Chromium Code Reviews| Index: ui/views/controls/button/toggle_button.cc |
| diff --git a/ui/views/controls/button/toggle_button.cc b/ui/views/controls/button/toggle_button.cc |
| index 30bf562a54887ce6a3b62c24af0408b80104c884..a6be5205a767969e178a80317252c5570eed2793 100644 |
| --- a/ui/views/controls/button/toggle_button.cc |
| +++ b/ui/views/controls/button/toggle_button.cc |
| @@ -32,8 +32,64 @@ const int kThumbVerticalMargin = 3; |
| const SkColor kTrackOffColor = |
| SkColorSetA(SK_ColorBLACK, gfx::kDisabledControlAlpha); |
| +// Paints the circular thumb at |bounds| on |canvas|. The thumb color is set |
| +// between white and |thumb_on_color| mixed with |ratio|. This utility function |
| +// is used both whether the thumb is animating or not. |
| +void PaintThumb(gfx::Canvas* canvas, gfx::Rect bounds, double value, |
| + SkColor thumb_on_color) { |
| + std::vector<gfx::ShadowValue> shadows; |
| + shadows.emplace_back(gfx::Vector2d(0, 1), 4.f, |
| + SkColorSetA(SK_ColorBLACK, 0x99)); |
| + SkPaint thumb_paint; |
| + thumb_paint.setLooper(gfx::CreateShadowDrawLooperCorrectBlur(shadows)); |
| + thumb_paint.setStyle(SkPaint::kFill_Style); |
| + thumb_paint.setAntiAlias(true); |
| + // TODO(estade): get this color from the theme? |
| + const SkColor thumb_off_color = SK_ColorWHITE; |
| + const SkAlpha blend = static_cast<SkAlpha>(SK_AlphaOPAQUE * value); |
| + thumb_paint.setColor( |
| + color_utils::AlphaBlend(thumb_on_color, thumb_off_color, blend)); |
| + canvas->DrawCircle(gfx::RectF(bounds).CenterPoint(), |
| + bounds.height() / 2.f, thumb_paint); |
| +} |
| + |
| } // namespace |
| +// Class representing the thumb when ink drop animation is active. In static |
| +// case the thumb is painted by the ToggleButton. When the thumb is clicked it |
| +// is separated into its own layer and the ink drop layer is made a child of |
| +// the thumb layer allowing the two to animate in sync. |
| +class ToggleButton::ThumbView : public views::View { |
| + public: |
| + ThumbView(ui::Layer* ink_drop_layer, double value) : value_(value) { |
| + SetPaintToLayer(true); |
| + layer()->SetFillsBoundsOpaquely(false); |
| + layer()->Add(ink_drop_layer); |
| + } |
| + ~ThumbView() override {} |
| + |
| + void Update(const gfx::Rect& bounds, double value) { |
| + SetBoundsRect(bounds); |
| + value_ = value; |
| + SchedulePaint(); |
| + } |
| + |
| + private: |
| + // views::View: |
| + void OnPaint(gfx::Canvas* canvas) override { |
| + gfx::Rect thumb_bounds = GetLocalBounds(); |
| + thumb_bounds.Inset(gfx::Insets(kThumbVerticalMargin)); |
| + const SkColor thumb_on_color = GetNativeTheme()->GetSystemColor( |
| + ui::NativeTheme::kColorId_ProminentButtonColor); |
| + PaintThumb(canvas, thumb_bounds, value_, thumb_on_color); |
| + } |
| + |
| + // Value between 0 and 1 that controls the thumb color. |
| + double value_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(ThumbView); |
| +}; |
| + |
| ToggleButton::ToggleButton(ButtonListener* listener) |
| : CustomButton(listener), is_on_(false), slide_animation_(this) { |
| slide_animation_.SetSlideDuration(80 /* ms */); |
| @@ -67,8 +123,8 @@ gfx::Size ToggleButton::GetPreferredSize() const { |
| } |
| void ToggleButton::OnPaint(gfx::Canvas* canvas) { |
| - SkAlpha blend = |
| - static_cast<SkAlpha>(SK_AlphaOPAQUE * slide_animation_.GetCurrentValue()); |
| + const double value = slide_animation_.GetCurrentValue(); |
| + SkAlpha blend = static_cast<SkAlpha>(SK_AlphaOPAQUE * value); |
| // Track. |
| gfx::RectF track_rect(GetContentsBounds()); |
| @@ -82,23 +138,14 @@ void ToggleButton::OnPaint(gfx::Canvas* canvas) { |
| color_utils::AlphaBlend(track_on_color, kTrackOffColor, blend)); |
| canvas->DrawRoundRect(track_rect, track_rect.height() / 2, track_paint); |
| - // Thumb. |
| + if (thumb_view_) |
| + return; |
| + |
| + // Paint thumb when not animating. |
| gfx::Rect thumb_bounds = GetThumbBounds(); |
| - SkPaint thumb_paint; |
| - std::vector<gfx::ShadowValue> shadows; |
| - shadows.emplace_back(gfx::Vector2d(0, 1), 4.f, |
| - SkColorSetA(SK_ColorBLACK, 0x99)); |
| - thumb_paint.setLooper(gfx::CreateShadowDrawLooperCorrectBlur(shadows)); |
| - thumb_paint.setStyle(SkPaint::kFill_Style); |
| - thumb_paint.setAntiAlias(true); |
| const SkColor thumb_on_color = GetNativeTheme()->GetSystemColor( |
| ui::NativeTheme::kColorId_ProminentButtonColor); |
| - // TODO(estade): get this color from the theme? |
| - const SkColor thumb_off_color = SK_ColorWHITE; |
| - thumb_paint.setColor( |
| - color_utils::AlphaBlend(thumb_on_color, thumb_off_color, blend)); |
| - canvas->DrawCircle(gfx::RectF(thumb_bounds).CenterPoint(), |
| - thumb_bounds.height() / 2.f, thumb_paint); |
| + PaintThumb(canvas, thumb_bounds, value, thumb_on_color); |
| } |
| void ToggleButton::NotifyClick(const ui::Event& event) { |
| @@ -110,8 +157,26 @@ void ToggleButton::OnNativeThemeChanged(const ui::NativeTheme* theme) { |
| SchedulePaint(); |
| } |
| +void ToggleButton::AddInkDropLayer(ui::Layer* ink_drop_layer) { |
| + CustomButton::AddInkDropLayer(ink_drop_layer); |
| + thumb_view_.reset( |
| + new ToggleButton::ThumbView(ink_drop_layer, |
|
Evan Stade
2016/10/12 00:46:55
I was kind of expecting the thumb to just always b
varkha
2016/10/12 01:52:41
Done.
|
| + slide_animation_.GetCurrentValue())); |
| + AddChildView(thumb_view_.get()); |
| + gfx::Rect thumb_bounds = GetThumbBounds(); |
| + thumb_bounds.Inset(gfx::Insets(-kThumbVerticalMargin)); |
| + thumb_view_->SetBoundsRect(thumb_bounds); |
| +} |
| + |
| +void ToggleButton::RemoveInkDropLayer(ui::Layer* ink_drop_layer) { |
| + thumb_view_->layer()->Remove(ink_drop_layer); |
| + thumb_view_.reset(); |
| + SchedulePaint(); |
| +} |
| + |
| std::unique_ptr<InkDropRipple> ToggleButton::CreateInkDropRipple() const { |
| - return CreateDefaultInkDropRipple(GetThumbBounds().CenterPoint()); |
| + const int radius = (kTrackHeight + kTrackVerticalMargin * 2) / 2; |
| + return CreateDefaultInkDropRipple(gfx::Point(radius, radius)); |
| } |
| SkColor ToggleButton::GetInkDropBaseColor() const { |
| @@ -126,10 +191,16 @@ bool ToggleButton::ShouldShowInkDropHighlight() const { |
| } |
| void ToggleButton::AnimationProgressed(const gfx::Animation* animation) { |
| - if (animation == &slide_animation_) |
| + if (animation == &slide_animation_) { |
| + if (thumb_view_) { |
| + gfx::Rect thumb_bounds = GetThumbBounds(); |
| + thumb_bounds.Inset(gfx::Insets(-kThumbVerticalMargin)); |
| + thumb_view_->Update(thumb_bounds, slide_animation_.GetCurrentValue()); |
| + } |
| SchedulePaint(); |
| - else |
| + } else { |
| CustomButton::AnimationProgressed(animation); |
| + } |
| } |
| gfx::Rect ToggleButton::GetThumbBounds() const { |