerDrawLooper::kXfermode_Bit; | 54 layerInfo.fPaintBits |= SkLayerDrawLooper::kXfermode_Bit; |
55 SkPaint* layerPaint = looperBuilder.addLayer(layerInfo); | 55 SkPaint* layerPaint = looperBuilder.addLayer(layerInfo); |
56 layerPaint->setXfermodeMode(SkXfermode::kSrc_Mode); | 56 layerPaint->setBlendMode(SkBlendMode::kSrc); |
57 | 57 |
58 FakeDevice device; | 58 FakeDevice device; |
59 SkCanvas canvas(&device); | 59 SkCanvas canvas(&device); |
60 SkPaint paint; | 60 SkPaint paint; |
61 auto looper(looperBuilder.detach()); | 61 auto looper(looperBuilder.detach()); |
62 SkSmallAllocator<1, 32> allocator; | 62 SkSmallAllocator<1, 32> allocator; |
63 void* buffer = allocator.reserveT<SkDrawLooper::Context>(looper->contextSize
()); | 63 void* buffer = allocator.reserveT<SkDrawLooper::Context>(looper->contextSize
()); |
64 SkDrawLooper::Context* context = looper->createContext(&canvas, buffer); | 64 SkDrawLooper::Context* context = looper->createContext(&canvas, buffer); |
65 | 65 |
66 // The back layer should come first. | 66 // The back layer should come first. |
67 REPORTER_ASSERT(reporter, context->next(&canvas, &paint)); | 67 REPORTER_ASSERT(reporter, context->next(&canvas, &paint)); |
68 REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode
::kSrc_Mode)); | 68 REPORTER_ASSERT(reporter, paint.getBlendMode() == SkBlendMode::kSrc); |
69 canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint); | 69 canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint); |
70 REPORTER_ASSERT(reporter, 10.0f == device.fLastMatrix.getTranslateX()); | 70 REPORTER_ASSERT(reporter, 10.0f == device.fLastMatrix.getTranslateX()); |
71 REPORTER_ASSERT(reporter, 20.0f == device.fLastMatrix.getTranslateY()); | 71 REPORTER_ASSERT(reporter, 20.0f == device.fLastMatrix.getTranslateY()); |
72 paint.reset(); | 72 paint.reset(); |
73 | 73 |
74 // Then the front layer. | 74 // Then the front layer. |
75 REPORTER_ASSERT(reporter, context->next(&canvas, &paint)); | 75 REPORTER_ASSERT(reporter, context->next(&canvas, &paint)); |
76 REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode
::kSrcOver_Mode)); | 76 REPORTER_ASSERT(reporter, paint.getBlendMode() == SkBlendMode::kSrcOver); |
77 canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint); | 77 canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint); |
78 REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateX()); | 78 REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateX()); |
79 REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateY()); | 79 REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateY()); |
80 | 80 |
81 // Only two layers were added, so that should be the end. | 81 // Only two layers were added, so that should be the end. |
82 REPORTER_ASSERT(reporter, !context->next(&canvas, &paint)); | 82 REPORTER_ASSERT(reporter, !context->next(&canvas, &paint)); |
83 } | 83 } |
84 | 84 |
85 static void test_backToFront(skiatest::Reporter* reporter) { | 85 static void test_backToFront(skiatest::Reporter* reporter) { |
86 SkLayerDrawLooper::Builder looperBuilder; | 86 SkLayerDrawLooper::Builder looperBuilder; |
87 SkLayerDrawLooper::LayerInfo layerInfo; | 87 SkLayerDrawLooper::LayerInfo layerInfo; |
88 | 88 |
89 // Add the back layer, with the defaults. | 89 // Add the back layer, with the defaults. |
90 (void)looperBuilder.addLayerOnTop(layerInfo); | 90 (void)looperBuilder.addLayerOnTop(layerInfo); |
91 | 91 |
92 // Add the front layer, with some layer info set. | 92 // Add the front layer, with some layer info set. |
93 layerInfo.fOffset.set(10.0f, 20.0f); | 93 layerInfo.fOffset.set(10.0f, 20.0f); |
94 layerInfo.fPaintBits |= SkLayerDrawLooper::kXfermode_Bit; | 94 layerInfo.fPaintBits |= SkLayerDrawLooper::kXfermode_Bit; |
95 SkPaint* layerPaint = looperBuilder.addLayerOnTop(layerInfo); | 95 SkPaint* layerPaint = looperBuilder.addLayerOnTop(layerInfo); |
96 layerPaint->setXfermodeMode(SkXfermode::kSrc_Mode); | 96 layerPaint->setBlendMode(SkBlendMode::kSrc); |
97 | 97 |
98 FakeDevice device; | 98 FakeDevice device; |
99 SkCanvas canvas(&device); | 99 SkCanvas canvas(&device); |
100 SkPaint paint; | 100 SkPaint paint; |
101 auto looper(looperBuilder.detach()); | 101 auto looper(looperBuilder.detach()); |
102 SkSmallAllocator<1, 32> allocator; | 102 SkSmallAllocator<1, 32> allocator; |
103 void* buffer = allocator.reserveT<SkDrawLooper::Context>(looper->contextSize
()); | 103 void* buffer = allocator.reserveT<SkDrawLooper::Context>(looper->contextSize
()); |
104 SkDrawLooper::Context* context = looper->createContext(&canvas, buffer); | 104 SkDrawLooper::Context* context = looper->createContext(&canvas, buffer); |
105 | 105 |
106 // The back layer should come first. | 106 // The back layer should come first. |
107 REPORTER_ASSERT(reporter, context->next(&canvas, &paint)); | 107 REPORTER_ASSERT(reporter, context->next(&canvas, &paint)); |
108 REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode
::kSrcOver_Mode)); | 108 REPORTER_ASSERT(reporter, paint.getBlendMode() == SkBlendMode::kSrcOver); |
109 canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint); | 109 canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint); |
110 REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateX()); | 110 REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateX()); |
111 REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateY()); | 111 REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateY()); |
112 paint.reset(); | 112 paint.reset(); |
113 | 113 |
114 // Then the front layer. | 114 // Then the front layer. |
115 REPORTER_ASSERT(reporter, context->next(&canvas, &paint)); | 115 REPORTER_ASSERT(reporter, context->next(&canvas, &paint)); |
116 REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode
::kSrc_Mode)); | 116 REPORTER_ASSERT(reporter, paint.getBlendMode() == SkBlendMode::kSrc); |
117 canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint); | 117 canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint); |
118 REPORTER_ASSERT(reporter, 10.0f == device.fLastMatrix.getTranslateX()); | 118 REPORTER_ASSERT(reporter, 10.0f == device.fLastMatrix.getTranslateX()); |
119 REPORTER_ASSERT(reporter, 20.0f == device.fLastMatrix.getTranslateY()); | 119 REPORTER_ASSERT(reporter, 20.0f == device.fLastMatrix.getTranslateY()); |
120 | 120 |
121 // Only two layers were added, so that should be the end. | 121 // Only two layers were added, so that should be the end. |
122 REPORTER_ASSERT(reporter, !context->next(&canvas, &paint)); | 122 REPORTER_ASSERT(reporter, !context->next(&canvas, &paint)); |
123 } | 123 } |
124 | 124 |
125 static void test_mixed(skiatest::Reporter* reporter) { | 125 static void test_mixed(skiatest::Reporter* reporter) { |
126 SkLayerDrawLooper::Builder looperBuilder; | 126 SkLayerDrawLooper::Builder looperBuilder; |
127 SkLayerDrawLooper::LayerInfo layerInfo; | 127 SkLayerDrawLooper::LayerInfo layerInfo; |
128 | 128 |
129 // Add the back layer, with the defaults. | 129 // Add the back layer, with the defaults. |
130 (void)looperBuilder.addLayer(layerInfo); | 130 (void)looperBuilder.addLayer(layerInfo); |
131 | 131 |
132 // Add the front layer, with some layer info set. | 132 // Add the front layer, with some layer info set. |
133 layerInfo.fOffset.set(10.0f, 20.0f); | 133 layerInfo.fOffset.set(10.0f, 20.0f); |
134 layerInfo.fPaintBits |= SkLayerDrawLooper::kXfermode_Bit; | 134 layerInfo.fPaintBits |= SkLayerDrawLooper::kXfermode_Bit; |
135 SkPaint* layerPaint = looperBuilder.addLayerOnTop(layerInfo); | 135 SkPaint* layerPaint = looperBuilder.addLayerOnTop(layerInfo); |
136 layerPaint->setXfermodeMode(SkXfermode::kSrc_Mode); | 136 layerPaint->setBlendMode(SkBlendMode::kSrc); |
137 | 137 |
138 FakeDevice device; | 138 FakeDevice device; |
139 SkCanvas canvas(&device); | 139 SkCanvas canvas(&device); |
140 SkPaint paint; | 140 SkPaint paint; |
141 sk_sp<SkDrawLooper> looper(looperBuilder.detach()); | 141 sk_sp<SkDrawLooper> looper(looperBuilder.detach()); |
142 SkSmallAllocator<1, 32> allocator; | 142 SkSmallAllocator<1, 32> allocator; |
143 void* buffer = allocator.reserveT<SkDrawLooper::Context>(looper->contextSize
()); | 143 void* buffer = allocator.reserveT<SkDrawLooper::Context>(looper->contextSize
()); |
144 SkDrawLooper::Context* context = looper->createContext(&canvas, buffer); | 144 SkDrawLooper::Context* context = looper->createContext(&canvas, buffer); |
145 | 145 |
146 // The back layer should come first. | 146 // The back layer should come first. |
147 REPORTER_ASSERT(reporter, context->next(&canvas, &paint)); | 147 REPORTER_ASSERT(reporter, context->next(&canvas, &paint)); |
148 REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode
::kSrcOver_Mode)); | 148 REPORTER_ASSERT(reporter, paint.getBlendMode() == SkBlendMode::kSrcOver); |
149 canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint); | 149 canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint); |
150 REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateX()); | 150 REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateX()); |
151 REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateY()); | 151 REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateY()); |
152 paint.reset(); | 152 paint.reset(); |
153 | 153 |
154 // Then the front layer. | 154 // Then the front layer. |
155 REPORTER_ASSERT(reporter, context->next(&canvas, &paint)); | 155 REPORTER_ASSERT(reporter, context->next(&canvas, &paint)); |
156 REPORTER_ASSERT(reporter, SkXfermode::IsMode(paint.getXfermode(), SkXfermode
::kSrc_Mode)); | 156 REPORTER_ASSERT(reporter, paint.getBlendMode() == SkBlendMode::kSrc); |
157 canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint); | 157 canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint); |
158 REPORTER_ASSERT(reporter, 10.0f == device.fLastMatrix.getTranslateX()); | 158 REPORTER_ASSERT(reporter, 10.0f == device.fLastMatrix.getTranslateX()); |
159 REPORTER_ASSERT(reporter, 20.0f == device.fLastMatrix.getTranslateY()); | 159 REPORTER_ASSERT(reporter, 20.0f == device.fLastMatrix.getTranslateY()); |
160 | 160 |
161 // Only two layers were added, so that should be the end. | 161 // Only two layers were added, so that should be the end. |
162 REPORTER_ASSERT(reporter, !context->next(&canvas, &paint)); | 162 REPORTER_ASSERT(reporter, !context->next(&canvas, &paint)); |
163 } | 163 } |
164 | 164 |
165 DEF_TEST(LayerDrawLooper, reporter) { | 165 DEF_TEST(LayerDrawLooper, reporter) { |
166 test_frontToBack(reporter); | 166 test_frontToBack(reporter); |
167 test_backToFront(reporter); | 167 test_backToFront(reporter); |
168 test_mixed(reporter); | 168 test_mixed(reporter); |
169 } | 169 } |
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