Index: ui/views/controls/button/toggle_button.cc |
diff --git a/ui/views/controls/button/toggle_button.cc b/ui/views/controls/button/toggle_button.cc |
index 30bf562a54887ce6a3b62c24af0408b80104c884..f8be8c0d464b01f41a8af37b33dd2a230af2352b 100644 |
--- a/ui/views/controls/button/toggle_button.cc |
+++ b/ui/views/controls/button/toggle_button.cc |
@@ -34,8 +34,71 @@ const SkColor kTrackOffColor = |
} // namespace |
+// Class representing the thumb. When the thumb is clicked it is separated into |
+// its own layer and the ink drop layer is made a child of the thumb layer |
+// allowing the two to animate in sync. |
+class ToggleButton::ThumbView : public views::View { |
+ public: |
+ ThumbView(views::View* parent) : color_ratio_(0.) { |
sadrul
2016/10/13 03:30:23
explicit
Or may be better: AddChild() from the ca
varkha
2016/10/13 17:04:56
I like your second choice more. Done.
|
+ parent->AddChildView(this); |
+ } |
+ ~ThumbView() override {} |
+ |
+ void AddInkDropLayer(ui::Layer* ink_drop_layer) { |
+ SetPaintToLayer(true); |
+ layer()->SetFillsBoundsOpaquely(false); |
+ layer()->Add(ink_drop_layer); |
+ } |
+ |
+ void RemoveInkDropLayer(ui::Layer* ink_drop_layer) { |
+ layer()->Remove(ink_drop_layer); |
+ SetPaintToLayer(false); |
+ } |
+ |
+ void Update(const gfx::Rect& bounds, double color_ratio) { |
+ SetBoundsRect(bounds); |
+ color_ratio_ = color_ratio; |
+ SchedulePaint(); |
+ } |
+ |
+ private: |
+ // views::View: |
+ const char* GetClassName() const override { |
+ return "ToggleButton::ThumbView"; |
+ } |
+ |
+ void OnPaint(gfx::Canvas* canvas) override { |
+ std::vector<gfx::ShadowValue> shadows; |
+ shadows.emplace_back(gfx::Vector2d(0, 1), 4.f, |
+ SkColorSetA(SK_ColorBLACK, 0x99)); |
+ SkPaint thumb_paint; |
+ thumb_paint.setLooper(gfx::CreateShadowDrawLooperCorrectBlur(shadows)); |
+ thumb_paint.setStyle(SkPaint::kFill_Style); |
+ thumb_paint.setAntiAlias(true); |
+ const SkColor thumb_on_color = GetNativeTheme()->GetSystemColor( |
+ ui::NativeTheme::kColorId_ProminentButtonColor); |
+ // TODO(estade): get this color from the theme? |
+ const SkColor thumb_off_color = SK_ColorWHITE; |
+ const SkAlpha blend = static_cast<SkAlpha>(SK_AlphaOPAQUE * color_ratio_); |
+ thumb_paint.setColor( |
+ color_utils::AlphaBlend(thumb_on_color, thumb_off_color, blend)); |
+ gfx::Rect thumb_bounds = GetLocalBounds(); |
+ thumb_bounds.Inset(gfx::Insets(kThumbVerticalMargin)); |
+ canvas->DrawCircle(gfx::RectF(thumb_bounds).CenterPoint(), |
+ thumb_bounds.height() / 2.f, thumb_paint); |
+ } |
+ |
+ // Color ratio between 0 and 1 that controls the thumb color. |
+ double color_ratio_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(ThumbView); |
+}; |
+ |
ToggleButton::ToggleButton(ButtonListener* listener) |
- : CustomButton(listener), is_on_(false), slide_animation_(this) { |
+ : CustomButton(listener), |
+ is_on_(false), |
+ slide_animation_(this), |
+ thumb_view_(new ToggleButton::ThumbView(this)) { |
slide_animation_.SetSlideDuration(80 /* ms */); |
slide_animation_.SetTweenType(gfx::Tween::LINEAR); |
SetBorder(Border::CreateEmptyBorder( |
@@ -44,7 +107,9 @@ ToggleButton::ToggleButton(ButtonListener* listener) |
set_has_ink_drop_action_on_click(true); |
} |
-ToggleButton::~ToggleButton() {} |
+ToggleButton::~ToggleButton() { |
+ thumb_view_.reset(); |
+} |
void ToggleButton::SetIsOn(bool is_on, bool animate) { |
if (is_on_ == is_on) |
@@ -66,9 +131,13 @@ gfx::Size ToggleButton::GetPreferredSize() const { |
return rect.size(); |
} |
+const char* ToggleButton::GetClassName() const { |
+ return "ToggleButton"; |
+} |
+ |
void ToggleButton::OnPaint(gfx::Canvas* canvas) { |
- SkAlpha blend = |
- static_cast<SkAlpha>(SK_AlphaOPAQUE * slide_animation_.GetCurrentValue()); |
+ const double color_ratio = slide_animation_.GetCurrentValue(); |
+ SkAlpha blend = static_cast<SkAlpha>(SK_AlphaOPAQUE * color_ratio); |
// Track. |
gfx::RectF track_rect(GetContentsBounds()); |
@@ -81,24 +150,6 @@ void ToggleButton::OnPaint(gfx::Canvas* canvas) { |
track_paint.setColor( |
color_utils::AlphaBlend(track_on_color, kTrackOffColor, blend)); |
canvas->DrawRoundRect(track_rect, track_rect.height() / 2, track_paint); |
- |
- // Thumb. |
- gfx::Rect thumb_bounds = GetThumbBounds(); |
- SkPaint thumb_paint; |
- std::vector<gfx::ShadowValue> shadows; |
- shadows.emplace_back(gfx::Vector2d(0, 1), 4.f, |
- SkColorSetA(SK_ColorBLACK, 0x99)); |
- thumb_paint.setLooper(gfx::CreateShadowDrawLooperCorrectBlur(shadows)); |
- thumb_paint.setStyle(SkPaint::kFill_Style); |
- thumb_paint.setAntiAlias(true); |
- const SkColor thumb_on_color = GetNativeTheme()->GetSystemColor( |
- ui::NativeTheme::kColorId_ProminentButtonColor); |
- // TODO(estade): get this color from the theme? |
- const SkColor thumb_off_color = SK_ColorWHITE; |
- thumb_paint.setColor( |
- color_utils::AlphaBlend(thumb_on_color, thumb_off_color, blend)); |
- canvas->DrawCircle(gfx::RectF(thumb_bounds).CenterPoint(), |
- thumb_bounds.height() / 2.f, thumb_paint); |
} |
void ToggleButton::NotifyClick(const ui::Event& event) { |
@@ -106,12 +157,28 @@ void ToggleButton::NotifyClick(const ui::Event& event) { |
CustomButton::NotifyClick(event); |
} |
+void ToggleButton::OnBoundsChanged(const gfx::Rect& previous_bounds) { |
+ UpdateThumb(); |
+} |
+ |
void ToggleButton::OnNativeThemeChanged(const ui::NativeTheme* theme) { |
SchedulePaint(); |
} |
+void ToggleButton::AddInkDropLayer(ui::Layer* ink_drop_layer) { |
+ thumb_view_->AddInkDropLayer(ink_drop_layer); |
+ UpdateThumb(); |
+ SchedulePaint(); |
+} |
+ |
+void ToggleButton::RemoveInkDropLayer(ui::Layer* ink_drop_layer) { |
+ thumb_view_->RemoveInkDropLayer(ink_drop_layer); |
+ SchedulePaint(); |
+} |
+ |
std::unique_ptr<InkDropRipple> ToggleButton::CreateInkDropRipple() const { |
- return CreateDefaultInkDropRipple(GetThumbBounds().CenterPoint()); |
+ const int radius = (kTrackHeight + kTrackVerticalMargin * 2) / 2; |
+ return CreateDefaultInkDropRipple(gfx::Point(radius, radius)); |
} |
SkColor ToggleButton::GetInkDropBaseColor() const { |
@@ -126,10 +193,12 @@ bool ToggleButton::ShouldShowInkDropHighlight() const { |
} |
void ToggleButton::AnimationProgressed(const gfx::Animation* animation) { |
- if (animation == &slide_animation_) |
+ if (animation == &slide_animation_) { |
+ UpdateThumb(); |
SchedulePaint(); |
sadrul
2016/10/13 03:30:23
Now that the thumb is a separate View, it would be
varkha
2016/10/13 17:04:56
Acknowledged. Added a TODO for a possible followup
|
- else |
- CustomButton::AnimationProgressed(animation); |
+ return; |
+ } |
+ CustomButton::AnimationProgressed(animation); |
} |
gfx::Rect ToggleButton::GetThumbBounds() const { |
@@ -144,4 +213,10 @@ gfx::Rect ToggleButton::GetThumbBounds() const { |
return thumb_bounds; |
} |
+void ToggleButton::UpdateThumb() { |
+ gfx::Rect thumb_bounds = GetThumbBounds(); |
+ thumb_bounds.Inset(gfx::Insets(-kThumbVerticalMargin)); |
+ thumb_view_->Update(thumb_bounds, slide_animation_.GetCurrentValue()); |
+} |
+ |
} // namespace views |